#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // Function ResonanceAudio.ResonanceAudioBlueprintFunctionLibrary.SetGlobalReverbPreset struct UResonanceAudioBlueprintFunctionLibrary_SetGlobalReverbPreset_Params { public: class UResonanceAudioReverbPluginPreset* InPreset; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function ResonanceAudio.ResonanceAudioBlueprintFunctionLibrary.GetGlobalReverbPreset struct UResonanceAudioBlueprintFunctionLibrary_GetGlobalReverbPreset_Params { public: class UResonanceAudioReverbPluginPreset* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetRoomRotation struct UResonanceAudioReverbPluginPreset_SetRoomRotation_Params { public: struct FQuat InRotation; // 0x0(0x20)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetRoomPosition struct UResonanceAudioReverbPluginPreset_SetRoomPosition_Params { public: struct FVector InPosition; // 0x0(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetRoomMaterials struct UResonanceAudioReverbPluginPreset_SetRoomMaterials_Params { public: TArray InMaterials; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetRoomDimensions struct UResonanceAudioReverbPluginPreset_SetRoomDimensions_Params { public: struct FVector InDimensions; // 0x0(0x18)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetReverbTimeModifier struct UResonanceAudioReverbPluginPreset_SetReverbTimeModifier_Params { public: float InReverbTimeModifier; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetReverbGain struct UResonanceAudioReverbPluginPreset_SetReverbGain_Params { public: float InReverbGain; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetReverbBrightness struct UResonanceAudioReverbPluginPreset_SetReverbBrightness_Params { public: float InReverbBrightness; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetReflectionScalar struct UResonanceAudioReverbPluginPreset_SetReflectionScalar_Params { public: float InReflectionScalar; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function ResonanceAudio.ResonanceAudioReverbPluginPreset.SetEnableRoomEffects struct UResonanceAudioReverbPluginPreset_SetEnableRoomEffects_Params { public: bool bInEnableRoomEffects; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function ResonanceAudio.ResonanceAudioSpatializationSourceSettings.SetSoundSourceSpread struct UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Params { public: float InSpread; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function ResonanceAudio.ResonanceAudioSpatializationSourceSettings.SetSoundSourceDirectivity struct UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Params { public: float InPattern; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InSharpness; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; } }