#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_CharaCre_BG.WBP_CharaCre_BG_C // (None) class UClass* UWBP_CharaCre_BG_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_CharaCre_BG_C"); return Clss; } // WBP_CharaCre_BG_C WBP_CharaCre_BG.Default__WBP_CharaCre_BG_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_CharaCre_BG_C* UWBP_CharaCre_BG_C::GetDefaultObj() { static class UWBP_CharaCre_BG_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_CharaCre_BG_C::StaticClass()->DefaultObject); return Default; } // Function WBP_CharaCre_BG.WBP_CharaCre_BG_C.AnmEvent_FloorIn // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_BG_C::AnmEvent_FloorIn() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_BG_C", "AnmEvent_FloorIn"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre_BG.WBP_CharaCre_BG_C.AnmEvent_FloorOut // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_BG_C::AnmEvent_FloorOut() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_BG_C", "AnmEvent_FloorOut"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre_BG.WBP_CharaCre_BG_C.ExecuteUbergraph_WBP_CharaCre_BG // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_BG_C::ExecuteUbergraph_WBP_CharaCre_BG(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_BG_C", "ExecuteUbergraph_WBP_CharaCre_BG"); Params::UWBP_CharaCre_BG_C_ExecuteUbergraph_WBP_CharaCre_BG_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } }