#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_JoinGame.WBP_JoinGame_C // (None) class UClass* UWBP_JoinGame_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_JoinGame_C"); return Clss; } // WBP_JoinGame_C WBP_JoinGame.Default__WBP_JoinGame_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_JoinGame_C* UWBP_JoinGame_C::GetDefaultObj() { static class UWBP_JoinGame_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_JoinGame_C::StaticClass()->DefaultObject); return Default; } // Function WBP_JoinGame.WBP_JoinGame_C.RequestGetServerListBP // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EPalUIServerListFilterTypeType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString Region (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // bool IsCleanCache (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool NextPage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::RequestGetServerListBP(enum class EPalUIServerListFilterType Type, const class FString& Region, bool IsCleanCache, bool NextPage) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "RequestGetServerListBP"); Params::UWBP_JoinGame_C_RequestGetServerListBP_Params Parms{}; Parms.Type = Type; Parms.Region = Region; Parms.IsCleanCache = IsCleanCache; Parms.NextPage = NextPage; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.OnCloseJoinServerDialog // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValidSoftObjectReference_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::OnCloseJoinServerDialog(bool bResult, class UObject* CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue, bool CallFunc_IsValidSoftObjectReference_ReturnValue, class UWBP_Title_WorldSelect_ListContent_C* K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "OnCloseJoinServerDialog"); Params::UWBP_JoinGame_C_OnCloseJoinServerDialog_Params Parms{}; Parms.bResult = bResult; Parms.CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue; Parms.CallFunc_IsValidSoftObjectReference_ReturnValue = CallFunc_IsValidSoftObjectReference_ReturnValue; Parms.K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content = K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.OpenJoinServerDialog // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // class FText CallFunc_Conv_StringToText_ReturnValue (None) // class FText CallFunc_Conv_StringToText_ReturnValue_1 (None) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1 (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) void UWBP_JoinGame_C::OpenJoinServerDialog(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FText CallFunc_GetLocalizedTextFromHandle_Text, class FText CallFunc_Conv_StringToText_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue_1, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_1, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "OpenJoinServerDialog"); Params::UWBP_JoinGame_C_OpenJoinServerDialog_Params Parms{}; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue; Parms.CallFunc_Conv_StringToText_ReturnValue_1 = CallFunc_Conv_StringToText_ReturnValue_1; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeStruct_FormatArgumentData_1 = K2Node_MakeStruct_FormatArgumentData_1; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.OnCancelAction // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool CallFunc_IsEditingSearchWord_IsEditing (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::OnCancelAction(bool CallFunc_IsEditingSearchWord_IsEditing) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "OnCancelAction"); Params::UWBP_JoinGame_C_OnCancelAction_Params Parms{}; Parms.CallFunc_IsEditingSearchWord_IsEditing = CallFunc_IsEditingSearchWord_IsEditing; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.BP_GetDesiredFocusTarget // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, Const) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UObject* CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_GetFocusTargetForServerList_Widget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValidSoftObjectReference_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UWidget* UWBP_JoinGame_C::BP_GetDesiredFocusTarget(class UObject* CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue, class UWidget* CallFunc_GetFocusTargetForServerList_Widget, class UWBP_Title_WorldSelect_ListContent_C* K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValidSoftObjectReference_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "BP_GetDesiredFocusTarget"); Params::UWBP_JoinGame_C_BP_GetDesiredFocusTarget_Params Parms{}; Parms.CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue; Parms.CallFunc_GetFocusTargetForServerList_Widget = CallFunc_GetFocusTargetForServerList_Widget; Parms.K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content = K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_IsValidSoftObjectReference_ReturnValue = CallFunc_IsValidSoftObjectReference_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_JoinGame.WBP_JoinGame_C.DisplayServer // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FString SearchWord (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // struct FPalUIServerDataCollectInfo K2Node_MakeStruct_PalUIServerDataCollectInfo (None) // TArrayCallFunc_CollectServerDisplayInfo_OutServerInfo (ReferenceParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::DisplayServer(const class FString& SearchWord, const struct FPalUIServerDataCollectInfo& K2Node_MakeStruct_PalUIServerDataCollectInfo, TArray& CallFunc_CollectServerDisplayInfo_OutServerInfo, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_GreaterEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "DisplayServer"); Params::UWBP_JoinGame_C_DisplayServer_Params Parms{}; Parms.SearchWord = SearchWord; Parms.K2Node_MakeStruct_PalUIServerDataCollectInfo = K2Node_MakeStruct_PalUIServerDataCollectInfo; Parms.CallFunc_CollectServerDisplayInfo_OutServerInfo = CallFunc_CollectServerDisplayInfo_OutServerInfo; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_GreaterEqual_IntInt_ReturnValue = CallFunc_GreaterEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.Completed_B0C690024643A528EA9A2B9DAEA567A3 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FString ResponseBody (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // bool bResponseOK (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 ResponseCode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::Completed_B0C690024643A528EA9A2B9DAEA567A3(const class FString& ResponseBody, bool bResponseOK, int32 ResponseCode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "Completed_B0C690024643A528EA9A2B9DAEA567A3"); Params::UWBP_JoinGame_C_Completed_B0C690024643A528EA9A2B9DAEA567A3_Params Parms{}; Parms.ResponseBody = ResponseBody; Parms.bResponseOK = bResponseOK; Parms.ResponseCode = ResponseCode; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.Passworde›Œ // (BlueprintCallable, BlueprintEvent) // Parameters: // class UPalHUDDispatchParameterBase*Param (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::Passworde__(class UPalHUDDispatchParameterBase* Param) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "Passworde›Œ"); Params::UWBP_JoinGame_C_Passworde___Params Parms{}; Parms.Param = Param; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.OnCompleteGetServerListEvent // (Event, Public, BlueprintEvent) // Parameters: void UWBP_JoinGame_C::OnCompleteGetServerListEvent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "OnCompleteGetServerListEvent"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_JoinGame.WBP_JoinGame_C.BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedServerList_OfficialButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_JoinGame_C::BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedServerList_OfficialButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedServerList_OfficialButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_JoinGame.WBP_JoinGame_C.BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_7_OnClickedServerList_CommunityButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_JoinGame_C::BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_7_OnClickedServerList_CommunityButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_7_OnClickedServerList_CommunityButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_JoinGame.WBP_JoinGame_C.BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_11_OnClickedServerList_HistoryButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_JoinGame_C::BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_11_OnClickedServerList_HistoryButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_11_OnClickedServerList_HistoryButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_JoinGame.WBP_JoinGame_C.OnChangeVersionIgnoreCheckbox // (BlueprintCallable, BlueprintEvent) // Parameters: // bool bIsChecked (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::OnChangeVersionIgnoreCheckbox(bool bIsChecked) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "OnChangeVersionIgnoreCheckbox"); Params::UWBP_JoinGame_C_OnChangeVersionIgnoreCheckbox_Params Parms{}; Parms.bIsChecked = bIsChecked; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_6_OnClickedServerButton__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_ListContent_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_6_OnClickedServerButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_6_OnClickedServerButton__DelegateSignature"); Params::UWBP_JoinGame_C_BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_6_OnClickedServerButton__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedServerSearchButton__DelegateSignature // (BlueprintEvent) // Parameters: // class FString SearchWord (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) void UWBP_JoinGame_C::BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedServerSearchButton__DelegateSignature(const class FString& SearchWord) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedServerSearchButton__DelegateSignature"); Params::UWBP_JoinGame_C_BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedServerSearchButton__DelegateSignature_Params Parms{}; Parms.SearchWord = SearchWord; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.NextButton // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_JoinGame_C::NextButton() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "NextButton"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_JoinGame.WBP_JoinGame_C.OnClicked_JoinByIPButton // (BlueprintCallable, BlueprintEvent) // Parameters: // class FString Address (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) void UWBP_JoinGame_C::OnClicked_JoinByIPButton(const class FString& Address) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "OnClicked_JoinByIPButton"); Params::UWBP_JoinGame_C_OnClicked_JoinByIPButton_Params Parms{}; Parms.Address = Address; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.«¹¿à¤ÙóÈ // (BlueprintCallable, BlueprintEvent) // Parameters: // bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::________(bool bResult) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "«¹¿à¤ÙóÈ"); Params::UWBP_JoinGame_C__________Params Parms{}; Parms.bResult = bResult; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_JoinGame_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_JoinGame.WBP_JoinGame_C.BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnSelectedServerSortType__DelegateSignature // (BlueprintEvent) // Parameters: // enum class EPalUIServerListSortTypeSortType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnSelectedServerSortType__DelegateSignature(enum class EPalUIServerListSortType SortType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnSelectedServerSortType__DelegateSignature"); Params::UWBP_JoinGame_C_BndEvt__WBP_JoinGame_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnSelectedServerSortType__DelegateSignature_Params Parms{}; Parms.SortType = SortType; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.«¹¿à¤ÙóÈ_0 // (BlueprintCallable, BlueprintEvent) // Parameters: // bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::_________0(bool bResult) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "«¹¿à¤ÙóÈ_0"); Params::UWBP_JoinGame_C__________0_Params Parms{}; Parms.bResult = bResult; UObject::ProcessEvent(Func, &Parms); } // Function WBP_JoinGame.WBP_JoinGame_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_JoinGame_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_JoinGame.WBP_JoinGame_C.ExecuteUbergraph_WBP_JoinGame // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalOptionSubsystem* CallFunc_GetOptionSubsystem_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPocketpairUserSubsystem* CallFunc_GetGameInstanceSubsystem_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_StringToText_ReturnValue (None) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // class FString K2Node_CustomEvent_ResponseBody (ConstParm, ZeroConstructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_bResponseOK (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 K2Node_CustomEvent_ResponseCode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Format_ReturnValue (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UHTTPRequestAsyncFunction* CallFunc_HTTPRequestAsyncFunction_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString Temp_string_Variable (ZeroConstructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FJsonObjectWrapper CallFunc_FromString_OutJsonObject (None) // bool CallFunc_FromString_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetField_OutValue (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_GetField_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_GetField_OutValue_1 (ReferenceParm) // bool CallFunc_GetField_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalHUDDispatchParame_JoinGameInputCode*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalHUDDispatchParameterBase*K2Node_CustomEvent_Param (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetPassword_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_StrStr_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetSelectRegion_Region (ZeroConstructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_bIsChecked (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*K2Node_ComponentBoundEvent_Widget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtrCallFunc_Conv_ObjectToSoftObjectReference_ReturnValue (InstancedReference, UObjectWrapper, HasGetValueTypeHash) // struct FPalUIServerDisplayData CallFunc_GetBindedServerDisplayData_DisplayData (None) // class FString K2Node_ComponentBoundEvent_SearchWord (ZeroConstructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetSelectRegion_Region_1 (ZeroConstructor, HasGetValueTypeHash) // class FString K2Node_CustomEvent_Address (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Split_LeftS (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Split_RightS (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_Split_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_bResult_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Conv_StringToInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalUIServerListSortTypeK2Node_ComponentBoundEvent_SortType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_JoinGame_C::ExecuteUbergraph_WBP_JoinGame(int32 EntryPoint, class UPalOptionSubsystem* CallFunc_GetOptionSubsystem_ReturnValue, class UPocketpairUserSubsystem* CallFunc_GetGameInstanceSubsystem_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, const class FString& K2Node_CustomEvent_ResponseBody, bool K2Node_CustomEvent_bResponseOK, int32 K2Node_CustomEvent_ResponseCode, TArray& K2Node_MakeArray_Array, int32 Temp_int_Variable, class FText CallFunc_Format_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue, bool Temp_bool_Variable, class UHTTPRequestAsyncFunction* CallFunc_HTTPRequestAsyncFunction_ReturnValue, bool CallFunc_IsValid_ReturnValue, const class FString& Temp_string_Variable, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FJsonObjectWrapper& CallFunc_FromString_OutJsonObject, bool CallFunc_FromString_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, const class FString& CallFunc_GetField_OutValue, bool CallFunc_GetField_ReturnValue, TArray& CallFunc_GetField_OutValue_1, bool CallFunc_GetField_ReturnValue_1, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, class UPalHUDDispatchParame_JoinGameInputCode* CallFunc_SpawnObject_ReturnValue, const struct FGuid& CallFunc_Push_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class UPalHUDDispatchParameterBase* K2Node_CustomEvent_Param, const class FString& CallFunc_GetPassword_ReturnValue, bool CallFunc_EqualEqual_StrStr_ReturnValue, const class FString& CallFunc_GetSelectRegion_Region, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, bool K2Node_CustomEvent_bIsChecked, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_Widget, TSoftObjectPtr CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue, const struct FPalUIServerDisplayData& CallFunc_GetBindedServerDisplayData_DisplayData, const class FString& K2Node_ComponentBoundEvent_SearchWord, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, const class FString& CallFunc_GetSelectRegion_Region_1, const class FString& K2Node_CustomEvent_Address, const class FString& CallFunc_Split_LeftS, const class FString& CallFunc_Split_RightS, bool CallFunc_Split_ReturnValue, bool K2Node_CustomEvent_bResult_1, int32 CallFunc_Conv_StringToInt_ReturnValue, enum class EPalUIServerListSortType K2Node_ComponentBoundEvent_SortType, bool K2Node_CustomEvent_bResult) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_JoinGame_C", "ExecuteUbergraph_WBP_JoinGame"); Params::UWBP_JoinGame_C_ExecuteUbergraph_WBP_JoinGame_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetOptionSubsystem_ReturnValue = CallFunc_GetOptionSubsystem_ReturnValue; Parms.CallFunc_GetGameInstanceSubsystem_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue; Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_CustomEvent_ResponseBody = K2Node_CustomEvent_ResponseBody; Parms.K2Node_CustomEvent_bResponseOK = K2Node_CustomEvent_bResponseOK; Parms.K2Node_CustomEvent_ResponseCode = K2Node_CustomEvent_ResponseCode; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.Temp_int_Variable = Temp_int_Variable; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.CallFunc_HTTPRequestAsyncFunction_ReturnValue = CallFunc_HTTPRequestAsyncFunction_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.Temp_string_Variable = Temp_string_Variable; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_FromString_OutJsonObject = CallFunc_FromString_OutJsonObject; Parms.CallFunc_FromString_ReturnValue = CallFunc_FromString_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.CallFunc_GetField_OutValue = CallFunc_GetField_OutValue; Parms.CallFunc_GetField_ReturnValue = CallFunc_GetField_ReturnValue; Parms.CallFunc_GetField_OutValue_1 = CallFunc_GetField_OutValue_1; Parms.CallFunc_GetField_ReturnValue_1 = CallFunc_GetField_ReturnValue_1; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue; Parms.CallFunc_Push_ReturnValue = CallFunc_Push_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.K2Node_CustomEvent_Param = K2Node_CustomEvent_Param; Parms.CallFunc_GetPassword_ReturnValue = CallFunc_GetPassword_ReturnValue; Parms.CallFunc_EqualEqual_StrStr_ReturnValue = CallFunc_EqualEqual_StrStr_ReturnValue; Parms.CallFunc_GetSelectRegion_Region = CallFunc_GetSelectRegion_Region; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.K2Node_CustomEvent_bIsChecked = K2Node_CustomEvent_bIsChecked; Parms.K2Node_ComponentBoundEvent_Widget = K2Node_ComponentBoundEvent_Widget; Parms.CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue = CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue; Parms.CallFunc_GetBindedServerDisplayData_DisplayData = CallFunc_GetBindedServerDisplayData_DisplayData; Parms.K2Node_ComponentBoundEvent_SearchWord = K2Node_ComponentBoundEvent_SearchWord; Parms.K2Node_CreateDelegate_OutputDelegate_5 = K2Node_CreateDelegate_OutputDelegate_5; Parms.K2Node_CreateDelegate_OutputDelegate_6 = K2Node_CreateDelegate_OutputDelegate_6; Parms.CallFunc_GetSelectRegion_Region_1 = CallFunc_GetSelectRegion_Region_1; Parms.K2Node_CustomEvent_Address = K2Node_CustomEvent_Address; Parms.CallFunc_Split_LeftS = CallFunc_Split_LeftS; Parms.CallFunc_Split_RightS = CallFunc_Split_RightS; Parms.CallFunc_Split_ReturnValue = CallFunc_Split_ReturnValue; Parms.K2Node_CustomEvent_bResult_1 = K2Node_CustomEvent_bResult_1; Parms.CallFunc_Conv_StringToInt_ReturnValue = CallFunc_Conv_StringToInt_ReturnValue; Parms.K2Node_ComponentBoundEvent_SortType = K2Node_ComponentBoundEvent_SortType; Parms.K2Node_CustomEvent_bResult = K2Node_CustomEvent_bResult; UObject::ProcessEvent(Func, &Parms); } }