#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class GLTFExporter.GLTFExporter // (None) class UClass* UGLTFExporter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFExporter"); return Clss; } // GLTFExporter GLTFExporter.Default__GLTFExporter // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFExporter* UGLTFExporter::GetDefaultObj() { static class UGLTFExporter* Default = nullptr; if (!Default) Default = static_cast(UGLTFExporter::StaticClass()->DefaultObject); return Default; } // Function GLTFExporter.GLTFExporter.ExportToGLTF // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FString FilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UGLTFExportOptions* Options (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSet SelectedActors (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FGLTFExportMessages OutMessages (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UGLTFExporter::ExportToGLTF(class UObject* Object, const class FString& FilePath, class UGLTFExportOptions* Options, TSet& SelectedActors, struct FGLTFExportMessages* OutMessages) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GLTFExporter", "ExportToGLTF"); Params::UGLTFExporter_ExportToGLTF_Params Parms{}; Parms.Object = Object; Parms.FilePath = FilePath; Parms.Options = Options; Parms.SelectedActors = SelectedActors; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutMessages != nullptr) *OutMessages = std::move(Parms.OutMessages); return Parms.ReturnValue; } // Class GLTFExporter.GLTFAnimSequenceExporter // (None) class UClass* UGLTFAnimSequenceExporter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFAnimSequenceExporter"); return Clss; } // GLTFAnimSequenceExporter GLTFExporter.Default__GLTFAnimSequenceExporter // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFAnimSequenceExporter* UGLTFAnimSequenceExporter::GetDefaultObj() { static class UGLTFAnimSequenceExporter* Default = nullptr; if (!Default) Default = static_cast(UGLTFAnimSequenceExporter::StaticClass()->DefaultObject); return Default; } // Class GLTFExporter.GLTFExportOptions // (None) class UClass* UGLTFExportOptions::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFExportOptions"); return Clss; } // GLTFExportOptions GLTFExporter.Default__GLTFExportOptions // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFExportOptions* UGLTFExportOptions::GetDefaultObj() { static class UGLTFExportOptions* Default = nullptr; if (!Default) Default = static_cast(UGLTFExportOptions::StaticClass()->DefaultObject); return Default; } // Function GLTFExporter.GLTFExportOptions.ResetToDefault // (Final, Native, Public, BlueprintCallable) // Parameters: void UGLTFExportOptions::ResetToDefault() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GLTFExportOptions", "ResetToDefault"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class GLTFExporter.GLTFLevelExporter // (None) class UClass* UGLTFLevelExporter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFLevelExporter"); return Clss; } // GLTFLevelExporter GLTFExporter.Default__GLTFLevelExporter // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFLevelExporter* UGLTFLevelExporter::GetDefaultObj() { static class UGLTFLevelExporter* Default = nullptr; if (!Default) Default = static_cast(UGLTFLevelExporter::StaticClass()->DefaultObject); return Default; } // Class GLTFExporter.GLTFLevelSequenceExporter // (None) class UClass* UGLTFLevelSequenceExporter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFLevelSequenceExporter"); return Clss; } // GLTFLevelSequenceExporter GLTFExporter.Default__GLTFLevelSequenceExporter // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFLevelSequenceExporter* UGLTFLevelSequenceExporter::GetDefaultObj() { static class UGLTFLevelSequenceExporter* Default = nullptr; if (!Default) Default = static_cast(UGLTFLevelSequenceExporter::StaticClass()->DefaultObject); return Default; } // Class GLTFExporter.GLTFLevelVariantSetsExporter // (None) class UClass* UGLTFLevelVariantSetsExporter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFLevelVariantSetsExporter"); return Clss; } // GLTFLevelVariantSetsExporter GLTFExporter.Default__GLTFLevelVariantSetsExporter // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFLevelVariantSetsExporter* UGLTFLevelVariantSetsExporter::GetDefaultObj() { static class UGLTFLevelVariantSetsExporter* Default = nullptr; if (!Default) Default = static_cast(UGLTFLevelVariantSetsExporter::StaticClass()->DefaultObject); return Default; } // Class GLTFExporter.GLTFMaterialExporter // (None) class UClass* UGLTFMaterialExporter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFMaterialExporter"); return Clss; } // GLTFMaterialExporter GLTFExporter.Default__GLTFMaterialExporter // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFMaterialExporter* UGLTFMaterialExporter::GetDefaultObj() { static class UGLTFMaterialExporter* Default = nullptr; if (!Default) Default = static_cast(UGLTFMaterialExporter::StaticClass()->DefaultObject); return Default; } // Class GLTFExporter.GLTFMaterialExportOptions // (None) class UClass* UGLTFMaterialExportOptions::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFMaterialExportOptions"); return Clss; } // GLTFMaterialExportOptions GLTFExporter.Default__GLTFMaterialExportOptions // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFMaterialExportOptions* UGLTFMaterialExportOptions::GetDefaultObj() { static class UGLTFMaterialExportOptions* Default = nullptr; if (!Default) Default = static_cast(UGLTFMaterialExportOptions::StaticClass()->DefaultObject); return Default; } // Class GLTFExporter.GLTFProxyOptions // (None) class UClass* UGLTFProxyOptions::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFProxyOptions"); return Clss; } // GLTFProxyOptions GLTFExporter.Default__GLTFProxyOptions // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFProxyOptions* UGLTFProxyOptions::GetDefaultObj() { static class UGLTFProxyOptions* Default = nullptr; if (!Default) Default = static_cast(UGLTFProxyOptions::StaticClass()->DefaultObject); return Default; } // Function GLTFExporter.GLTFProxyOptions.ResetToDefault // (Final, Native, Public, BlueprintCallable) // Parameters: void UGLTFProxyOptions::ResetToDefault() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GLTFProxyOptions", "ResetToDefault"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class GLTFExporter.GLTFSkeletalMeshExporter // (None) class UClass* UGLTFSkeletalMeshExporter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFSkeletalMeshExporter"); return Clss; } // GLTFSkeletalMeshExporter GLTFExporter.Default__GLTFSkeletalMeshExporter // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFSkeletalMeshExporter* UGLTFSkeletalMeshExporter::GetDefaultObj() { static class UGLTFSkeletalMeshExporter* Default = nullptr; if (!Default) Default = static_cast(UGLTFSkeletalMeshExporter::StaticClass()->DefaultObject); return Default; } // Class GLTFExporter.GLTFStaticMeshExporter // (None) class UClass* UGLTFStaticMeshExporter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GLTFStaticMeshExporter"); return Clss; } // GLTFStaticMeshExporter GLTFExporter.Default__GLTFStaticMeshExporter // (Public, ClassDefaultObject, ArchetypeObject) class UGLTFStaticMeshExporter* UGLTFStaticMeshExporter::GetDefaultObj() { static class UGLTFStaticMeshExporter* Default = nullptr; if (!Default) Default = static_cast(UGLTFStaticMeshExporter::StaticClass()->DefaultObject); return Default; } }