#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x4 (0x4 - 0x0) // Function AudioMixer.SynthComponent.SetVolumeMultiplier struct USynthComponent_SetVolumeMultiplier_Params { public: float VolumeMultiplier; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.SynthComponent.SetSubmixSend struct USynthComponent_SetSubmixSend_Params { public: class USoundSubmixBase* Submix; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SendLevel; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CB1[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1 (0x1 - 0x0) // Function AudioMixer.SynthComponent.SetOutputToBusOnly struct USynthComponent_SetOutputToBusOnly_Params { public: bool bInOutputToBusOnly; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AudioMixer.SynthComponent.SetLowPassFilterFrequency struct USynthComponent_SetLowPassFilterFrequency_Params { public: float InLowPassFilterFrequency; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AudioMixer.SynthComponent.SetLowPassFilterEnabled struct USynthComponent_SetLowPassFilterEnabled_Params { public: bool InLowPassFilterEnabled; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AudioMixer.SynthComponent.IsPlaying struct USynthComponent_IsPlaying_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // Function AudioMixer.SynthComponent.FadeOut struct USynthComponent_FadeOut_Params { public: float FadeOutDuration; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeVolumeLevel; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAudioFaderCurve FadeCurve; // 0x8(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_DAD[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.SynthComponent.FadeIn struct USynthComponent_FadeIn_Params { public: float FadeInDuration; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeVolumeLevel; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAudioFaderCurve FadeCurve; // 0xC(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_DB8[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // Function AudioMixer.SynthComponent.AdjustVolume struct USynthComponent_AdjustVolume_Params { public: float AdjustVolumeDuration; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AdjustVolumeLevel; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAudioFaderCurve FadeCurve; // 0x8(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_DBF[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.TrimAudioCache struct UAudioMixerBlueprintLibrary_TrimAudioCache_Params { public: float InMegabytesToFree; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.SwapAudioOutputDevice struct UAudioMixerBlueprintLibrary_SwapAudioOutputDevice_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString NewDeviceId; // 0x8(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ OnCompletedDeviceSwap; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.StopRecordingOutput struct UAudioMixerBlueprintLibrary_StopRecordingOutput_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAudioRecordingExportType ExportType; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E1A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString Name; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Path; // 0x20(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SubmixToRecord; // 0x30(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundWave* ExistingSoundWaveToOverwrite; // 0x38(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundWave* ReturnValue; // 0x40(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.StopAudioBus struct UAudioMixerBlueprintLibrary_StopAudioBus_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioBus* AudioBus; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.StopAnalyzingOutput struct UAudioMixerBlueprintLibrary_StopAnalyzingOutput_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SubmixToStopAnalyzing; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.StartRecordingOutput struct UAudioMixerBlueprintLibrary_StartRecordingOutput_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExpectedDuration; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E5C[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class USoundSubmix* SubmixToRecord; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.StartAudioBus struct UAudioMixerBlueprintLibrary_StartAudioBus_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioBus* AudioBus; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.StartAnalyzingOutput struct UAudioMixerBlueprintLibrary_StartAnalyzingOutput_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SubmixToAnalyze; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFFTSize FFTSize; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFFTPeakInterpolationMethod InterpolationMethod; // 0x11(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFFTWindowType WindowType; // 0x12(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E81[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float HopSize; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAudioSpectrumType SpectrumType; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E82[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.SetSubmixEffectChainOverride struct UAudioMixerBlueprintLibrary_SetSubmixEffectChainOverride_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SubmixEffectPresetChain; // 0x10(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) float FadeTimeSec; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_E9A[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.SetBypassSourceEffectChainEntry struct UAudioMixerBlueprintLibrary_SetBypassSourceEffectChainEntry_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSourcePresetChain* PresetChain; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 EntryIndex; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBypassed; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EA2[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.ResumeRecordingOutput struct UAudioMixerBlueprintLibrary_ResumeRecordingOutput_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SubmixToPause; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.ReplaceSubmixEffect struct UAudioMixerBlueprintLibrary_ReplaceSubmixEffect_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* InSoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SubmixChainIndex; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EBA[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class USoundEffectSubmixPreset* SubmixEffectPreset; // 0x18(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.ReplaceSoundEffectSubmix struct UAudioMixerBlueprintLibrary_ReplaceSoundEffectSubmix_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* InSoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SubmixChainIndex; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_ECB[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class USoundEffectSubmixPreset* SubmixEffectPreset; // 0x18(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSubmixEffectPresetAtIndex struct UAudioMixerBlueprintLibrary_RemoveSubmixEffectPresetAtIndex_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SubmixChainIndex; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_ED6[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSubmixEffectPreset struct UAudioMixerBlueprintLibrary_RemoveSubmixEffectPreset_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSubmixPreset* SubmixEffectPreset; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSubmixEffectAtIndex struct UAudioMixerBlueprintLibrary_RemoveSubmixEffectAtIndex_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SubmixChainIndex; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EEB[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSubmixEffect struct UAudioMixerBlueprintLibrary_RemoveSubmixEffect_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSubmixPreset* SubmixEffectPreset; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSourceEffectFromPresetChain struct UAudioMixerBlueprintLibrary_RemoveSourceEffectFromPresetChain_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSourcePresetChain* PresetChain; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 EntryIndex; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EF6[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.RemoveMasterSubmixEffect struct UAudioMixerBlueprintLibrary_RemoveMasterSubmixEffect_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSubmixPreset* SubmixEffectPreset; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.PrimeSoundForPlayback struct UAudioMixerBlueprintLibrary_PrimeSoundForPlayback_Params { public: class USoundWave* SoundWave; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ OnLoadCompletion; // 0x8(0x10)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.PrimeSoundCueForPlayback struct UAudioMixerBlueprintLibrary_PrimeSoundCueForPlayback_Params { public: class USoundCue* SoundCue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.PauseRecordingOutput struct UAudioMixerBlueprintLibrary_PauseRecordingOutput_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SubmixToPause; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.MakePresetSpectralAnalysisBandSettings struct UAudioMixerBlueprintLibrary_MakePresetSpectralAnalysisBandSettings_Params { public: enum class EAudioSpectrumBandPresetType InBandPresetType; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F12[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 InNumBands; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAttackTimeMsec; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InReleaseTimeMsec; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.MakeMusicalSpectralAnalysisBandSettings struct UAudioMixerBlueprintLibrary_MakeMusicalSpectralAnalysisBandSettings_Params { public: int32 InNumSemitones; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EMusicalNoteName InStartingMusicalNote; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F1F[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 InStartingOctave; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAttackTimeMsec; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InReleaseTimeMsec; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F25[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ReturnValue; // 0x18(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.MakeFullSpectrumSpectralAnalysisBandSettings struct UAudioMixerBlueprintLibrary_MakeFullSpectrumSpectralAnalysisBandSettings_Params { public: int32 InNumBands; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMinimumFrequency; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InMaximumFrequency; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InAttackTimeMsec; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InReleaseTimeMsec; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F30[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ReturnValue; // 0x18(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.IsAudioBusActive struct UAudioMixerBlueprintLibrary_IsAudioBusActive_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAudioBus* AudioBus; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F34[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.GetPhaseForFrequencies struct UAudioMixerBlueprintLibrary_GetPhaseForFrequencies_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Frequencies; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray Phases; // 0x18(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) class USoundSubmix* SubmixToAnalyze; // 0x28(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.GetNumberOfEntriesInSourceEffectChain struct UAudioMixerBlueprintLibrary_GetNumberOfEntriesInSourceEffectChain_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSourcePresetChain* PresetChain; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F55[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.GetMagnitudeForFrequencies struct UAudioMixerBlueprintLibrary_GetMagnitudeForFrequencies_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Frequencies; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) TArray Magnitudes; // 0x18(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) class USoundSubmix* SubmixToAnalyze; // 0x28(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.GetCurrentAudioOutputDeviceName struct UAudioMixerBlueprintLibrary_GetCurrentAudioOutputDeviceName_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ OnObtainCurrentDeviceEvent; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.GetAvailableAudioOutputDevices struct UAudioMixerBlueprintLibrary_GetAvailableAudioOutputDevices_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ OnObtainDevicesEvent; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x58 (0x58 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.Conv_AudioOutputDeviceInfoToString struct UAudioMixerBlueprintLibrary_Conv_AudioOutputDeviceInfoToString_Params { public: struct FAudioOutputDeviceInfo Info; // 0x0(0x48)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x48(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.ClearSubmixEffects struct UAudioMixerBlueprintLibrary_ClearSubmixEffects_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.ClearSubmixEffectChainOverride struct UAudioMixerBlueprintLibrary_ClearSubmixEffectChainOverride_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FadeTimeSec; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F70[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.ClearMasterSubmixEffects struct UAudioMixerBlueprintLibrary_ClearMasterSubmixEffects_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.AddSubmixEffect struct UAudioMixerBlueprintLibrary_AddSubmixEffect_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* SoundSubmix; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSubmixPreset* SubmixEffectPreset; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x18(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F78[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.AddSourceEffectToPresetChain struct UAudioMixerBlueprintLibrary_AddSourceEffectToPresetChain_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSourcePresetChain* PresetChain; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSourceEffectChainEntry Entry; // 0x10(0x10)(Parm, NoDestructor, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.AudioMixerBlueprintLibrary.AddMasterSubmixEffect struct UAudioMixerBlueprintLibrary_AddMasterSubmixEffect_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundEffectSubmixPreset* SubmixEffectPreset; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x60 (0x60 - 0x0) // Function AudioMixer.SubmixEffectDynamicsProcessorPreset.SetSettings struct USubmixEffectDynamicsProcessorPreset_SetSettings_Params { public: struct FSubmixEffectDynamicsProcessorSettings Settings; // 0x0(0x60)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AudioMixer.SubmixEffectDynamicsProcessorPreset.SetExternalSubmix struct USubmixEffectDynamicsProcessorPreset_SetExternalSubmix_Params { public: class USoundSubmix* Submix; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AudioMixer.SubmixEffectDynamicsProcessorPreset.SetAudioBus struct USubmixEffectDynamicsProcessorPreset_SetAudioBus_Params { public: class UAudioBus* AudioBus; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.SubmixEffectSubmixEQPreset.SetSettings struct USubmixEffectSubmixEQPreset_SetSettings_Params { public: struct FSubmixEffectSubmixEQSettings InSettings; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.SubmixEffectReverbPreset.SetSettingsWithReverbEffect struct USubmixEffectReverbPreset_SetSettingsWithReverbEffect_Params { public: class UReverbEffect* InReverbEffect; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetLevel; // 0x8(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryLevel; // 0xC(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AudioMixer.SubmixEffectReverbPreset.SetSettings struct USubmixEffectReverbPreset_SetSettings_Params { public: struct FSubmixEffectReverbSettings InSettings; // 0x0(0x40)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzClockHandle.UnsubscribeFromTimeDivision struct UQuartzClockHandle_UnsubscribeFromTimeDivision_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EQuartzCommandQuantization InQuantizationBoundary; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FAE[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UQuartzClockHandle* ClockHandle; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.UnsubscribeFromAllTimeDivisions struct UQuartzClockHandle_UnsubscribeFromAllTimeDivisions_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AudioMixer.QuartzClockHandle.SubscribeToQuantizationEvent struct UQuartzClockHandle_SubscribeToQuantizationEvent_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EQuartzCommandQuantization InQuantizationBoundary; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FB5[0x3]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ OnQuantizationEvent; // 0xC(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FB6[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UQuartzClockHandle* ClockHandle; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AudioMixer.QuartzClockHandle.SubscribeToAllQuantizationEvents struct UQuartzClockHandle_SubscribeToAllQuantizationEvents_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ OnQuantizationEvent; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzClockHandle.StopClock struct UQuartzClockHandle_StopClock_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CancelPendingEvents; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FB8[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UQuartzClockHandle* ClockHandle; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AudioMixer.QuartzClockHandle.StartOtherClock struct UQuartzClockHandle_StartOtherClock_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OtherClockName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzQuantizationBoundary InQuantizationBoundary; // 0x10(0x20)(Parm, NativeAccessSpecifierPublic) FDelegateProperty_ InDelegate; // 0x30(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.StartClock struct UQuartzClockHandle_StartClock_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // Function AudioMixer.QuartzClockHandle.SetTicksPerSecond struct UQuartzClockHandle_SetTicksPerSecond_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzQuantizationBoundary QuantizationBoundary; // 0x8(0x20)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) FDelegateProperty_ Delegate; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TicksPerSecond; // 0x40(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FBF[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // Function AudioMixer.QuartzClockHandle.SetThirtySecondNotesPerMinute struct UQuartzClockHandle_SetThirtySecondNotesPerMinute_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzQuantizationBoundary QuantizationBoundary; // 0x8(0x20)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) FDelegateProperty_ Delegate; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ThirtySecondsNotesPerMinute; // 0x40(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FC8[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // Function AudioMixer.QuartzClockHandle.SetSecondsPerTick struct UQuartzClockHandle_SetSecondsPerTick_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzQuantizationBoundary QuantizationBoundary; // 0x8(0x20)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) FDelegateProperty_ Delegate; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SecondsPerTick; // 0x40(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FCE[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // Function AudioMixer.QuartzClockHandle.SetMillisecondsPerTick struct UQuartzClockHandle_SetMillisecondsPerTick_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzQuantizationBoundary QuantizationBoundary; // 0x8(0x20)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) FDelegateProperty_ Delegate; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MillisecondsPerTick; // 0x40(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FD2[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // Function AudioMixer.QuartzClockHandle.SetBeatsPerMinute struct UQuartzClockHandle_SetBeatsPerMinute_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzQuantizationBoundary QuantizationBoundary; // 0x8(0x20)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) FDelegateProperty_ Delegate; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BeatsPerMinute; // 0x40(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FD5[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.ResumeClock struct UQuartzClockHandle_ResumeClock_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AudioMixer.QuartzClockHandle.ResetTransportQuantized struct UQuartzClockHandle_ResetTransportQuantized_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzQuantizationBoundary InQuantizationBoundary; // 0x8(0x20)(Parm, NativeAccessSpecifierPublic) FDelegateProperty_ InDelegate; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzClockHandle.ResetTransport struct UQuartzClockHandle_ResetTransport_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ InDelegate; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.PauseClock struct UQuartzClockHandle_PauseClock_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ClockHandle; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.IsClockRunning struct UQuartzClockHandle_IsClockRunning_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FE6[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.GetTicksPerSecond struct UQuartzClockHandle_GetTicksPerSecond_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FE7[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.GetThirtySecondNotesPerMinute struct UQuartzClockHandle_GetThirtySecondNotesPerMinute_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FE8[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.GetSecondsPerTick struct UQuartzClockHandle_GetSecondsPerTick_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FEA[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.GetMillisecondsPerTick struct UQuartzClockHandle_GetMillisecondsPerTick_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FEE[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.GetEstimatedRunTime struct UQuartzClockHandle_GetEstimatedRunTime_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FF4[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzClockHandle.GetDurationOfQuantizationTypeInSeconds struct UQuartzClockHandle_GetDurationOfQuantizationTypeInSeconds_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EQuartzCommandQuantization QuantizationType; // 0x8(0x1)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FFB[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Multiplier; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FFC[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzClockHandle.GetCurrentTimestamp struct UQuartzClockHandle_GetCurrentTimestamp_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzTransportTimeStamp ReturnValue; // 0x8(0x10)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzClockHandle.GetBeatsPerMinute struct UQuartzClockHandle_GetBeatsPerMinute_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1003[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1 (0x1 - 0x0) // Function AudioMixer.QuartzSubsystem.IsQuartzEnabled struct UQuartzSubsystem_IsQuartzEnabled_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzSubsystem.IsClockRunning struct UQuartzSubsystem_IsClockRunning_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClockName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1011[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzSubsystem.GetRoundTripMinLatency struct UQuartzSubsystem_GetRoundTripMinLatency_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1015[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzSubsystem.GetRoundTripMaxLatency struct UQuartzSubsystem_GetRoundTripMaxLatency_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1017[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzSubsystem.GetRoundTripAverageLatency struct UQuartzSubsystem_GetRoundTripAverageLatency_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_101B[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzSubsystem.GetHandleForClock struct UQuartzSubsystem_GetHandleForClock_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClockName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzSubsystem.GetGameThreadToAudioRenderThreadMinLatency struct UQuartzSubsystem_GetGameThreadToAudioRenderThreadMinLatency_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1024[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzSubsystem.GetGameThreadToAudioRenderThreadMaxLatency struct UQuartzSubsystem_GetGameThreadToAudioRenderThreadMaxLatency_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1028[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzSubsystem.GetGameThreadToAudioRenderThreadAverageLatency struct UQuartzSubsystem_GetGameThreadToAudioRenderThreadAverageLatency_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_102A[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzSubsystem.GetEstimatedClockRunTime struct UQuartzSubsystem_GetEstimatedClockRunTime_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InClockName; // 0x8(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_102D[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // Function AudioMixer.QuartzSubsystem.GetDurationOfQuantizationTypeInSeconds struct UQuartzSubsystem_GetDurationOfQuantizationTypeInSeconds_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClockName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EQuartzCommandQuantization QuantizationType; // 0x10(0x1)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1035[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Multiplier; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReturnValue; // 0x18(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1036[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // Function AudioMixer.QuartzSubsystem.GetCurrentClockTimestamp struct UQuartzSubsystem_GetCurrentClockTimestamp_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName InClockName; // 0x8(0x8)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzTransportTimeStamp ReturnValue; // 0x10(0x10)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AudioMixer.QuartzSubsystem.GetAudioRenderThreadToGameThreadMinLatency struct UQuartzSubsystem_GetAudioRenderThreadToGameThreadMinLatency_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AudioMixer.QuartzSubsystem.GetAudioRenderThreadToGameThreadMaxLatency struct UQuartzSubsystem_GetAudioRenderThreadToGameThreadMaxLatency_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AudioMixer.QuartzSubsystem.GetAudioRenderThreadToGameThreadAverageLatency struct UQuartzSubsystem_GetAudioRenderThreadToGameThreadAverageLatency_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioMixer.QuartzSubsystem.DoesClockExist struct UQuartzSubsystem_DoesClockExist_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClockName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1044[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzSubsystem.DeleteClockByName struct UQuartzSubsystem_DeleteClockByName_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClockName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AudioMixer.QuartzSubsystem.DeleteClockByHandle struct UQuartzSubsystem_DeleteClockByHandle_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UQuartzClockHandle* InClockHandle; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AudioMixer.QuartzSubsystem.CreateNewClock struct UQuartzSubsystem_CreateNewClock_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ClockName; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuartzClockSettings InSettings; // 0x10(0x20)(Parm, NativeAccessSpecifierPublic) bool bOverrideSettingsIfClockExists; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseAudioEngineClockManager; // 0x31(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1057[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class UQuartzClockHandle* ReturnValue; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; } }