#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x80 (0x80 - 0x0) // Function BP_NPCAIController_Invader.BP_NPCAIController_Invader_C.ReturnSpawnedPoint struct ABP_NPCAIController_Invader_C_ReturnSpawnedPoint_Params { public: struct FVector ReturnPos; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x18(0x50)(NoDestructor) class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x68(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_DBB[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x88 (0x88 - 0x0) // Function BP_NPCAIController_Invader.BP_NPCAIController_Invader_C.StartMarch struct ABP_NPCAIController_Invader_C_StartMarch_Params { public: struct FVector GoalPos; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x20(0x50)(NoDestructor) class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x70(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue_1; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_NPCAIController_Invader.BP_NPCAIController_Invader_C.ForceBattleStartForOutside struct ABP_NPCAIController_Invader_C_ForceBattleStartForOutside_Params { public: class AActor* StartActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x10 (0x10 - 0x0) // Function BP_NPCAIController_Invader.BP_NPCAIController_Invader_C.BindOnInvaderArrivedDelegate struct ABP_NPCAIController_Invader_C_BindOnInvaderArrivedDelegate_Params { public: FDelegateProperty_ Event; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x14 (0x14 - 0x0) // Function BP_NPCAIController_Invader.BP_NPCAIController_Invader_C.ExecuteUbergraph_BP_NPCAIController_Invader struct ABP_NPCAIController_Invader_C_ExecuteUbergraph_BP_NPCAIController_Invader_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_Event_Event; // 0x4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; } }