#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C // (None) class UClass* UBP_VIsualEffect_Status_Getwet_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_VIsualEffect_Status_Getwet_C"); return Clss; } // BP_VIsualEffect_Status_Getwet_C BP_VIsualEffect_Status_Getwet.Default__BP_VIsualEffect_Status_Getwet_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_VIsualEffect_Status_Getwet_C* UBP_VIsualEffect_Status_Getwet_C::GetDefaultObj() { static class UBP_VIsualEffect_Status_Getwet_C* Default = nullptr; if (!Default) Default = static_cast(UBP_VIsualEffect_Status_Getwet_C::StaticClass()->DefaultObject); return Default; } // Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.Set Wet // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // TArrayCallFunc_GetMainMeshMaterials_ReturnValue (ReferenceParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VIsualEffect_Status_Getwet_C::Set_Wet(double Value, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, TArray& CallFunc_GetMainMeshMaterials_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "Set Wet"); Params::UBP_VIsualEffect_Status_Getwet_C_Set_Wet_Params Parms{}; Parms.Value = Value; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_GetMainMeshMaterials_ReturnValue = CallFunc_GetMainMeshMaterials_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue = CallFunc_CreateDynamicMaterialInstance_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.OnBeginVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VIsualEffect_Status_Getwet_C::OnBeginVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "OnBeginVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.OnEndVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VIsualEffect_Status_Getwet_C::OnEndVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "OnEndVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.TerminatingTickVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VIsualEffect_Status_Getwet_C::TerminatingTickVisualEffect(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "TerminatingTickVisualEffect"); Params::UBP_VIsualEffect_Status_Getwet_C_TerminatingTickVisualEffect_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.OnDeleteInstance // (Event, Public, BlueprintEvent) // Parameters: void UBP_VIsualEffect_Status_Getwet_C::OnDeleteInstance() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "OnDeleteInstance"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VIsualEffect_Status_Getwet.BP_VIsualEffect_Status_Getwet_C.ExecuteUbergraph_BP_VIsualEffect_Status_Getwet // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VIsualEffect_Status_Getwet_C::ExecuteUbergraph_BP_VIsualEffect_Status_Getwet(int32 EntryPoint, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_FClamp_ReturnValue_1, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VIsualEffect_Status_Getwet_C", "ExecuteUbergraph_BP_VIsualEffect_Status_Getwet"); Params::UBP_VIsualEffect_Status_Getwet_C_ExecuteUbergraph_BP_VIsualEffect_Status_Getwet_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component = K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }