#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x28 (0x28 - 0x0) // Function WBP_PalDamageText.WBP_PalDamageText_C.GetPadding struct UWBP_PalDamageText_C_GetPadding_Params { public: double Padding; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Map_Find_Value; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x14(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3079[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_Conv_IntToFloat_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_307B[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double K2Node_FunctionResult_padding_ImplicitCast; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x24 (0x24 - 0x0) // Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageTextType struct UWBP_PalDamageText_C_SetDamageTextType_Params { public: enum class EPalDamageTextType TextType; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3082[0x6]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_GetPadding_padding; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FMargin K2Node_MakeStruct_Margin; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor) float K2Node_MakeStruct_Right_ImplicitCast; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xD0 (0xD0 - 0x0) // Function WBP_PalDamageText.WBP_PalDamageText_C.UpdatePosition struct UWBP_PalDamageText_C_UpdatePosition_Params { public: struct FVector TargetWorldLocation; // 0x0(0x18)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition; // 0x48(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_308B[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x60(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_VSize_ReturnValue; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x80(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x88(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_FMin_ReturnValue; // 0x90(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_FMax_ReturnValue; // 0x98(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_Multiply_Vector2DFloat_ReturnValue; // 0xA0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue; // 0xB0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue_1; // 0xC0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x14 (0x14 - 0x0) // Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageColor struct UWBP_PalDamageText_C_SetDamageColor_Params { public: struct FSlateColor InColor; // 0x0(0x14)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) }; // 0x20 (0x20 - 0x0) // Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageValue struct UWBP_PalDamageText_C_SetDamageValue_Params { public: int32 InValue; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 StringFetchIndex; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FText CallFunc_Conv_IntToText_ReturnValue; // 0x8(0x18)(None) }; // 0x80 (0x80 - 0x0) // Function WBP_PalDamageText.WBP_PalDamageText_C.ExecuteUbergraph_WBP_PalDamageText struct UWBP_PalDamageText_C_ExecuteUbergraph_WBP_PalDamageText_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3099[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_RandomFloatInRange_ReturnValue; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_309B[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_RandomFloatInRange_ReturnValue_1; // 0x48(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_MakeVector2D_ReturnValue; // 0x50(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_Multiply_Vector2DVector2D_ReturnValue; // 0x60(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast; // 0x70(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast; // 0x74(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double K2Node_VariableSet_interpolationLength_ImplicitCast; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }