#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x19 (0x19 - 0x0) // Function BP_ActionResuscitation.BP_ActionResuscitation_C.FlagControll struct UBP_ActionResuscitation_C_FlagControll_Params { public: bool IsDisable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B4D[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_Conv_BoolToFloat_ReturnValue; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_ActionResuscitation.BP_ActionResuscitation_C.TickAction struct UBP_ActionResuscitation_C_TickAction_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x100 (0x100 - 0x0) // Function BP_ActionResuscitation.BP_ActionResuscitation_C.ExecuteUbergraph_BP_ActionResuscitation struct UBP_ActionResuscitation_C_ExecuteUbergraph_BP_ActionResuscitation_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B61[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetActionTarget_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B62[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float K2Node_Event_DeltaTime; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetActionTarget_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetActionTarget_ReturnValue_2; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x40(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x48(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x51(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B64[0x2]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x54(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B65[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0x68(0x8)(NoDestructor, HasGetValueTypeHash) bool CallFunc_K2_IsValidTimerHandle_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B66[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B67[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UWBP_GameOver_Rescue_C* CallFunc_SpawnObject_ReturnValue; // 0x88(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x90(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B68[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetActionTarget_ReturnValue_3; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsLocalControlActorOrPalmi_ReturnValue; // 0xA1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B6A[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue_1; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalInteractComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0xC0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0xC8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_4; // 0xC9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue; // 0xCA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B6F[0x5]; // Fixing Size After Last Property [ Dumper-7 ] class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue_1; // 0xD0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalNetworkTransmitter* CallFunc_GetNetworkTransmitter_ReturnValue; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue_1; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B70[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalNetworkCharacterStatusOperationComponent* CallFunc_GetCharacterStatusOperation_ReturnValue; // 0xE8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) double CallFunc_Subtract_DoubleDouble_B_ImplicitCast; // 0xF0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double K2Node_VariableSet_Timer_ImplicitCast; // 0xF8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }