#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x40 (0x2D0 - 0x290) // BlueprintGeneratedClass BP_CookingFryingPan.BP_CookingFryingPan_C class ABP_CookingFryingPan_C : public AActor { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x290(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UStaticMeshComponent* Food_Veg_Carrot_01_Slice_03; // 0x298(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UStaticMeshComponent* Food_Veg_Carrot_01_Slice_02; // 0x2A0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UStaticMeshComponent* Food_Veg_Carrot_01_Slice_01; // 0x2A8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UStaticMeshComponent* SM_Chickenleg; // 0x2B0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UStaticMeshComponent* SM_FriedEggs; // 0x2B8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class USkeletalMeshComponent* SkeletalMesh; // 0x2C0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class USceneComponent* DefaultSceneRoot; // 0x2C8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class ABP_CookingFryingPan_C* GetDefaultObj(); void ReceiveBeginPlay(); void ExecuteUbergraph_BP_CookingFryingPan(int32 EntryPoint); }; }