#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ThrowWeapon_Dummy.BP_ThrowWeapon_Dummy_C // (Actor) class UClass* ABP_ThrowWeapon_Dummy_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ThrowWeapon_Dummy_C"); return Clss; } // BP_ThrowWeapon_Dummy_C BP_ThrowWeapon_Dummy.Default__BP_ThrowWeapon_Dummy_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class ABP_ThrowWeapon_Dummy_C* ABP_ThrowWeapon_Dummy_C::GetDefaultObj() { static class ABP_ThrowWeapon_Dummy_C* Default = nullptr; if (!Default) Default = static_cast(ABP_ThrowWeapon_Dummy_C::StaticClass()->DefaultObject); return Default; } // Function BP_ThrowWeapon_Dummy.BP_ThrowWeapon_Dummy_C.ExecuteUbergraph_BP_ThrowWeapon_Dummy // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_ThrowWeapon_Dummy_C::ExecuteUbergraph_BP_ThrowWeapon_Dummy(int32 EntryPoint) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ThrowWeapon_Dummy_C", "ExecuteUbergraph_BP_ThrowWeapon_Dummy"); Params::ABP_ThrowWeapon_Dummy_C_ExecuteUbergraph_BP_ThrowWeapon_Dummy_Params Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } }