#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x28 (0x90 - 0x68) // BlueprintGeneratedClass BP_VisualEffect_CaptureEmissive.BP_VisualEffect_CaptureEmissive_C class UBP_VisualEffect_CaptureEmissive_C : public UPalVisualEffectBase { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x68(0x8)(ZeroConstructor, Transient, DuplicateTransient) double EmissionTime; // 0x70(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double EmissionTimer; // 0x78(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CurrentEmission; // 0x80(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double EmissionMax; // 0x88(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_VisualEffect_CaptureEmissive_C* GetDefaultObj(); void OnBeginVisualEffect(); void TickVisualEffect(float DeltaTime); void OnEndVisualEffect(); void ExecuteUbergraph_BP_VisualEffect_CaptureEmissive(int32 EntryPoint, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable_1, TArray& CallFunc_GetMainMeshMaterials_ReturnValue, int32 Temp_int_Loop_Counter_Variable_1, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item, int32 CallFunc_Add_IntInt_ReturnValue_1, int32 CallFunc_Array_Length_ReturnValue, float K2Node_Event_DeltaTime, bool CallFunc_Less_IntInt_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_Lerp_ReturnValue, TArray& CallFunc_GetMainMeshMaterials_ReturnValue_1, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item_1, int32 CallFunc_Array_Length_ReturnValue_1, bool CallFunc_Less_IntInt_ReturnValue_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetCharacter_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_SetScalarParameterValue_Value_ImplicitCast); }; }