#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x48 - 0x40) // BlueprintGeneratedClass PalBossBattleSequence_Completed.PalBossBattleSequence_Completed_C class UPalBossBattleSequence_Completed_C : public UPalBossBattleSequenceBase { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x40(0x8)(ZeroConstructor, Transient, DuplicateTransient) static class UClass* StaticClass(); static class UPalBossBattleSequence_Completed_C* GetDefaultObj(); void WarpTowerTop(int32 Temp_int_Array_Index_Variable, class UPalBossBattleManager* CallFunc_GetBossBattleManager_ReturnValue, int32 Temp_int_Loop_Counter_Variable, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue, enum class EPalBossType CallFunc_GetBossType_ReturnValue, TArray& CallFunc_GetAliveOrDyingPlayers_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, class APalPlayerCharacter* CallFunc_Array_Get_Item, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue); void OnBeginSequence(); void ExecuteUbergraph_PalBossBattleSequence_Completed(int32 EntryPoint, class UPalBossBattleSequencer* CallFunc_GetOuterSequencer_ReturnValue, bool CallFunc_IsServer_ReturnValue); }; }