#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x200 - 0x1F0) // BlueprintGeneratedClass BP_ActionDeath_SelfDestruct.BP_ActionDeath_SelfDestruct_C class UBP_ActionDeath_SelfDestruct_C : public UBP_ActionDeath_C { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x1F0(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UClass* ExClass; // 0x1F8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_ActionDeath_SelfDestruct_C* GetDefaultObj(); void GetExClass(); void OnBeginAction(); void ExecuteUbergraph_BP_ActionDeath_SelfDestruct(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FTransform& CallFunc_GetTransform_ReturnValue, class UBP_PalCryComponent_C* CallFunc_GetComponentByClass_ReturnValue, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, class ABP_SkillEffect_SelfDestruct_C* CallFunc_FinishSpawningActor_ReturnValue); }; }