#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x148 - 0x140) // BlueprintGeneratedClass BP_ActionPalLiftupThrow_Player.BP_ActionPalLiftupThrow_Player_C class UBP_ActionPalLiftupThrow_Player_C : public UPalAction_LiftupThrow { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient) static class UClass* StaticClass(); static class UBP_ActionPalLiftupThrow_Player_C* GetDefaultObj(); void MovementSetFlag(bool Disable, class FName FlagName, class UPalCharacterMovementComponent* Movement, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue); void WeaponSetFlag(bool Disable, class UPalShooterComponent* ShooterComp, class FName FlagName, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue); void OnNotifyEnd_83D404E9464088172E21308730EE3926(class FName NotifyName); void OnNotifyBegin_83D404E9464088172E21308730EE3926(class FName NotifyName); void OnInterrupted_83D404E9464088172E21308730EE3926(class FName NotifyName); void OnBlendOut_83D404E9464088172E21308730EE3926(class FName NotifyName); void OnCompleted_83D404E9464088172E21308730EE3926(class FName NotifyName); void PlayPlayerThrowMontage(); void OnBeginAction(); void OnEndAction(); void ExecuteUbergraph_BP_ActionPalLiftupThrow_Player(int32 EntryPoint, class FName K2Node_CustomEvent_NotifyName_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class FName Temp_name_Variable, bool CallFunc_EqualEqual_NameName_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue); }; }