#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x218 - 0x210) // BlueprintGeneratedClass BP_PalBossBattleManager.BP_PalBossBattleManager_C class UBP_PalBossBattleManager_C : public UPalBossBattleManager { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x210(0x8)(ZeroConstructor, Transient, DuplicateTransient) static class UClass* StaticClass(); static class UBP_PalBossBattleManager_C* GetDefaultObj(); void DisableSky(bool Activce, class APPSkyCreator* Sky, int32 Temp_int_Loop_Counter_Variable, TArray& CallFunc_K2_GetComponentsByClass_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class USceneComponent* CallFunc_Array_Get_Item); void DisableSkyCreator(bool Disable); void ExecuteUbergraph_BP_PalBossBattleManager(int32 EntryPoint, class APPSkyCreator* CallFunc_GetActorOfClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool K2Node_Event_Disable, bool CallFunc_Not_PreBool_ReturnValue); }; }