#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x159 (0x561 - 0x408) // WidgetBlueprintGeneratedClass WBP_PalItemSlotButtonBase.WBP_PalItemSlotButtonBase_C class UWBP_PalItemSlotButtonBase_C : public UPalUserWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x408(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UCommonButtonBase* My_Button; // 0x410(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) class UWBP_PalItemSlotBase_C* MyItemSlotWidget; // 0x418(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) FMulticastInlineDelegateProperty_ OnClickedButton; // 0x420(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnMiddleClickedButton; // 0x430(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnRightClickedButton; // 0x440(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnHoveredButton; // 0x450(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnUnhoveredButton; // 0x460(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnFocusedWidget; // 0x470(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnUnFocusedWidget; // 0x480(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnDragged; // 0x490(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnDropped; // 0x4A0(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnDropCanceled; // 0x4B0(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) bool IsEnableDragDrop; // 0x4C0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3C2C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] FMulticastInlineDelegateProperty_ OnLiftedButton; // 0x4C8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnFinishLiftedButton; // 0x4D8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) bool IsDisplayingItemInfo; // 0x4E8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsDisplayCommonItemInfoWindow; // 0x4E9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3C2D[0x6]; // Fixing Size After Last Property [ Dumper-7 ] FMulticastInlineDelegateProperty_ OnSetEmptySlot; // 0x4F0(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnSetValidSlot; // 0x500(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) bool IsEnableSpreadLift; // 0x510(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsUsableSlot; // 0x511(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3C2F[0x2]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalDataTableRowName_UIInputAction HalfLiftAction_ForPad; // 0x514(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) struct FPalDataTableRowName_UIInputAction UseAction_ForPad; // 0x51C(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) struct FPalUIActionBindData HalfLiftActionHandle_ForPad; // 0x524(0x4)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) struct FPalUIActionBindData UseActionHandle_ForPad; // 0x528(0x4)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor) bool IsSupportedQuickMove; // 0x52C(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsEnableQuickEquip; // 0x52D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3C30[0x2]; // Fixing Size After Last Property [ Dumper-7 ] FMulticastInlineDelegateProperty_ OnNotifyDurability; // 0x530(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnCorruptionUpdate; // 0x540(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnRequestUseItem; // 0x550(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) bool IsShowPrice; // 0x560(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UWBP_PalItemSlotButtonBase_C* GetDefaultObj(); void GetDisplayDragItemNum(int32* DisplayNum, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, bool CallFunc_IsControlDown_ForUI_ReturnValue, int32 CallFunc_GetStackCount_ReturnValue, int32 CallFunc_Divide_IntInt_ReturnValue, int32 CallFunc_Max_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue); void TryEquipSlot(class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue, bool CallFunc_TryEquipSlot_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_TryRemoveEquipment_ReturnValue, bool CallFunc_IsEquipSlot_ReturnValue); void OnUseOrMoveSlotInput_Pad(class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, bool CallFunc_IsEmpty_ReturnValue, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess); void OnNotifyDurability_Internal(double MaxDurability, double NowDurability); void OnCorruptionUpdate_Internal(); void OnHalfLiftInput_Pad(class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalUILiftSlotModel* CallFunc_GetLiftSlotModel_ReturnValue, bool CallFunc_IsValid_ReturnValue_1); void UnregisterPadAction(); void RegisterPadAction(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_BooleanOR_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, bool CallFunc_BooleanOR_ReturnValue_1, const struct FPalUIActionBindData& CallFunc_RegisterActionBinding_ReturnValue, const struct FPalUIActionBindData& CallFunc_RegisterActionBinding_ReturnValue_1); void Unbind_Button_Events(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1); void OnFinishLiftedButton_Internal(); void OnLiftedButton_Internal(int32 LiftedItemNum); void OnSetValid_Internal(); void OnDropCanceled_Internal(class UDragDropOperation* Operation); void OnSetEmpty_internal(); bool OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation, class UWBP_PalItemSlotButtonBase_C* K2Node_DynamicCast_AsWBP_Pal_Item_Slot_Button_Base, bool K2Node_DynamicCast_bSuccess); void OnDropped_Internal(); void OnDragged_Internal(); struct FEventReply OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& CallFunc_Unhandled_ReturnValue, const struct FEventReply& CallFunc_DetectDragIfPressed_ReturnValue); struct FEventReply OnMouseButtonUp(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& CallFunc_Handled_ReturnValue, const struct FKey& CallFunc_PointerEvent_GetEffectingButton_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue); void OnDragDetected(const struct FGeometry& MyGeometry, struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation, class UDragDropOperation* CallFunc_CreateDragDropOperation_ReturnValue, int32 CallFunc_GetDisplayDragItemNum_DisplayNum, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_PalItemSlotDragDropIcon_C* CallFunc_Create_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, uint8 CallFunc_MakeLiteralByte_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsEmpty_ReturnValue); void Focus(bool CallFunc_IsValid_ReturnValue); struct FEventReply OnMouseButtonDown(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FKey& CallFunc_PointerEvent_GetEffectingButton_ReturnValue, const struct FEventReply& CallFunc_Handled_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue, bool CallFunc_EqualEqual_KeyKey_ReturnValue_1); void OnUnhovered_Internal(class UCommonButtonBase* Button, class UPalHUDService* CallFunc_GetHUDService_ReturnValue); void OnHovered_Internal(class UCommonButtonBase* Button, const struct FVector2D& CallFunc_Vector2D_One_ReturnValue, class UPalItemSlot* CallFunc_GetTargetSlot_targetSlot, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FPalUICommonItemInfoDisplayData& K2Node_MakeStruct_PalUICommonItemInfoDisplayData, bool CallFunc_IsEmpty_ReturnValue); void On_Right_Clicked_Internal(class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_IsEmpty_ReturnValue, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, bool CallFunc_EqualEqual_ByteByte_ReturnValue_2, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_BooleanOR_ReturnValue_1, bool CallFunc_IsControlDown_ForUI_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue); void OnMiddleClicked_Internal(); void OnClicked_Internal(class UCommonButtonBase* Button, bool CallFunc_IsControlDown_ForUI_ReturnValue, bool CallFunc_IsShiftDown_ForUI_ReturnValue); void GetTargetSlot(class UPalItemSlot** TargetSlot, bool CallFunc_IsValid_ReturnValue); void Bind_Button_Events(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1); void RegisterItemSlotWidget(class UWBP_PalItemSlotBase_C** ItemSlotWidget); void Setup(class UPalItemSlot* TargetSlot, bool CallFunc_IsValid_ReturnValue); void RegisterButton(class UCommonButtonBase** Button); void Construct(); void OnInitialized(); void OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent); void OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent); void Destruct(); void ExecuteUbergraph_WBP_PalItemSlotButtonBase(int32 EntryPoint, class UCommonButtonBase* CallFunc_RegisterButton_button, class UWBP_PalItemSlotBase_C* CallFunc_RegisterItemSlotWidget_itemSlotWidget, const struct FFocusEvent& K2Node_Event_InFocusEvent_1, const struct FFocusEvent& K2Node_Event_InFocusEvent, class UPalHUDService* CallFunc_GetHUDService_ReturnValue); void OnRequestUseItem__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Button); void OnCorruptionUpdate__DelegateSignature(); void OnNotifyDurability__DelegateSignature(double MaxDurability, double NowDurability, class UWBP_PalItemSlotButtonBase_C* SelfWidget); void OnSetValidSlot__DelegateSignature(); void OnSetEmptySlot__DelegateSignature(); void OnMiddleClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* ButtonBase); void OnFinishLiftedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget); void OnLiftedButton__DelegateSignature(int32 LiftNum, class UWBP_PalItemSlotButtonBase_C* Widget); void OnDropCanceled__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget); void OnDropped__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget); void OnDragged__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget); void OnRightClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* ButtonBase, enum class EPalItemSlotPressType PressType); void OnUnhoveredButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget); void OnUnFocusedWidget__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget); void OnFocusedWidget__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget); void OnHoveredButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget); void OnClickedButton__DelegateSignature(class UWBP_PalItemSlotButtonBase_C* Widget, enum class EPalItemSlotPressType PressType); }; }