#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x10 - 0x0) // Function BP_PettingCamera.BP_PettingCamera_C.EndPettingCamera struct ABP_PettingCamera_C_EndPettingCamera_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_PettingCamera.BP_PettingCamera_C.StartPettingCamera struct ABP_PettingCamera_C_StartPettingCamera_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x1F0 (0x1F0 - 0x0) // Function BP_PettingCamera.BP_PettingCamera_C.UpdatePettingCameraOffset struct ABP_PettingCamera_C_UpdatePettingCameraOffset_Params { public: class APlayerController* PlayerController; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* TargetPal; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalPettingPresset* CallFunc_GetPettingPreset_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) float CallFunc_GetCameraArmLength_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetCameraHeight_ReturnValue; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_MakeVector_ReturnValue; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float CallFunc_GetCameraCenterDistance_ReturnValue; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2831[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Conv_FloatToVector_ReturnValue; // 0x80(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x98(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0xB0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0xC8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Add_VectorVector_ReturnValue_1; // 0xE0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FHitResult CallFunc_K2_SetActorLocationAndRotation_SweepHitResult; // 0xF8(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) bool CallFunc_K2_SetActorLocationAndRotation_ReturnValue; // 0x1E0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2836[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_MakeVector_Z_ImplicitCast; // 0x1E8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }