#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class ESplineType : uint8 { BSpline = 0, Hermite = 1, Max = 2, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x58 (0x58 - 0x0) // ScriptStruct ControlRigSpline.ControlRigSplineImpl struct FControlRigSplineImpl { public: uint8 Pad_212A[0x58]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct ControlRigSpline.ControlRigSpline struct FControlRigSpline { public: uint8 Pad_212D[0x18]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x0 (0x8 - 0x8) // ScriptStruct ControlRigSpline.RigUnit_ControlRigSplineBase struct FRigUnit_ControlRigSplineBase : public FRigUnit { public: }; // 0x38 (0x40 - 0x8) // ScriptStruct ControlRigSpline.RigUnit_ControlRigSplineFromPoints struct FRigUnit_ControlRigSplineFromPoints : public FRigUnit_ControlRigSplineBase { public: TArray Points; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) enum class ESplineType SplineMode; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2137[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 SamplesPerSegment; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Compression; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Stretch; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FControlRigSpline Spline; // 0x28(0x18)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) }; // 0x28 (0x68 - 0x40) // ScriptStruct ControlRigSpline.RigUnit_SetSplinePoints struct FRigUnit_SetSplinePoints : public FRigUnitMutable { public: TArray Points; // 0x40(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) struct FControlRigSpline Spline; // 0x50(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; // 0x38 (0x40 - 0x8) // ScriptStruct ControlRigSpline.RigUnit_PositionFromControlRigSpline struct FRigUnit_PositionFromControlRigSpline : public FRigUnit_ControlRigSplineBase { public: struct FControlRigSpline Spline; // 0x8(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) float U; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_213D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Position; // 0x28(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x98 (0xA0 - 0x8) // ScriptStruct ControlRigSpline.RigUnit_TransformFromControlRigSpline struct FRigUnit_TransformFromControlRigSpline : public FRigUnit_ControlRigSplineBase { public: struct FControlRigSpline Spline; // 0x8(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FVector UpVector; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Roll; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float U; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform Transform; // 0x40(0x60)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x40 - 0x8) // ScriptStruct ControlRigSpline.RigUnit_TangentFromControlRigSpline struct FRigUnit_TangentFromControlRigSpline : public FRigUnit_ControlRigSplineBase { public: struct FControlRigSpline Spline; // 0x8(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) float U; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_214D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Tangent; // 0x28(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x70 - 0x40) // ScriptStruct ControlRigSpline.RigUnit_DrawControlRigSpline struct FRigUnit_DrawControlRigSpline : public FRigUnitMutable { public: struct FControlRigSpline Spline; // 0x40(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FLinearColor Color; // 0x58(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x68(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Detail; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x28 - 0x8) // ScriptStruct ControlRigSpline.RigUnit_GetLengthControlRigSpline struct FRigUnit_GetLengthControlRigSpline : public FRigUnit { public: struct FControlRigSpline Spline; // 0x8(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) float Length; // 0x20(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2159[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1D0 (0x210 - 0x40) // ScriptStruct ControlRigSpline.RigUnit_FitChainToSplineCurve struct FRigUnit_FitChainToSplineCurve : public FRigUnit_HighlevelBaseMutable { public: struct FRigElementKeyCollection Items; // 0x40(0x10)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FControlRigSpline Spline; // 0x50(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) enum class EControlRigCurveAlignment Alignment; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2160[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Minimum; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Maximum; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SamplingPrecision; // 0x74(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PrimaryAxis; // 0x78(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SecondaryAxis; // 0x90(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PoleVectorPosition; // 0xA8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Rotations; // 0xC0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) enum class EControlRigAnimEasingType RotationEaseType; // 0xD0(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_216B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Weight; // 0xD4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPropagateToChildren; // 0xD8(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_216C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FRigUnit_FitChainToCurve_DebugSettings DebugSettings; // 0xE0(0x90)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FRigUnit_FitChainToCurve_WorkData WorkData; // 0x170(0x98)(Transient, NativeAccessSpecifierPublic) uint8 Pad_216F[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1D0 (0x210 - 0x40) // ScriptStruct ControlRigSpline.RigUnit_FitChainToSplineCurveItemArray struct FRigUnit_FitChainToSplineCurveItemArray : public FRigUnit_HighlevelBaseMutable { public: TArray Items; // 0x40(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) struct FControlRigSpline Spline; // 0x50(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) enum class EControlRigCurveAlignment Alignment; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2172[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Minimum; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Maximum; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SamplingPrecision; // 0x74(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PrimaryAxis; // 0x78(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SecondaryAxis; // 0x90(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PoleVectorPosition; // 0xA8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Rotations; // 0xC0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) enum class EControlRigAnimEasingType RotationEaseType; // 0xD0(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2179[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Weight; // 0xD4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPropagateToChildren; // 0xD8(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_217A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FRigUnit_FitChainToCurve_DebugSettings DebugSettings; // 0xE0(0x90)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FRigUnit_FitChainToCurve_WorkData WorkData; // 0x170(0x98)(Transient, NativeAccessSpecifierPublic) uint8 Pad_217C[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x68 - 0x40) // ScriptStruct ControlRigSpline.RigUnit_FitSplineCurveToChain struct FRigUnit_FitSplineCurveToChain : public FRigUnit_HighlevelBaseMutable { public: struct FRigElementKeyCollection Items; // 0x40(0x10)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FControlRigSpline Spline; // 0x50(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; // 0x28 (0x68 - 0x40) // ScriptStruct ControlRigSpline.RigUnit_FitSplineCurveToChainItemArray struct FRigUnit_FitSplineCurveToChainItemArray : public FRigUnit_HighlevelBaseMutable { public: TArray Items; // 0x40(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) struct FControlRigSpline Spline; // 0x50(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; // 0x38 (0x40 - 0x8) // ScriptStruct ControlRigSpline.RigUnit_ClosestParameterFromControlRigSpline struct FRigUnit_ClosestParameterFromControlRigSpline : public FRigUnit_ControlRigSplineBase { public: struct FControlRigSpline Spline; // 0x8(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FVector Position; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float U; // 0x38(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2185[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x28 - 0x8) // ScriptStruct ControlRigSpline.RigUnit_ParameterAtPercentage struct FRigUnit_ParameterAtPercentage : public FRigUnit_ControlRigSplineBase { public: struct FControlRigSpline Spline; // 0x8(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) float Percentage; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float U; // 0x24(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; }