#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EFoliageVertexColorMask : uint8 { FOLIAGEVERTEXCOLORMASK_Disabled = 0, FOLIAGEVERTEXCOLORMASK_Red = 1, FOLIAGEVERTEXCOLORMASK_Green = 2, FOLIAGEVERTEXCOLORMASK_Blue = 3, FOLIAGEVERTEXCOLORMASK_Alpha = 4, FOLIAGEVERTEXCOLORMASK_MAX = 5, }; enum class EVertexColorMaskChannel : uint8 { Red = 0, Green = 1, Blue = 2, Alpha = 3, MAX_None = 4, EVertexColorMaskChannel_MAX = 5, }; enum class EFoliageScaling : uint8 { Uniform = 0, Free = 1, LockXY = 2, LockXZ = 3, LockYZ = 4, EFoliageScaling_MAX = 5, }; enum class ESimulationOverlap : uint8 { CollisionOverlap = 0, ShadeOverlap = 1, None = 2, ESimulationOverlap_MAX = 3, }; enum class ESimulationQuery : uint8 { None = 0, CollisionOverlap = 1, ShadeOverlap = 2, AnyOverlap = 3, ESimulationQuery_MAX = 4, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0xC (0xC - 0x0) // ScriptStruct Foliage.FoliageVertexColorChannelMask struct FFoliageVertexColorChannelMask { public: uint8 UseMask : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_BC : 7; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_1C24[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float MaskThreshold; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 InvertMask : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C25[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x90 (0x90 - 0x0) // ScriptStruct Foliage.FoliageDensityFalloff struct FFoliageDensityFalloff { public: bool bUseFalloffCurve; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C26[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FRuntimeFloatCurve FalloffCurve; // 0x8(0x88)(Edit, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Foliage.FoliageTypeObject struct FFoliageTypeObject { public: class UObject* FoliageTypeObject; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) class UFoliageType* TypeInstance; // 0x8(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool bIsAsset; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_1C29[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf Type; // 0x18(0x8)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) }; // 0x80 (0x80 - 0x0) // ScriptStruct Foliage.ProceduralFoliageInstance struct FProceduralFoliageInstance { public: struct FQuat Rotation; // 0x0(0x20)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Age; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C2C[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Normal; // 0x40(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C2F[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UFoliageType* Type; // 0x60(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C30[0x18]; // Fixing Size Of Struct [ Dumper-7 ] }; }