#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0xA8 (0x320 - 0x278) // WidgetBlueprintGeneratedClass WBP_MainMenu_Pal_Skill_Passive.WBP_MainMenu_Pal_Skill_Passive_C class UWBP_MainMenu_Pal_Skill_Passive_C : public UUserWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x278(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UWidgetAnimation* Anm_BaseBlack; // 0x280(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_BaseWhite; // 0x288(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_CommonFocus; // 0x290(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_ChangeFrame; // 0x298(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* AnmDebuff_Focus; // 0x2A0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_Buff_Focus; // 0x2A8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_Rare_Focus; // 0x2B0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* AnmDebuff_Normal; // 0x2B8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_Buff_Normal; // 0x2C0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_Rare_Normal; // 0x2C8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UImage* IconRankArrow; // 0x2D0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UImage* Image_Selected_1; // 0x2D8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBP_PalTextBlock_C* Text_SkillName; // 0x2E0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_MainMenu_Cursor_C* WBP_MainMenu_Cursor; // 0x2E8(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UWBP_PalCommonButton_C* WBP_PalCommonButton; // 0x2F0(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) FMulticastInlineDelegateProperty_ OnHovered; // 0x2F8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) FMulticastInlineDelegateProperty_ OnUnhovered; // 0x308(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) class FName BindedPassiveSkillName; // 0x318(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UWBP_MainMenu_Pal_Skill_Passive_C* GetDefaultObj(); void GetBindedPassiveSkillName(class FName* PassiveSkillName); void Clear(); void SetPassiveSkill(class FName SkillName, int32 Temp_int_Variable, class UTexture2D* Temp_object_Variable, class UTexture2D* Temp_object_Variable_1, class UTexture2D* Temp_object_Variable_2, class UTexture2D* Temp_object_Variable_3, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, class FText CallFunc_GetPassiveSkillName_outName, class UPalPassiveSkillManager* CallFunc_GetPassiveSkillManager_ReturnValue, const struct FPalPassiveSkillDatabaseRow& CallFunc_GetSkillData_outSkillData, bool CallFunc_GetSkillData_ReturnValue, bool CallFunc_GreaterEqual_IntInt_ReturnValue, enum class ESlateVisibility K2Node_Select_Default, int32 CallFunc_Abs_Int_ReturnValue, bool K2Node_SwitchInteger_CmpSuccess, class UTexture2D* K2Node_Select_Default_1); void AnmEvent_Rare(); void AnmEvent_Bad(); void AnmEvent_Common(); void AnmEvent_BgBlack(); void BndEvt__WBP_MainMenu_Pal_Skill_Passive_WBP_PalCommonButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button); void BndEvt__WBP_MainMenu_Pal_Skill_Passive_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button); void ExecuteUbergraph_WBP_MainMenu_Pal_Skill_Passive(int32 EntryPoint, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_3, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_4, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1); void OnUnhovered__DelegateSignature(class UWBP_MainMenu_Pal_Skill_Passive_C* SelfWidget); void OnHovered__DelegateSignature(class UWBP_MainMenu_Pal_Skill_Passive_C* SelfWidget); }; }