#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C // (None) class UClass* UWBP_PalFadeWidgetBase_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_PalFadeWidgetBase_C"); return Clss; } // WBP_PalFadeWidgetBase_C WBP_PalFadeWidgetBase.Default__WBP_PalFadeWidgetBase_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_PalFadeWidgetBase_C* UWBP_PalFadeWidgetBase_C::GetDefaultObj() { static class UWBP_PalFadeWidgetBase_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_PalFadeWidgetBase_C::StaticClass()->DefaultObject); return Default; } // Function WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C.NotifyEndFadeOut // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalFadeWidgetBase_C::NotifyEndFadeOut() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalFadeWidgetBase_C", "NotifyEndFadeOut"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C.NotifyStartFadeOut // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalFadeWidgetBase_C::NotifyStartFadeOut() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalFadeWidgetBase_C", "NotifyStartFadeOut"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C.NotifyEndFadeIn // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalFadeWidgetBase_C::NotifyEndFadeIn() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalFadeWidgetBase_C", "NotifyEndFadeIn"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C.NotifyStartFadeIn // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalFadeWidgetBase_C::NotifyStartFadeIn() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalFadeWidgetBase_C", "NotifyStartFadeIn"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C.Setup_ForOverride // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalFadeWidgetBase_C::Setup_ForOverride() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalFadeWidgetBase_C", "Setup_ForOverride"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C.Setup // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalHUDDispatchParameter_FadeWidget*FadeParameter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalFadeWidgetBase_C::Setup(class UPalHUDDispatchParameter_FadeWidget* FadeParameter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalFadeWidgetBase_C", "Setup"); Params::UWBP_PalFadeWidgetBase_C_Setup_Params Parms{}; Parms.FadeParameter = FadeParameter; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C.FadeOut // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalFadeWidgetBase_C::FadeOut() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalFadeWidgetBase_C", "FadeOut"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalFadeWidgetBase.WBP_PalFadeWidgetBase_C.FadeIn // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalFadeWidgetBase_C::FadeIn() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalFadeWidgetBase_C", "FadeIn"); UObject::ProcessEvent(Func, nullptr); } }