#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class CommonLoadingScreen.CommonLoadingScreenSettings // (None) class UClass* UCommonLoadingScreenSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonLoadingScreenSettings"); return Clss; } // CommonLoadingScreenSettings CommonLoadingScreen.Default__CommonLoadingScreenSettings // (Public, ClassDefaultObject, ArchetypeObject) class UCommonLoadingScreenSettings* UCommonLoadingScreenSettings::GetDefaultObj() { static class UCommonLoadingScreenSettings* Default = nullptr; if (!Default) Default = static_cast(UCommonLoadingScreenSettings::StaticClass()->DefaultObject); return Default; } // Class CommonLoadingScreen.LoadingProcessInterface // (None) class UClass* ILoadingProcessInterface::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LoadingProcessInterface"); return Clss; } // LoadingProcessInterface CommonLoadingScreen.Default__LoadingProcessInterface // (Public, ClassDefaultObject, ArchetypeObject) class ILoadingProcessInterface* ILoadingProcessInterface::GetDefaultObj() { static class ILoadingProcessInterface* Default = nullptr; if (!Default) Default = static_cast(ILoadingProcessInterface::StaticClass()->DefaultObject); return Default; } // Class CommonLoadingScreen.LoadingProcessTask // (None) class UClass* ULoadingProcessTask::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LoadingProcessTask"); return Clss; } // LoadingProcessTask CommonLoadingScreen.Default__LoadingProcessTask // (Public, ClassDefaultObject, ArchetypeObject) class ULoadingProcessTask* ULoadingProcessTask::GetDefaultObj() { static class ULoadingProcessTask* Default = nullptr; if (!Default) Default = static_cast(ULoadingProcessTask::StaticClass()->DefaultObject); return Default; } // Function CommonLoadingScreen.LoadingProcessTask.Unregister // (Final, Native, Public, BlueprintCallable) // Parameters: void ULoadingProcessTask::Unregister() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LoadingProcessTask", "Unregister"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonLoadingScreen.LoadingProcessTask.SetShowLoadingScreenReason // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString InReason (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULoadingProcessTask::SetShowLoadingScreenReason(const class FString& InReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LoadingProcessTask", "SetShowLoadingScreenReason"); Params::ULoadingProcessTask_SetShowLoadingScreenReason_Params Parms{}; Parms.InReason = InReason; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonLoadingScreen.LoadingProcessTask.CreateLoadingScreenProcessTask // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FString ShowLoadingScreenReason (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class ULoadingProcessTask* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULoadingProcessTask* ULoadingProcessTask::CreateLoadingScreenProcessTask(class UObject* WorldContextObject, const class FString& ShowLoadingScreenReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LoadingProcessTask", "CreateLoadingScreenProcessTask"); Params::ULoadingProcessTask_CreateLoadingScreenProcessTask_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.ShowLoadingScreenReason = ShowLoadingScreenReason; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonLoadingScreen.LoadingScreenManager // (None) class UClass* ULoadingScreenManager::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LoadingScreenManager"); return Clss; } // LoadingScreenManager CommonLoadingScreen.Default__LoadingScreenManager // (Public, ClassDefaultObject, ArchetypeObject) class ULoadingScreenManager* ULoadingScreenManager::GetDefaultObj() { static class ULoadingScreenManager* Default = nullptr; if (!Default) Default = static_cast(ULoadingScreenManager::StaticClass()->DefaultObject); return Default; } // Function CommonLoadingScreen.LoadingScreenManager.GetDebugReasonForShowingOrHidingLoadingScreen // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ULoadingScreenManager::GetDebugReasonForShowingOrHidingLoadingScreen() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LoadingScreenManager", "GetDebugReasonForShowingOrHidingLoadingScreen"); Params::ULoadingScreenManager_GetDebugReasonForShowingOrHidingLoadingScreen_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } }