#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_CharaCre.WBP_CharaCre_C // (None) class UClass* UWBP_CharaCre_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_CharaCre_C"); return Clss; } // WBP_CharaCre_C WBP_CharaCre.Default__WBP_CharaCre_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_CharaCre_C* UWBP_CharaCre_C::GetDefaultObj() { static class UWBP_CharaCre_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_CharaCre_C::StaticClass()->DefaultObject); return Default; } // Function WBP_CharaCre.WBP_CharaCre_C.RequestPlaySampleVoice // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 VoiceID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::RequestPlaySampleVoice(int32 VoiceID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "RequestPlaySampleVoice"); Params::UWBP_CharaCre_C_RequestPlaySampleVoice_Params Parms{}; Parms.VoiceID = VoiceID; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnSelectedVoiceID_Internal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 VoiceID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnSelectedVoiceID_Internal(int32 VoiceID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnSelectedVoiceID_Internal"); Params::UWBP_CharaCre_C_OnSelectedVoiceID_Internal_Params Parms{}; Parms.VoiceID = VoiceID; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnSelectedPreset_Internal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FName PresetName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnSelectedPreset_Internal(class FName PresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnSelectedPreset_Internal"); Params::UWBP_CharaCre_C_OnSelectedPreset_Internal_Params Parms{}; Parms.PresetName = PresetName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.CustomNavi_ToCategoryTop // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EUINavigation Navigation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) class UWidget* UWBP_CharaCre_C::CustomNavi_ToCategoryTop(enum class EUINavigation Navigation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "CustomNavi_ToCategoryTop"); Params::UWBP_CharaCre_C_CustomNavi_ToCategoryTop_Params Parms{}; Parms.Navigation = Navigation; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_CharaCre.WBP_CharaCre_C.GetSelectedEyeHSV // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FLinearColor HSV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_GetSelectedEyeHSV_HSV (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::GetSelectedEyeHSV(struct FLinearColor* HSV, const struct FLinearColor& CallFunc_GetSelectedEyeHSV_HSV) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "GetSelectedEyeHSV"); Params::UWBP_CharaCre_C_GetSelectedEyeHSV_Params Parms{}; Parms.CallFunc_GetSelectedEyeHSV_HSV = CallFunc_GetSelectedEyeHSV_HSV; UObject::ProcessEvent(Func, &Parms); if (HSV != nullptr) *HSV = std::move(Parms.HSV); } // Function WBP_CharaCre.WBP_CharaCre_C.OnSelectedEyeMaterial_Internal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FName BindedName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnSelectedEyeMaterial_Internal(class FName BindedName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnSelectedEyeMaterial_Internal"); Params::UWBP_CharaCre_C_OnSelectedEyeMaterial_Internal_Params Parms{}; Parms.BindedName = BindedName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.SetEnableNameEdit // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsEnable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::SetEnableNameEdit(bool IsEnable, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, enum class ESlateVisibility K2Node_Select_Default) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "SetEnableNameEdit"); Params::UWBP_CharaCre_C_SetEnableNameEdit_Params Parms{}; Parms.IsEnable = IsEnable; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.K2Node_Select_Default = K2Node_Select_Default; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.SetPlayerName // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FText NewName (BlueprintVisible, BlueprintReadOnly, Parm) void UWBP_CharaCre_C::SetPlayerName(class FText NewName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "SetPlayerName"); Params::UWBP_CharaCre_C_SetPlayerName_Params Parms{}; Parms.NewName = NewName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnNotifyClosenSelectColorWindow_Internal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnNotifyClosenSelectColorWindow_Internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnNotifyClosenSelectColorWindow_Internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.OnNotifyOpenSelectColorWindow_Internal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnNotifyOpenSelectColorWindow_Internal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnNotifyOpenSelectColorWindow_Internal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.CustomNavi_ToNameChange // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EUINavigation Navigation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* Temp_object_Variable (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsVisible_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* K2Node_Select_Default (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UWidget* UWBP_CharaCre_C::CustomNavi_ToNameChange(enum class EUINavigation Navigation, bool Temp_bool_Variable, class UWidget* Temp_object_Variable, bool CallFunc_IsVisible_ReturnValue, class UWidget* K2Node_Select_Default) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "CustomNavi_ToNameChange"); Params::UWBP_CharaCre_C_CustomNavi_ToNameChange_Params Parms{}; Parms.Navigation = Navigation; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_object_Variable = Temp_object_Variable; Parms.CallFunc_IsVisible_ReturnValue = CallFunc_IsVisible_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_CharaCre.WBP_CharaCre_C.SetEnableSettingScrollList // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsEnable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::SetEnableSettingScrollList(bool IsEnable, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, enum class ESlateVisibility K2Node_Select_Default) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "SetEnableSettingScrollList"); Params::UWBP_CharaCre_C_SetEnableSettingScrollList_Params Parms{}; Parms.IsEnable = IsEnable; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.K2Node_Select_Default = K2Node_Select_Default; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.GetCategoryButtonByCategory // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // enum class E_UICharacterMakeCategoryCategoryType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_MenuButton_C* Button (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::GetCategoryButtonByCategory(enum class E_UICharacterMakeCategory CategoryType, class UWBP_CharaCre_MenuButton_C** Button, bool K2Node_SwitchEnum_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "GetCategoryButtonByCategory"); Params::UWBP_CharaCre_C_GetCategoryButtonByCategory_Params Parms{}; Parms.CategoryType = CategoryType; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; UObject::ProcessEvent(Func, &Parms); if (Button != nullptr) *Button = Parms.Button; } // Function WBP_CharaCre.WBP_CharaCre_C.OnClickedCategoryButton_Internal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_CharaCre_MenuButton_C* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class E_UICharacterMakeCategoryCallFunc_GetBindedCategory_CategoryType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnClickedCategoryButton_Internal(class UWBP_CharaCre_MenuButton_C* Button, enum class E_UICharacterMakeCategory CallFunc_GetBindedCategory_CategoryType, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnClickedCategoryButton_Internal"); Params::UWBP_CharaCre_C_OnClickedCategoryButton_Internal_Params Parms{}; Parms.Button = Button; Parms.CallFunc_GetBindedCategory_CategoryType = CallFunc_GetBindedCategory_CategoryType; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.GetRestoreFocusTarget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // enum class E_UICharacterMakeCategoryCategoryType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* Widget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_GetRestoreFocusTarget_Widget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::GetRestoreFocusTarget(enum class E_UICharacterMakeCategory CategoryType, class UWidget** Widget, class UWidget* CallFunc_GetRestoreFocusTarget_Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "GetRestoreFocusTarget"); Params::UWBP_CharaCre_C_GetRestoreFocusTarget_Params Parms{}; Parms.CategoryType = CategoryType; Parms.CallFunc_GetRestoreFocusTarget_Widget = CallFunc_GetRestoreFocusTarget_Widget; UObject::ProcessEvent(Func, &Parms); if (Widget != nullptr) *Widget = Parms.Widget; } // Function WBP_CharaCre.WBP_CharaCre_C.OnClickedHairMesh_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class FName BindedName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnClickedHairMesh_Internal(class FName BindedName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnClickedHairMesh_Internal"); Params::UWBP_CharaCre_C_OnClickedHairMesh_Internal_Params Parms{}; Parms.BindedName = BindedName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnClickedHeadMesh_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class FName BindedName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnClickedHeadMesh_Internal(class FName BindedName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnClickedHeadMesh_Internal"); Params::UWBP_CharaCre_C_OnClickedHeadMesh_Internal_Params Parms{}; Parms.BindedName = BindedName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnClickedBodyMesh_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class FName BindedName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnClickedBodyMesh_Internal(class FName BindedName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnClickedBodyMesh_Internal"); Params::UWBP_CharaCre_C_OnClickedBodyMesh_Internal_Params Parms{}; Parms.BindedName = BindedName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedHairColor_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedHairColor_Internal(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedHairColor_Internal"); Params::UWBP_CharaCre_C_OnChangedHairColor_Internal_Params Parms{}; Parms.Color = Color; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedBrowColor_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedBrowColor_Internal(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedBrowColor_Internal"); Params::UWBP_CharaCre_C_OnChangedBrowColor_Internal_Params Parms{}; Parms.Color = Color; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedEyeColor_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedEyeColor_Internal(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedEyeColor_Internal"); Params::UWBP_CharaCre_C_OnChangedEyeColor_Internal_Params Parms{}; Parms.Color = Color; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedArmSizeInternal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedArmSizeInternal(double Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedArmSizeInternal"); Params::UWBP_CharaCre_C_OnChangedArmSizeInternal_Params Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedLegSize_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedLegSize_Internal(double Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedLegSize_Internal"); Params::UWBP_CharaCre_C_OnChangedLegSize_Internal_Params Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedTorsoSize_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedTorsoSize_Internal(double Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedTorsoSize_Internal"); Params::UWBP_CharaCre_C_OnChangedTorsoSize_Internal_Params Parms{}; Parms.Value = Value; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.GetTopFocusTarget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // enum class E_UICharacterMakeCategoryNewCategory (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* Widget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_GetTopFocusTarget_Widget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::GetTopFocusTarget(enum class E_UICharacterMakeCategory NewCategory, class UWidget** Widget, class UWidget* CallFunc_GetTopFocusTarget_Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "GetTopFocusTarget"); Params::UWBP_CharaCre_C_GetTopFocusTarget_Params Parms{}; Parms.NewCategory = NewCategory; Parms.CallFunc_GetTopFocusTarget_Widget = CallFunc_GetTopFocusTarget_Widget; UObject::ProcessEvent(Func, &Parms); if (Widget != nullptr) *Widget = Parms.Widget; } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedArmSize_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // float Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_CallDelegate_Size_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedArmSize_Internal(float Value, double K2Node_CallDelegate_Size_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedArmSize_Internal"); Params::UWBP_CharaCre_C_OnChangedArmSize_Internal_Params Parms{}; Parms.Value = Value; Parms.K2Node_CallDelegate_Size_ImplicitCast = K2Node_CallDelegate_Size_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.ApplyMakeInfo // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalPlayerDataCharacterMakeInfoMakeInfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) void UWBP_CharaCre_C::ApplyMakeInfo(const struct FPalPlayerDataCharacterMakeInfo& MakeInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "ApplyMakeInfo"); Params::UWBP_CharaCre_C_ApplyMakeInfo_Params Parms{}; Parms.MakeInfo = MakeInfo; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.ChangeMakeCategory // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // enum class E_UICharacterMakeCategoryNewCategory (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::ChangeMakeCategory(enum class E_UICharacterMakeCategory NewCategory) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "ChangeMakeCategory"); Params::UWBP_CharaCre_C_ChangeMakeCategory_Params Parms{}; Parms.NewCategory = NewCategory; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.Setup // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_9 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_10 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_11 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_12 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::Setup(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_9, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_10, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_11, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_12) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "Setup"); Params::UWBP_CharaCre_C_Setup_Params Parms{}; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.K2Node_CreateDelegate_OutputDelegate_5 = K2Node_CreateDelegate_OutputDelegate_5; Parms.K2Node_CreateDelegate_OutputDelegate_6 = K2Node_CreateDelegate_OutputDelegate_6; Parms.K2Node_CreateDelegate_OutputDelegate_7 = K2Node_CreateDelegate_OutputDelegate_7; Parms.K2Node_CreateDelegate_OutputDelegate_8 = K2Node_CreateDelegate_OutputDelegate_8; Parms.K2Node_CreateDelegate_OutputDelegate_9 = K2Node_CreateDelegate_OutputDelegate_9; Parms.K2Node_CreateDelegate_OutputDelegate_10 = K2Node_CreateDelegate_OutputDelegate_10; Parms.K2Node_CreateDelegate_OutputDelegate_11 = K2Node_CreateDelegate_OutputDelegate_11; Parms.K2Node_CreateDelegate_OutputDelegate_12 = K2Node_CreateDelegate_OutputDelegate_12; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedSkinColor_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedSkinColor_Internal(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedSkinColor_Internal"); Params::UWBP_CharaCre_C_OnChangedSkinColor_Internal_Params Parms{}; Parms.Color = Color; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedTab_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // int32 OldIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 NewIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* FocusTargetWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_Tab_C* K2Node_DynamicCast_AsWBP_Chara_Cre_Tab (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedTab_Internal(int32 OldIndex, int32 NewIndex, class UWidget* FocusTargetWidget, class UWBP_CharaCre_Tab_C* K2Node_DynamicCast_AsWBP_Chara_Cre_Tab, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedTab_Internal"); Params::UWBP_CharaCre_C_OnChangedTab_Internal_Params Parms{}; Parms.OldIndex = OldIndex; Parms.NewIndex = NewIndex; Parms.FocusTargetWidget = FocusTargetWidget; Parms.K2Node_DynamicCast_AsWBP_Chara_Cre_Tab = K2Node_DynamicCast_AsWBP_Chara_Cre_Tab; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.AnmEvent_NoRotation // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::AnmEvent_NoRotation() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "AnmEvent_NoRotation"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_K2Node_ComponentBoundEvent_6_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_CharaCre_MenuButton_C* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_K2Node_ComponentBoundEvent_6_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_K2Node_ComponentBoundEvent_6_OnClicked__DelegateSignature"); Params::UWBP_CharaCre_C_BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_K2Node_ComponentBoundEvent_6_OnClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_1_K2Node_ComponentBoundEvent_7_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_CharaCre_MenuButton_C* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_1_K2Node_ComponentBoundEvent_7_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_1_K2Node_ComponentBoundEvent_7_OnClicked__DelegateSignature"); Params::UWBP_CharaCre_C_BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_1_K2Node_ComponentBoundEvent_7_OnClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_2_K2Node_ComponentBoundEvent_8_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_CharaCre_MenuButton_C* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_2_K2Node_ComponentBoundEvent_8_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_2_K2Node_ComponentBoundEvent_8_OnClicked__DelegateSignature"); Params::UWBP_CharaCre_C_BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_2_K2Node_ComponentBoundEvent_8_OnClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.BndEvt__WBP_CharaCre_WBP_CommonButton_65_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_CharaCre_C::BndEvt__WBP_CharaCre_WBP_CommonButton_65_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "BndEvt__WBP_CharaCre_WBP_CommonButton_65_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Finish_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_CharaCre_MenuButton_C* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Finish_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Finish_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature"); Params::UWBP_CharaCre_C_BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Finish_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Preset_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_CharaCre_MenuButton_C* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Preset_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Preset_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature"); Params::UWBP_CharaCre_C_BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Preset_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Voice_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_CharaCre_MenuButton_C* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Voice_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature(class UWBP_CharaCre_MenuButton_C* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Voice_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature"); Params::UWBP_CharaCre_C_BndEvt__WBP_CharaCre_WBP_CharaCre_MenuButton_Voice_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.ExecuteUbergraph_WBP_CharaCre // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsGDK_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_ScrollBoxContentSet_C*CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_5 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_4 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::ExecuteUbergraph_WBP_CharaCre(int32 EntryPoint, bool CallFunc_IsGDK_ReturnValue, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_CharaCre_ScrollBoxContentSet_C* CallFunc_Create_ReturnValue, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_5, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_4, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_2, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button_1, class UWBP_CharaCre_MenuButton_C* K2Node_ComponentBoundEvent_Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "ExecuteUbergraph_WBP_CharaCre"); Params::UWBP_CharaCre_C_ExecuteUbergraph_WBP_CharaCre_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_IsGDK_ReturnValue = CallFunc_IsGDK_ReturnValue; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue; Parms.K2Node_ComponentBoundEvent_Button_5 = K2Node_ComponentBoundEvent_Button_5; Parms.K2Node_ComponentBoundEvent_Button_4 = K2Node_ComponentBoundEvent_Button_4; Parms.K2Node_ComponentBoundEvent_Button_3 = K2Node_ComponentBoundEvent_Button_3; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_ComponentBoundEvent_Button_2 = K2Node_ComponentBoundEvent_Button_2; Parms.K2Node_ComponentBoundEvent_Button_1 = K2Node_ComponentBoundEvent_Button_1; Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedVoiceID__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // int32 VoiceID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedVoiceID__DelegateSignature(int32 VoiceID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedVoiceID__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedVoiceID__DelegateSignature_Params Parms{}; Parms.VoiceID = VoiceID; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnSelectedPreset__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class FName PresetName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnSelectedPreset__DelegateSignature(class FName PresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnSelectedPreset__DelegateSignature"); Params::UWBP_CharaCre_C_OnSelectedPreset__DelegateSignature_Params Parms{}; Parms.PresetName = PresetName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnClickedCompleteButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnClickedCompleteButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnClickedCompleteButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.OnSelectedEyeMaterial__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class FName EyeMaterialName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnSelectedEyeMaterial__DelegateSignature(class FName EyeMaterialName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnSelectedEyeMaterial__DelegateSignature"); Params::UWBP_CharaCre_C_OnSelectedEyeMaterial__DelegateSignature_Params Parms{}; Parms.EyeMaterialName = EyeMaterialName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnClickedEditNameButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnClickedEditNameButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnClickedEditNameButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.OnNotifyCloseSelectColorWIndow__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnNotifyCloseSelectColorWIndow__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnNotifyCloseSelectColorWIndow__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.OnNotifyOpenSelectColorWindow__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnNotifyOpenSelectColorWindow__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnNotifyOpenSelectColorWindow__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.OnClickedCategoryButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // enum class E_UICharacterMakeCategoryCategoryType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnClickedCategoryButton__DelegateSignature(enum class E_UICharacterMakeCategory CategoryType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnClickedCategoryButton__DelegateSignature"); Params::UWBP_CharaCre_C_OnClickedCategoryButton__DelegateSignature_Params Parms{}; Parms.CategoryType = CategoryType; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnSelectedHairMesh__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class FName MeshPresetRowName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnSelectedHairMesh__DelegateSignature(class FName MeshPresetRowName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnSelectedHairMesh__DelegateSignature"); Params::UWBP_CharaCre_C_OnSelectedHairMesh__DelegateSignature_Params Parms{}; Parms.MeshPresetRowName = MeshPresetRowName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnSelecteddHeadMesh__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class FName MeshPresetRowName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnSelecteddHeadMesh__DelegateSignature(class FName MeshPresetRowName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnSelecteddHeadMesh__DelegateSignature"); Params::UWBP_CharaCre_C_OnSelecteddHeadMesh__DelegateSignature_Params Parms{}; Parms.MeshPresetRowName = MeshPresetRowName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnSelectedBodyMesh__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class FName MeshPresetRowName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnSelectedBodyMesh__DelegateSignature(class FName MeshPresetRowName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnSelectedBodyMesh__DelegateSignature"); Params::UWBP_CharaCre_C_OnSelectedBodyMesh__DelegateSignature_Params Parms{}; Parms.MeshPresetRowName = MeshPresetRowName; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedHairColor__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedHairColor__DelegateSignature(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedHairColor__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedHairColor__DelegateSignature_Params Parms{}; Parms.Color = Color; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedBrowColor__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedBrowColor__DelegateSignature(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedBrowColor__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedBrowColor__DelegateSignature_Params Parms{}; Parms.Color = Color; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedEyeColor__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedEyeColor__DelegateSignature(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedEyeColor__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedEyeColor__DelegateSignature_Params Parms{}; Parms.Color = Color; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedArmSize__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // double Size (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedArmSize__DelegateSignature(double Size) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedArmSize__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedArmSize__DelegateSignature_Params Parms{}; Parms.Size = Size; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedLegSize__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // double Size (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedLegSize__DelegateSignature(double Size) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedLegSize__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedLegSize__DelegateSignature_Params Parms{}; Parms.Size = Size; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedTorsoSize__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // double Size (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedTorsoSize__DelegateSignature(double Size) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedTorsoSize__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedTorsoSize__DelegateSignature_Params Parms{}; Parms.Size = Size; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedSkinColor__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // struct FLinearColor Color (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedSkinColor__DelegateSignature(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedSkinColor__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedSkinColor__DelegateSignature_Params Parms{}; Parms.Color = Color; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre.WBP_CharaCre_C.OnRightRotationButtonClicked__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnRightRotationButtonClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnRightRotationButtonClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.OnLeftRotationButtonClicked__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_C::OnLeftRotationButtonClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnLeftRotationButtonClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre.WBP_CharaCre_C.OnChangedTab__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_CharaCre_Tab_C* TabWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_C::OnChangedTab__DelegateSignature(class UWBP_CharaCre_Tab_C* TabWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_C", "OnChangedTab__DelegateSignature"); Params::UWBP_CharaCre_C_OnChangedTab__DelegateSignature_Params Parms{}; Parms.TabWidget = TabWidget; UObject::ProcessEvent(Func, &Parms); } }