#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_PalDamageText.WBP_PalDamageText_C // (None) class UClass* UWBP_PalDamageText_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_PalDamageText_C"); return Clss; } // WBP_PalDamageText_C WBP_PalDamageText.Default__WBP_PalDamageText_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_PalDamageText_C* UWBP_PalDamageText_C::GetDefaultObj() { static class UWBP_PalDamageText_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_PalDamageText_C::StaticClass()->DefaultObject); return Default; } // Function WBP_PalDamageText.WBP_PalDamageText_C.GetPadding // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double Padding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_FunctionResult_padding_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageText_C::GetPadding(double* Padding, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, int32 CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, double K2Node_FunctionResult_padding_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "GetPadding"); Params::UWBP_PalDamageText_C_GetPadding_Params Parms{}; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue; Parms.K2Node_FunctionResult_padding_ImplicitCast = K2Node_FunctionResult_padding_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (Padding != nullptr) *Padding = Parms.Padding; } // Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageTextType // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EPalDamageTextType TextType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetPadding_padding (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FMargin K2Node_MakeStruct_Margin (ZeroConstructor, IsPlainOldData, NoDestructor) // float K2Node_MakeStruct_Right_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageText_C::SetDamageTextType(enum class EPalDamageTextType TextType, bool K2Node_SwitchEnum_CmpSuccess, double CallFunc_GetPadding_padding, const struct FMargin& K2Node_MakeStruct_Margin, float K2Node_MakeStruct_Right_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "SetDamageTextType"); Params::UWBP_PalDamageText_C_SetDamageTextType_Params Parms{}; Parms.TextType = TextType; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_GetPadding_padding = CallFunc_GetPadding_padding; Parms.K2Node_MakeStruct_Margin = K2Node_MakeStruct_Margin; Parms.K2Node_MakeStruct_Right_ImplicitCast = K2Node_MakeStruct_Right_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageText.WBP_PalDamageText_C.UpdatePosition // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector TargetWorldLocation (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Multiply_Vector2DFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageText_C::UpdatePosition(struct FVector& TargetWorldLocation, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector2D& CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, bool CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, double CallFunc_VSize_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_FMin_ReturnValue, double CallFunc_FMax_ReturnValue, const struct FVector2D& CallFunc_Multiply_Vector2DFloat_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "UpdatePosition"); Params::UWBP_PalDamageText_C_UpdatePosition_Params Parms{}; Parms.TargetWorldLocation = TargetWorldLocation; Parms.CallFunc_SlotAsCanvasSlot_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue; Parms.CallFunc_GetPalmi_ReturnValue = CallFunc_GetPalmi_ReturnValue; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition = CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition; Parms.CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue = CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue; Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue; Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_FMin_ReturnValue = CallFunc_FMin_ReturnValue; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_Multiply_Vector2DFloat_ReturnValue = CallFunc_Multiply_Vector2DFloat_ReturnValue; Parms.CallFunc_Add_Vector2DVector2D_ReturnValue = CallFunc_Add_Vector2DVector2D_ReturnValue; Parms.CallFunc_Add_Vector2DVector2D_ReturnValue_1 = CallFunc_Add_Vector2DVector2D_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageColor // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FSlateColor InColor (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) void UWBP_PalDamageText_C::SetDamageColor(struct FSlateColor& InColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "SetDamageColor"); Params::UWBP_PalDamageText_C_SetDamageColor_Params Parms{}; Parms.InColor = InColor; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageText.WBP_PalDamageText_C.SetDamageValue // (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 InValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 StringFetchIndex (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue (None) void UWBP_PalDamageText_C::SetDamageValue(int32 InValue, int32 StringFetchIndex, class FText CallFunc_Conv_IntToText_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "SetDamageValue"); Params::UWBP_PalDamageText_C_SetDamageValue_Params Parms{}; Parms.InValue = InValue; Parms.StringFetchIndex = StringFetchIndex; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageText.WBP_PalDamageText_C.Finished_450E32A44BB84A7C14A5248BD3F03F85 // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalDamageText_C::Finished_450E32A44BB84A7C14A5248BD3F03F85() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "Finished_450E32A44BB84A7C14A5248BD3F03F85"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalDamageText.WBP_PalDamageText_C.OnRequestClose // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalDamageText_C::OnRequestClose() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "OnRequestClose"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalDamageText.WBP_PalDamageText_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PalDamageText_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalDamageText.WBP_PalDamageText_C.ExecuteUbergraph_WBP_PalDamageText // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_RandomFloatInRange_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWidgetAnimationPlayCallbackProxy*CallFunc_CreatePlayAnimationProxyObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_RandomFloatInRange_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_MakeVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Multiply_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_interpolationLength_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageText_C::ExecuteUbergraph_WBP_PalDamageText(int32 EntryPoint, double CallFunc_RandomFloatInRange_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, double CallFunc_RandomFloatInRange_ReturnValue_1, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue, const struct FVector2D& CallFunc_Multiply_Vector2DVector2D_ReturnValue, float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast, float CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast, double K2Node_VariableSet_interpolationLength_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageText_C", "ExecuteUbergraph_WBP_PalDamageText"); Params::UWBP_PalDamageText_C_ExecuteUbergraph_WBP_PalDamageText_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_RandomFloatInRange_ReturnValue = CallFunc_RandomFloatInRange_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_CreatePlayAnimationProxyObject_Result = CallFunc_CreatePlayAnimationProxyObject_Result; Parms.CallFunc_CreatePlayAnimationProxyObject_ReturnValue = CallFunc_CreatePlayAnimationProxyObject_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_RandomFloatInRange_ReturnValue_1 = CallFunc_RandomFloatInRange_ReturnValue_1; Parms.CallFunc_MakeVector2D_ReturnValue = CallFunc_MakeVector2D_ReturnValue; Parms.CallFunc_Multiply_Vector2DVector2D_ReturnValue = CallFunc_Multiply_Vector2DVector2D_ReturnValue; Parms.CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast = CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast; Parms.CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast = CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast; Parms.K2Node_VariableSet_interpolationLength_ImplicitCast = K2Node_VariableSet_interpolationLength_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }