#include "../pch.h" #include "../include/Menu.hpp" #include "SDK.hpp" #include "config.h" SDK::FPalDebugOtomoPalInfo palinfo = SDK::FPalDebugOtomoPalInfo(); SDK::TArray EA = { 0U }; void AddItem(SDK::UPalPlayerInventoryData* data,char* itemName, int count) { SDK::UKismetStringLibrary* lib = SDK::UKismetStringLibrary::GetDefaultObj(); //Convert FNAME wchar_t ws[255]; swprintf(ws, 255, L"%hs",itemName); SDK::FName Name = lib->Conv_StringToName(SDK::FString(ws)); //Call data->RequestAddItem(Name, count, true); } void SpawnPal(char* PalName,int rank, int lvl = 1) { SDK::UKismetStringLibrary* lib = SDK::UKismetStringLibrary::GetDefaultObj(); //Convert FNAME wchar_t ws[255]; swprintf(ws, 255, L"%hs", PalName); SDK::FName Name = lib->Conv_StringToName(SDK::FString(ws)); //Call if (Config.GetPalPlayerCharacter() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()) { EA[0] = SDK::EPalWazaID::AirCanon; palinfo.Level = lvl; palinfo.Rank = rank; palinfo.PalName.Key = Name; palinfo.WazaList = EA; palinfo.PassiveSkill = NULL; Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->Debug_CaptureNewMonsterByDebugOtomoInfo_ToServer(palinfo); } } } } } //Talk: Teleport or Shop anywhere Config.GetPalPlayerCharacter()->GetPalPlayerController()->Transmitter->Character->NotifyTalkStart_ToServer() void AnyWhereTP(SDK::FVector& vector,bool IsSafe) { if (!IsSafe) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { SDK::FGuid guid = Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPlayerUId(); vector = { vector.X,vector.Y + 100,vector.Z }; Config.GetPalPlayerCharacter()->GetPalPlayerController()->Transmitter->Player->RegisterRespawnLocation_ToServer(guid, vector); Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->RequestRespawn(); } } else { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()) { vector = { vector.X,vector.Y + 100,vector.Z }; Config.GetPalPlayerCharacter()->GetPalPlayerController()->Debug_Teleport2D(vector); } } return; } void ExploitFly(bool IsFly) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { if (IsFly) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { Config.GetPalPlayerCharacter()->GetPalPlayerController()->StartFlyToServer(); } } else { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { Config.GetPalPlayerCharacter()->GetPalPlayerController()->EndFlyToServer(); } } } return; } namespace DX11_Base { namespace Styles { void InitStyle() { ImGuiStyle& style = ImGui::GetStyle(); ImVec4* colors = ImGui::GetStyle().Colors; // STYLE PROPERTIES style.WindowTitleAlign = ImVec2(0.5f, 0.5f); // Base ImGui Styling , Aplying a custyom style is left up to you. ImGui::StyleColorsClassic(); /// EXAMPLE COLOR //colors[ImGuiCol_FrameBg] = ImVec4(0, 0, 0, 0); // COLORS if (g_Menu->dbg_RAINBOW_THEME) { // RGB MODE STLYE PROPERTIES colors[ImGuiCol_Separator] = ImVec4(g_Menu->dbg_RAINBOW); colors[ImGuiCol_TitleBg] = ImVec4(0, 0, 0, 1.0f); colors[ImGuiCol_TitleBgActive] = ImVec4(0, 0, 0, 1.0f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0, 0, 0, 1.0f); } else { /// YOUR DEFAULT STYLE PROPERTIES HERE } } } namespace Tabs { void TABPlayer() { //�л�����һ�� ImGui::Checkbox("SpeedHack", &Config.IsSpeedHack); ImGui::Checkbox("AttackHack", &Config.IsAttackModiler); ImGui::Checkbox("DefenseHack", &Config.IsDefuseModiler); ImGui::Checkbox("InfStamina", &Config.IsInfStamina); //Creadit Mokobake //ImGui::Checkbox("MuteKiGodmode", &Config.IsMuteki); if (ImGui::Button("ToggleInfAmmo",ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { if (Config.GetPalPlayerCharacter()->ShooterComponent != NULL && Config.GetPalPlayerCharacter()->ShooterComponent->CanShoot()) { if (Config.GetPalPlayerCharacter()->ShooterComponent->GetHasWeapon() != NULL) { Config.GetPalPlayerCharacter()->ShooterComponent->GetHasWeapon()->IsRequiredBullet = !Config.GetPalPlayerCharacter()->ShooterComponent->GetHasWeapon()->IsRequiredBullet; } } } ImGui::SliderFloat("SpeedModifilers", &Config.SpeedModiflers, 1, 10); ImGui::SliderInt("AttackModifilers", &Config.DamageUp, 0, 200000); ImGui::SliderInt("defenseModifilers", &Config.DefuseUp, 0, 200000); if (ImGui::Button("PrintPlayerAddr", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { g_Console->printdbg("\n\n[+] APalPlayerCharacter: %x [+]\n\n", g_Console->color.green, p_appc); } } } void TABExploit() { //Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->RequestSpawnMonsterForPlayer(name, 5, 1); ImGui::Checkbox("SafeTeleport", &Config.IsSafe); ImGui::InputFloat3("Pos:", Config.Pos); ImGui::InputInt("EXP:", &Config.EXP); ImGui::InputText("ItemName", Config.ItemName,sizeof(Config.ItemName)); ImGui::InputInt("ItemNum", &Config.Item); if (ImGui::Button("Give item", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { SDK::UPalPlayerInventoryData* InventoryData = Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->GetInventoryData(); if (InventoryData != NULL) { if (Config.ItemName != NULL) { g_Console->printdbg("\n\n[+] ItemName: %s [+]\n\n", g_Console->color.green, Config.ItemName); AddItem(InventoryData, Config.ItemName, Config.Item); } } } } } } ImGui::InputText("PalName", Config.PalName, sizeof(Config.PalName)); ImGui::InputInt("PalRank", &Config.PalRank); ImGui::InputInt("Pallvl", &Config.PalLvL); if (ImGui::Button("Spawn Pal", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { if (Config.GetPalPlayerCharacter() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { if (Config.PalName != NULL) { g_Console->printdbg("\n\n[+] PalName: %s [+]\n\n", g_Console->color.green, Config.ItemName); SpawnPal(Config.PalName,Config.PalRank,Config.PalLvL); } } } } } if (ImGui::Button("HomeTP", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { if (Config.IsSafe) { Config.GetPalPlayerCharacter()->GetPalPlayerController()->TeleportToSafePoint_ToServer(); } else { Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->RequestRespawn(); } } } } } if (ImGui::Button("AnywhereTP", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { if (Config.GetPalPlayerCharacter()!= NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.Pos != NULL) { SDK::FVector vector = { Config.Pos[0],Config.Pos[1],Config.Pos[2] }; AnyWhereTP(vector,Config.IsSafe); } } } } if (ImGui::Button("ToggleFly", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { Config.IsToggledFly = !Config.IsToggledFly; ExploitFly(Config.IsToggledFly); } if (ImGui::Button("DeleteSelf", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->Debug_RequestDeletePlayerSelf_ToServer(); } } } } if (ImGui::Button("GodHealth", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { SDK::FFixedPoint fixpoint = SDK::FFixedPoint(); fixpoint.Value = 99999999; Config.GetPalPlayerCharacter()->ReviveCharacter_ToServer(fixpoint); } } } } //Creadit WoodgamerHD if(ImGui::Button("Give exp", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { if (Config.EXP >= 0) { Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->GrantExpForParty(Config.EXP); } } } } } //Creadit Kaotic13 } void TABConfig() { ImGui::Text("PalWorld Menu"); ImGui::Text("VERSION: v1.1"); ImGui::Spacing(); ImGui::Separator(); ImGui::Spacing(); if (ImGui::Button("UNHOOK DLL", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) { #if DEBUG g_Console->printdbg("\n\n[+] UNHOOK INITIALIZED [+]\n\n", g_Console->color.red); #endif g_KillSwitch = TRUE; } } } void Menu::Draw() { if (Config.IsESP) { ESP(); } if (g_GameVariables->m_ShowMenu) MainMenu(); if (g_GameVariables->m_ShowHud) HUD(&g_GameVariables->m_ShowHud); if (g_GameVariables->m_ShowDemo) ImGui::ShowDemoWindow(); } void Menu::MainMenu() { if (!g_GameVariables->m_ShowDemo) Styles::InitStyle(); if (g_Menu->dbg_RAINBOW_THEME) { ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(g_Menu->dbg_RAINBOW)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(g_Menu->dbg_RAINBOW)); ImGui::PushStyleColor(ImGuiCol_BorderShadow, ImVec4(g_Menu->dbg_RAINBOW)); } if (!ImGui::Begin("PalWorld", &g_GameVariables->m_ShowMenu, 96)) { ImGui::End(); return; } if (g_Menu->dbg_RAINBOW_THEME) { ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopStyleColor(); } // Display Menu Content //Tabs::TABMain(); ImGui::Text("Testing some case..."); if (ImGui::BeginTabBar("##tabs", ImGuiTabBarFlags_None)) { if (ImGui::BeginTabItem("Player")) { Tabs::TABPlayer(); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("EXPLOIT")) { Tabs::TABExploit(); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("CONFIG")) { Tabs::TABConfig(); ImGui::EndTabItem(); } ImGui::EndTabBar(); } ImGui::End(); } void Menu::HUD(bool* p_open) { } void Menu::Loops() { if ((GetAsyncKeyState(VK_F5) & 1)) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { if (Config.IsSafe) { Config.GetPalPlayerCharacter()->GetPalPlayerController()->TeleportToSafePoint_ToServer(); } else { Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->RequestRespawn(); } } } } } if ((GetAsyncKeyState(VK_F6) & 1)) { SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); if (p_appc != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) { if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) { SDK::FFixedPoint fixpoint = SDK::FFixedPoint(); fixpoint.Value = 99999999; Config.GetPalPlayerCharacter()->ReviveCharacter_ToServer(fixpoint); } } } } if (Config.IsSpeedHack) { if (Config.GetUWorld() || Config.GetUWorld()->PersistentLevel || Config.GetUWorld()->PersistentLevel->WorldSettings) { Config.GetUWorld()->PersistentLevel->WorldSettings->TimeDilation = Config.SpeedModiflers; } } if (Config.IsAttackModiler) { if (Config.GetPalPlayerCharacter() != NULL && Config.GetPalPlayerCharacter()->CharacterParameterComponent->AttackUp != Config.DamageUp) { if (Config.GetPalPlayerCharacter()->CharacterParameterComponent != NULL) { Config.GetPalPlayerCharacter()->CharacterParameterComponent->AttackUp = Config.DamageUp; } } } //Creadit Mokobake /** if (Config.GetPalPlayerCharacter() != NULL) { if (Config.GetPalPlayerCharacter()->CharacterParameterComponent != NULL) { Config.GetPalPlayerCharacter()->CharacterParameterComponent->bIsEnableMuteki = Config.IsMuteki; } }**/ if (Config.IsDefuseModiler) { if (Config.GetPalPlayerCharacter() != NULL && Config.GetPalPlayerCharacter()->CharacterParameterComponent->DefenseUp != Config.DefuseUp) { if (Config.GetPalPlayerCharacter()->CharacterParameterComponent != NULL) { Config.GetPalPlayerCharacter()->CharacterParameterComponent->DefenseUp = Config.DefuseUp; } } } if (Config.IsInfStamina) { if (Config.GetPalPlayerCharacter() != NULL) { if (Config.GetPalPlayerCharacter()->CharacterParameterComponent != NULL) { Config.GetPalPlayerCharacter()->CharacterParameterComponent->ResetSP(); } } } } }