#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionSlowWalkForward.BP_ActionSlowWalkForward_C // (None) class UClass* UBP_ActionSlowWalkForward_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionSlowWalkForward_C"); return Clss; } // BP_ActionSlowWalkForward_C BP_ActionSlowWalkForward.Default__BP_ActionSlowWalkForward_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionSlowWalkForward_C* UBP_ActionSlowWalkForward_C::GetDefaultObj() { static class UBP_ActionSlowWalkForward_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionSlowWalkForward_C::StaticClass()->DefaultObject); return Default; } // Function BP_ActionSlowWalkForward.BP_ActionSlowWalkForward_C.OnEndAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionSlowWalkForward_C::OnEndAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionSlowWalkForward_C", "OnEndAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionSlowWalkForward.BP_ActionSlowWalkForward_C.TickAction // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionSlowWalkForward_C::TickAction(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionSlowWalkForward_C", "TickAction"); Params::UBP_ActionSlowWalkForward_C_TickAction_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionSlowWalkForward.BP_ActionSlowWalkForward_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionSlowWalkForward_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionSlowWalkForward_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionSlowWalkForward.BP_ActionSlowWalkForward_C.ExecuteUbergraph_BP_ActionSlowWalkForward // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetPalCharacterMovementComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetTargetLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Vector_Normal2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionSlowWalkForward_C::ExecuteUbergraph_BP_ActionSlowWalkForward(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue, float K2Node_Event_DeltaTime, const struct FVector& CallFunc_GetTargetLocation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionSlowWalkForward_C", "ExecuteUbergraph_BP_ActionSlowWalkForward"); Params::UBP_ActionSlowWalkForward_C_ExecuteUbergraph_BP_ActionSlowWalkForward_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetPalCharacterMovementComponent_ReturnValue = CallFunc_GetPalCharacterMovementComponent_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetTargetLocation_ReturnValue = CallFunc_GetTargetLocation_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue; Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue; Parms.CallFunc_Vector_Normal2D_ReturnValue = CallFunc_Vector_Normal2D_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }