#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_NPCActionStepBase.BP_NPCActionStepBase_C // (None) class UClass* UBP_NPCActionStepBase_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_NPCActionStepBase_C"); return Clss; } // BP_NPCActionStepBase_C BP_NPCActionStepBase.Default__BP_NPCActionStepBase_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_NPCActionStepBase_C* UBP_NPCActionStepBase_C::GetDefaultObj() { static class UBP_NPCActionStepBase_C* Default = nullptr; if (!Default) Default = static_cast(UBP_NPCActionStepBase_C::StaticClass()->DefaultObject); return Default; } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.GetStepEndLocation // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FVector Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double Distance (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_RSign_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetActorRightVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_RSign_V_ImplicitCast (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_Distance_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_NPCActionStepBase_C::GetStepEndLocation(struct FVector* Location, double Distance, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, float CallFunc_RSign_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_GetActorRightVector_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, float CallFunc_RSign_V_ImplicitCast, double K2Node_VariableSet_Distance_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "GetStepEndLocation"); Params::UBP_NPCActionStepBase_C_GetStepEndLocation_Params Parms{}; Parms.Distance = Distance; Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue; Parms.CallFunc_RSign_ReturnValue = CallFunc_RSign_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetActorRightVector_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue; Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue; Parms.CallFunc_RSign_V_ImplicitCast = CallFunc_RSign_V_ImplicitCast; Parms.K2Node_VariableSet_Distance_ImplicitCast = K2Node_VariableSet_Distance_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (Location != nullptr) *Location = std::move(Parms.Location); } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.StepMove // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_VLerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_VLerp_Alpha_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_NPCActionStepBase_C::StepMove(double CallFunc_Divide_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_VLerp_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, float CallFunc_VLerp_Alpha_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "StepMove"); Params::UBP_NPCActionStepBase_C_StepMove_Params Parms{}; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_VLerp_ReturnValue = CallFunc_VLerp_ReturnValue; Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult; Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue; Parms.CallFunc_VLerp_Alpha_ImplicitCast = CallFunc_VLerp_Alpha_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.CheckFrontHight // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool CanThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray Temp_object_Variable (ConstParm, ReferenceParm) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Multiply_VectorFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Add_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Add_VectorVector_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_LineTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_LineTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_NPCActionStepBase_C::CheckFrontHight(bool* CanThrough, TArray& Temp_object_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorFloat_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue_2, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, bool CallFunc_Not_PreBool_ReturnValue, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, double CallFunc_Subtract_DoubleDouble_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_BooleanOR_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "CheckFrontHight"); Params::UBP_NPCActionStepBase_C_CheckFrontHight_Params Parms{}; Parms.Temp_object_Variable = Temp_object_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue; Parms.CallFunc_Multiply_VectorFloat_ReturnValue = CallFunc_Multiply_VectorFloat_ReturnValue; Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue; Parms.CallFunc_Add_VectorVector_ReturnValue_1 = CallFunc_Add_VectorVector_ReturnValue_1; Parms.CallFunc_Add_VectorVector_ReturnValue_2 = CallFunc_Add_VectorVector_ReturnValue_2; Parms.CallFunc_LineTraceSingle_OutHit = CallFunc_LineTraceSingle_OutHit; Parms.CallFunc_LineTraceSingle_ReturnValue = CallFunc_LineTraceSingle_ReturnValue; Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit; Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap; Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time; Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance; Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location; Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint; Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal; Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal; Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat; Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor; Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent; Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName; Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName; Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem; Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex; Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex; Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart; Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd; Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue; Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1; Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1; Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (CanThrough != nullptr) *CanThrough = Parms.CanThrough; } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.DisableMovement // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Disable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CharacterMovementComponent (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_BoolToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_NPCActionStepBase_C::DisableMovement(bool Disable, class UPalCharacterMovementComponent* CharacterMovementComponent, bool CallFunc_Not_PreBool_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, float CallFunc_Conv_BoolToFloat_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "DisableMovement"); Params::UBP_NPCActionStepBase_C_DisableMovement_Params Parms{}; Parms.Disable = Disable; Parms.CharacterMovementComponent = CharacterMovementComponent; Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_Conv_BoolToFloat_ReturnValue = CallFunc_Conv_BoolToFloat_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_NPCActionStepBase_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.OnEndAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_NPCActionStepBase_C::OnEndAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "OnEndAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.TickAction // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_NPCActionStepBase_C::TickAction(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "TickAction"); Params::UBP_NPCActionStepBase_C_TickAction_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.EndStep // (BlueprintCallable, BlueprintEvent) // Parameters: void UBP_NPCActionStepBase_C::EndStep() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "EndStep"); UObject::ProcessEvent(Func, nullptr); } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.OnEndStepWhenCrouch // (BlueprintCallable, BlueprintEvent) // Parameters: void UBP_NPCActionStepBase_C::OnEndStepWhenCrouch() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "OnEndStepWhenCrouch"); UObject::ProcessEvent(Func, nullptr); } // Function BP_NPCActionStepBase.BP_NPCActionStepBase_C.ExecuteUbergraph_BP_NPCActionStepBase // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UAnimMontage* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_PlayAnimMontage_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetStepEndLocation_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue_1 (NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_NPCActionStepBase_C::ExecuteUbergraph_BP_NPCActionStepBase(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, float CallFunc_PlayAnimMontage_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, bool CallFunc_BooleanAND_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FVector& CallFunc_GetStepEndLocation_Location, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue_1, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_NPCActionStepBase_C", "ExecuteUbergraph_BP_NPCActionStepBase"); Params::UBP_NPCActionStepBase_C_ExecuteUbergraph_BP_NPCActionStepBase_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_PlayAnimMontage_ReturnValue = CallFunc_PlayAnimMontage_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_5 = CallFunc_GetActionCharacter_ReturnValue_5; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_6 = CallFunc_GetActionCharacter_ReturnValue_6; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_GetStepEndLocation_Location = CallFunc_GetStepEndLocation_Location; Parms.CallFunc_GetActionCharacter_ReturnValue_7 = CallFunc_GetActionCharacter_ReturnValue_7; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_K2_SetTimerDelegate_ReturnValue_1 = CallFunc_K2_SetTimerDelegate_ReturnValue_1; Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast; Parms.CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = CallFunc_K2_SetTimerDelegate_Time_ImplicitCast; Parms.CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1 = CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1; UObject::ProcessEvent(Func, &Parms); } }