#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class MovieSceneTracks.MovieScenePropertyTrack // (None) class UClass* UMovieScenePropertyTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePropertyTrack"); return Clss; } // MovieScenePropertyTrack MovieSceneTracks.Default__MovieScenePropertyTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScenePropertyTrack* UMovieScenePropertyTrack::GetDefaultObj() { static class UMovieScenePropertyTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePropertyTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneParameterSection // (None) class UClass* UMovieSceneParameterSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneParameterSection"); return Clss; } // MovieSceneParameterSection MovieSceneTracks.Default__MovieSceneParameterSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneParameterSection* UMovieSceneParameterSection::GetDefaultObj() { static class UMovieSceneParameterSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneParameterSection::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneParameterSection.RemoveVectorParameter // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneParameterSection::RemoveVectorParameter(class FName InParameterName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "RemoveVectorParameter"); Params::UMovieSceneParameterSection_RemoveVectorParameter_Params Parms{}; Parms.InParameterName = InParameterName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneParameterSection.RemoveVector2DParameter // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneParameterSection::RemoveVector2DParameter(class FName InParameterName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "RemoveVector2DParameter"); Params::UMovieSceneParameterSection_RemoveVector2DParameter_Params Parms{}; Parms.InParameterName = InParameterName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneParameterSection.RemoveTransformParameter // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneParameterSection::RemoveTransformParameter(class FName InParameterName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "RemoveTransformParameter"); Params::UMovieSceneParameterSection_RemoveTransformParameter_Params Parms{}; Parms.InParameterName = InParameterName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneParameterSection.RemoveScalarParameter // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneParameterSection::RemoveScalarParameter(class FName InParameterName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "RemoveScalarParameter"); Params::UMovieSceneParameterSection_RemoveScalarParameter_Params Parms{}; Parms.InParameterName = InParameterName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneParameterSection.RemoveColorParameter // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneParameterSection::RemoveColorParameter(class FName InParameterName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "RemoveColorParameter"); Params::UMovieSceneParameterSection_RemoveColorParameter_Params Parms{}; Parms.InParameterName = InParameterName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneParameterSection.RemoveBoolParameter // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneParameterSection::RemoveBoolParameter(class FName InParameterName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "RemoveBoolParameter"); Params::UMovieSceneParameterSection_RemoveBoolParameter_Params Parms{}; Parms.InParameterName = InParameterName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneParameterSection.GetParameterNames // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // TSet ParameterNames (Parm, OutParm, NativeAccessSpecifierPublic) void UMovieSceneParameterSection::GetParameterNames(TSet* ParameterNames) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "GetParameterNames"); Params::UMovieSceneParameterSection_GetParameterNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (ParameterNames != nullptr) *ParameterNames = Parms.ParameterNames; } // Function MovieSceneTracks.MovieSceneParameterSection.AddVectorParameterKey // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneParameterSection::AddVectorParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FVector& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "AddVectorParameterKey"); Params::UMovieSceneParameterSection_AddVectorParameterKey_Params Parms{}; Parms.InParameterName = InParameterName; Parms.InTime = InTime; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneParameterSection.AddVector2DParameterKey // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneParameterSection::AddVector2DParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FVector2D& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "AddVector2DParameterKey"); Params::UMovieSceneParameterSection_AddVector2DParameterKey_Params Parms{}; Parms.InParameterName = InParameterName; Parms.InTime = InTime; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneParameterSection.AddTransformParameterKey // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InValue (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneParameterSection::AddTransformParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, struct FTransform& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "AddTransformParameterKey"); Params::UMovieSceneParameterSection_AddTransformParameterKey_Params Parms{}; Parms.InParameterName = InParameterName; Parms.InTime = InTime; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneParameterSection.AddScalarParameterKey // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneParameterSection::AddScalarParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "AddScalarParameterKey"); Params::UMovieSceneParameterSection_AddScalarParameterKey_Params Parms{}; Parms.InParameterName = InParameterName; Parms.InTime = InTime; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneParameterSection.AddColorParameterKey // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneParameterSection::AddColorParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FLinearColor& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "AddColorParameterKey"); Params::UMovieSceneParameterSection_AddColorParameterKey_Params Parms{}; Parms.InParameterName = InParameterName; Parms.InTime = InTime; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneParameterSection.AddBoolParameterKey // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName InParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFrameNumber InTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneParameterSection::AddBoolParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, bool InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneParameterSection", "AddBoolParameterKey"); Params::UMovieSceneParameterSection_AddBoolParameterKey_Params Parms{}; Parms.InParameterName = InParameterName; Parms.InTime = InTime; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class MovieSceneTracks.MovieSceneBaseCacheSection // (None) class UClass* UMovieSceneBaseCacheSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneBaseCacheSection"); return Clss; } // MovieSceneBaseCacheSection MovieSceneTracks.Default__MovieSceneBaseCacheSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneBaseCacheSection* UMovieSceneBaseCacheSection::GetDefaultObj() { static class UMovieSceneBaseCacheSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneBaseCacheSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneTransformOrigin // (None) class UClass* IMovieSceneTransformOrigin::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneTransformOrigin"); return Clss; } // MovieSceneTransformOrigin MovieSceneTracks.Default__MovieSceneTransformOrigin // (Public, ClassDefaultObject, ArchetypeObject) class IMovieSceneTransformOrigin* IMovieSceneTransformOrigin::GetDefaultObj() { static class IMovieSceneTransformOrigin* Default = nullptr; if (!Default) Default = static_cast(IMovieSceneTransformOrigin::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneTransformOrigin.BP_GetTransformOrigin // (Event, Protected, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform IMovieSceneTransformOrigin::BP_GetTransformOrigin() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneTransformOrigin", "BP_GetTransformOrigin"); Params::IMovieSceneTransformOrigin_BP_GetTransformOrigin_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Class MovieSceneTracks.MovieSceneDoublePerlinNoiseChannelContainer // (None) class UClass* UMovieSceneDoublePerlinNoiseChannelContainer::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDoublePerlinNoiseChannelContainer"); return Clss; } // MovieSceneDoublePerlinNoiseChannelContainer MovieSceneTracks.Default__MovieSceneDoublePerlinNoiseChannelContainer // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneDoublePerlinNoiseChannelContainer* UMovieSceneDoublePerlinNoiseChannelContainer::GetDefaultObj() { static class UMovieSceneDoublePerlinNoiseChannelContainer* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDoublePerlinNoiseChannelContainer::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFloatPerlinNoiseChannelContainer // (None) class UClass* UMovieSceneFloatPerlinNoiseChannelContainer::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFloatPerlinNoiseChannelContainer"); return Clss; } // MovieSceneFloatPerlinNoiseChannelContainer MovieSceneTracks.Default__MovieSceneFloatPerlinNoiseChannelContainer // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneFloatPerlinNoiseChannelContainer* UMovieSceneFloatPerlinNoiseChannelContainer::GetDefaultObj() { static class UMovieSceneFloatPerlinNoiseChannelContainer* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFloatPerlinNoiseChannelContainer::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneInterrogatedPropertyInstantiatorSystem // (None) class UClass* UMovieSceneInterrogatedPropertyInstantiatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneInterrogatedPropertyInstantiatorSystem"); return Clss; } // MovieSceneInterrogatedPropertyInstantiatorSystem MovieSceneTracks.Default__MovieSceneInterrogatedPropertyInstantiatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneInterrogatedPropertyInstantiatorSystem* UMovieSceneInterrogatedPropertyInstantiatorSystem::GetDefaultObj() { static class UMovieSceneInterrogatedPropertyInstantiatorSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneInterrogatedPropertyInstantiatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraShakeEvaluator // (None) class UClass* UMovieSceneCameraShakeEvaluator::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraShakeEvaluator"); return Clss; } // MovieSceneCameraShakeEvaluator MovieSceneTracks.Default__MovieSceneCameraShakeEvaluator // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraShakeEvaluator* UMovieSceneCameraShakeEvaluator::GetDefaultObj() { static class UMovieSceneCameraShakeEvaluator* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraShakeEvaluator::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DConstraintSection // (None) class UClass* UMovieScene3DConstraintSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DConstraintSection"); return Clss; } // MovieScene3DConstraintSection MovieSceneTracks.Default__MovieScene3DConstraintSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene3DConstraintSection* UMovieScene3DConstraintSection::GetDefaultObj() { static class UMovieScene3DConstraintSection* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DConstraintSection::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieScene3DConstraintSection.SetConstraintBindingID // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FMovieSceneObjectBindingID InConstraintBindingID (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieScene3DConstraintSection::SetConstraintBindingID(struct FMovieSceneObjectBindingID& InConstraintBindingID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieScene3DConstraintSection", "SetConstraintBindingID"); Params::UMovieScene3DConstraintSection_SetConstraintBindingID_Params Parms{}; Parms.InConstraintBindingID = InConstraintBindingID; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieScene3DConstraintSection.GetConstraintBindingID // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FMovieSceneObjectBindingID ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID UMovieScene3DConstraintSection::GetConstraintBindingID() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieScene3DConstraintSection", "GetConstraintBindingID"); Params::UMovieScene3DConstraintSection_GetConstraintBindingID_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneTracks.MovieScene3DAttachSection // (None) class UClass* UMovieScene3DAttachSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DAttachSection"); return Clss; } // MovieScene3DAttachSection MovieSceneTracks.Default__MovieScene3DAttachSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene3DAttachSection* UMovieScene3DAttachSection::GetDefaultObj() { static class UMovieScene3DAttachSection* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DAttachSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DPathSection // (None) class UClass* UMovieScene3DPathSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DPathSection"); return Clss; } // MovieScene3DPathSection MovieSceneTracks.Default__MovieScene3DPathSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene3DPathSection* UMovieScene3DPathSection::GetDefaultObj() { static class UMovieScene3DPathSection* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DPathSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DTransformSectionConstraints // (None) class UClass* UMovieScene3DTransformSectionConstraints::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DTransformSectionConstraints"); return Clss; } // MovieScene3DTransformSectionConstraints MovieSceneTracks.Default__MovieScene3DTransformSectionConstraints // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScene3DTransformSectionConstraints* UMovieScene3DTransformSectionConstraints::GetDefaultObj() { static class UMovieScene3DTransformSectionConstraints* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DTransformSectionConstraints::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DTransformSection // (None) class UClass* UMovieScene3DTransformSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DTransformSection"); return Clss; } // MovieScene3DTransformSection MovieSceneTracks.Default__MovieScene3DTransformSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene3DTransformSection* UMovieScene3DTransformSection::GetDefaultObj() { static class UMovieScene3DTransformSection* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DTransformSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneActorReferenceSection // (None) class UClass* UMovieSceneActorReferenceSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneActorReferenceSection"); return Clss; } // MovieSceneActorReferenceSection MovieSceneTracks.Default__MovieSceneActorReferenceSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneActorReferenceSection* UMovieSceneActorReferenceSection::GetDefaultObj() { static class UMovieSceneActorReferenceSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneActorReferenceSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneAudioSection // (None) class UClass* UMovieSceneAudioSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneAudioSection"); return Clss; } // MovieSceneAudioSection MovieSceneTracks.Default__MovieSceneAudioSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneAudioSection* UMovieSceneAudioSection::GetDefaultObj() { static class UMovieSceneAudioSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneAudioSection::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneAudioSection.SetStartOffset // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FFrameNumber InStartOffset (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneAudioSection::SetStartOffset(const struct FFrameNumber& InStartOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneAudioSection", "SetStartOffset"); Params::UMovieSceneAudioSection_SetStartOffset_Params Parms{}; Parms.InStartOffset = InStartOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneAudioSection.SetSound // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundBase* InSound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneAudioSection::SetSound(class USoundBase* InSound) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneAudioSection", "SetSound"); Params::UMovieSceneAudioSection_SetSound_Params Parms{}; Parms.InSound = InSound; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneAudioSection.GetStartOffset // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FFrameNumber ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FFrameNumber UMovieSceneAudioSection::GetStartOffset() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneAudioSection", "GetStartOffset"); Params::UMovieSceneAudioSection_GetStartOffset_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneAudioSection.GetSound // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class USoundBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundBase* UMovieSceneAudioSection::GetSound() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneAudioSection", "GetSound"); Params::UMovieSceneAudioSection_GetSound_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneTracks.MovieSceneByteSection // (None) class UClass* UMovieSceneByteSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneByteSection"); return Clss; } // MovieSceneByteSection MovieSceneTracks.Default__MovieSceneByteSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneByteSection* UMovieSceneByteSection::GetDefaultObj() { static class UMovieSceneByteSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneByteSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraCutSection // (None) class UClass* UMovieSceneCameraCutSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraCutSection"); return Clss; } // MovieSceneCameraCutSection MovieSceneTracks.Default__MovieSceneCameraCutSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraCutSection* UMovieSceneCameraCutSection::GetDefaultObj() { static class UMovieSceneCameraCutSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraCutSection::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneCameraCutSection.SetCameraBindingID // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FMovieSceneObjectBindingID InCameraBindingID (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneCameraCutSection::SetCameraBindingID(struct FMovieSceneObjectBindingID& InCameraBindingID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCameraCutSection", "SetCameraBindingID"); Params::UMovieSceneCameraCutSection_SetCameraBindingID_Params Parms{}; Parms.InCameraBindingID = InCameraBindingID; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneCameraCutSection.GetCameraBindingID // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FMovieSceneObjectBindingID ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID UMovieSceneCameraCutSection::GetCameraBindingID() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCameraCutSection", "GetCameraBindingID"); Params::UMovieSceneCameraCutSection_GetCameraBindingID_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneTracks.MovieSceneCameraShakeSection // (None) class UClass* UMovieSceneCameraShakeSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraShakeSection"); return Clss; } // MovieSceneCameraShakeSection MovieSceneTracks.Default__MovieSceneCameraShakeSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraShakeSection* UMovieSceneCameraShakeSection::GetDefaultObj() { static class UMovieSceneCameraShakeSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraShakeSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraShakeSourceShakeSection // (None) class UClass* UMovieSceneCameraShakeSourceShakeSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraShakeSourceShakeSection"); return Clss; } // MovieSceneCameraShakeSourceShakeSection MovieSceneTracks.Default__MovieSceneCameraShakeSourceShakeSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraShakeSourceShakeSection* UMovieSceneCameraShakeSourceShakeSection::GetDefaultObj() { static class UMovieSceneCameraShakeSourceShakeSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraShakeSourceShakeSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraShakeSourceTriggerSection // (None) class UClass* UMovieSceneCameraShakeSourceTriggerSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraShakeSourceTriggerSection"); return Clss; } // MovieSceneCameraShakeSourceTriggerSection MovieSceneTracks.Default__MovieSceneCameraShakeSourceTriggerSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraShakeSourceTriggerSection* UMovieSceneCameraShakeSourceTriggerSection::GetDefaultObj() { static class UMovieSceneCameraShakeSourceTriggerSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraShakeSourceTriggerSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCinematicShotSection // (None) class UClass* UMovieSceneCinematicShotSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCinematicShotSection"); return Clss; } // MovieSceneCinematicShotSection MovieSceneTracks.Default__MovieSceneCinematicShotSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCinematicShotSection* UMovieSceneCinematicShotSection::GetDefaultObj() { static class UMovieSceneCinematicShotSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCinematicShotSection::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneCinematicShotSection.SetShotDisplayName // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString InShotDisplayName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneCinematicShotSection::SetShotDisplayName(const class FString& InShotDisplayName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCinematicShotSection", "SetShotDisplayName"); Params::UMovieSceneCinematicShotSection_SetShotDisplayName_Params Parms{}; Parms.InShotDisplayName = InShotDisplayName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneCinematicShotSection.GetShotDisplayName // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UMovieSceneCinematicShotSection::GetShotDisplayName() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCinematicShotSection", "GetShotDisplayName"); Params::UMovieSceneCinematicShotSection_GetShotDisplayName_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneTracks.MovieSceneColorSection // (None) class UClass* UMovieSceneColorSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneColorSection"); return Clss; } // MovieSceneColorSection MovieSceneTracks.Default__MovieSceneColorSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneColorSection* UMovieSceneColorSection::GetDefaultObj() { static class UMovieSceneColorSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneColorSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneConstrainedSection // (None) class UClass* IMovieSceneConstrainedSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneConstrainedSection"); return Clss; } // MovieSceneConstrainedSection MovieSceneTracks.Default__MovieSceneConstrainedSection // (Public, ClassDefaultObject, ArchetypeObject) class IMovieSceneConstrainedSection* IMovieSceneConstrainedSection::GetDefaultObj() { static class IMovieSceneConstrainedSection* Default = nullptr; if (!Default) Default = static_cast(IMovieSceneConstrainedSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCVarSection // (None) class UClass* UMovieSceneCVarSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCVarSection"); return Clss; } // MovieSceneCVarSection MovieSceneTracks.Default__MovieSceneCVarSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCVarSection* UMovieSceneCVarSection::GetDefaultObj() { static class UMovieSceneCVarSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCVarSection::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneCVarSection.SetFromString // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // class FString InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneCVarSection::SetFromString(const class FString& InString) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCVarSection", "SetFromString"); Params::UMovieSceneCVarSection_SetFromString_Params Parms{}; Parms.InString = InString; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneCVarSection.GetString // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UMovieSceneCVarSection::GetString() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCVarSection", "GetString"); Params::UMovieSceneCVarSection_GetString_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneTracks.MovieSceneDataLayerSection // (None) class UClass* UMovieSceneDataLayerSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDataLayerSection"); return Clss; } // MovieSceneDataLayerSection MovieSceneTracks.Default__MovieSceneDataLayerSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneDataLayerSection* UMovieSceneDataLayerSection::GetDefaultObj() { static class UMovieSceneDataLayerSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDataLayerSection::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneDataLayerSection.SetPrerollState // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // enum class EDataLayerRuntimeState InPrerollState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneDataLayerSection::SetPrerollState(enum class EDataLayerRuntimeState InPrerollState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "SetPrerollState"); Params::UMovieSceneDataLayerSection_SetPrerollState_Params Parms{}; Parms.InPrerollState = InPrerollState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneDataLayerSection.SetFlushOnUnload // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // bool bFlushOnUnload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneDataLayerSection::SetFlushOnUnload(bool bFlushOnUnload) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "SetFlushOnUnload"); Params::UMovieSceneDataLayerSection_SetFlushOnUnload_Params Parms{}; Parms.bFlushOnUnload = bFlushOnUnload; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneDataLayerSection.SetDesiredState // (Final, RequiredAPI, Native, Public, BlueprintCallable) // Parameters: // enum class EDataLayerRuntimeState InDesiredState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneDataLayerSection::SetDesiredState(enum class EDataLayerRuntimeState InDesiredState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "SetDesiredState"); Params::UMovieSceneDataLayerSection_SetDesiredState_Params Parms{}; Parms.InDesiredState = InDesiredState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneDataLayerSection.SetDataLayers // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // TArray InDataLayers (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UMovieSceneDataLayerSection::SetDataLayers(TArray& InDataLayers) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "SetDataLayers"); Params::UMovieSceneDataLayerSection_SetDataLayers_Params Parms{}; Parms.InDataLayers = InDataLayers; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneDataLayerSection.SetDataLayerAssets // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TArray InDataLayerAssets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UMovieSceneDataLayerSection::SetDataLayerAssets(TArray& InDataLayerAssets) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "SetDataLayerAssets"); Params::UMovieSceneDataLayerSection_SetDataLayerAssets_Params Parms{}; Parms.InDataLayerAssets = InDataLayerAssets; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneDataLayerSection.GetPrerollState // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EDataLayerRuntimeState UMovieSceneDataLayerSection::GetPrerollState() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "GetPrerollState"); Params::UMovieSceneDataLayerSection_GetPrerollState_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneDataLayerSection.GetFlushOnUnload // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneDataLayerSection::GetFlushOnUnload() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "GetFlushOnUnload"); Params::UMovieSceneDataLayerSection_GetFlushOnUnload_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneDataLayerSection.GetDesiredState // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EDataLayerRuntimeState UMovieSceneDataLayerSection::GetDesiredState() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "GetDesiredState"); Params::UMovieSceneDataLayerSection_GetDesiredState_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneDataLayerSection.GetDataLayers // (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) TArray UMovieSceneDataLayerSection::GetDataLayers() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "GetDataLayers"); Params::UMovieSceneDataLayerSection_GetDataLayers_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneDataLayerSection.GetDataLayerAssets // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) TArray UMovieSceneDataLayerSection::GetDataLayerAssets() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneDataLayerSection", "GetDataLayerAssets"); Params::UMovieSceneDataLayerSection_GetDataLayerAssets_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneTracks.MovieSceneDoubleSection // (None) class UClass* UMovieSceneDoubleSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDoubleSection"); return Clss; } // MovieSceneDoubleSection MovieSceneTracks.Default__MovieSceneDoubleSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneDoubleSection* UMovieSceneDoubleSection::GetDefaultObj() { static class UMovieSceneDoubleSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDoubleSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEnumSection // (None) class UClass* UMovieSceneEnumSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEnumSection"); return Clss; } // MovieSceneEnumSection MovieSceneTracks.Default__MovieSceneEnumSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneEnumSection* UMovieSceneEnumSection::GetDefaultObj() { static class UMovieSceneEnumSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEnumSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEventSectionBase // (None) class UClass* UMovieSceneEventSectionBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEventSectionBase"); return Clss; } // MovieSceneEventSectionBase MovieSceneTracks.Default__MovieSceneEventSectionBase // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneEventSectionBase* UMovieSceneEventSectionBase::GetDefaultObj() { static class UMovieSceneEventSectionBase* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEventSectionBase::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEventRepeaterSection // (None) class UClass* UMovieSceneEventRepeaterSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEventRepeaterSection"); return Clss; } // MovieSceneEventRepeaterSection MovieSceneTracks.Default__MovieSceneEventRepeaterSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneEventRepeaterSection* UMovieSceneEventRepeaterSection::GetDefaultObj() { static class UMovieSceneEventRepeaterSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEventRepeaterSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEventSection // (None) class UClass* UMovieSceneEventSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEventSection"); return Clss; } // MovieSceneEventSection MovieSceneTracks.Default__MovieSceneEventSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneEventSection* UMovieSceneEventSection::GetDefaultObj() { static class UMovieSceneEventSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEventSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEventTriggerSection // (None) class UClass* UMovieSceneEventTriggerSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEventTriggerSection"); return Clss; } // MovieSceneEventTriggerSection MovieSceneTracks.Default__MovieSceneEventTriggerSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneEventTriggerSection* UMovieSceneEventTriggerSection::GetDefaultObj() { static class UMovieSceneEventTriggerSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEventTriggerSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFadeSection // (None) class UClass* UMovieSceneFadeSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFadeSection"); return Clss; } // MovieSceneFadeSection MovieSceneTracks.Default__MovieSceneFadeSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneFadeSection* UMovieSceneFadeSection::GetDefaultObj() { static class UMovieSceneFadeSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFadeSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFloatSection // (None) class UClass* UMovieSceneFloatSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFloatSection"); return Clss; } // MovieSceneFloatSection MovieSceneTracks.Default__MovieSceneFloatSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneFloatSection* UMovieSceneFloatSection::GetDefaultObj() { static class UMovieSceneFloatSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFloatSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneIntegerSection // (None) class UClass* UMovieSceneIntegerSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneIntegerSection"); return Clss; } // MovieSceneIntegerSection MovieSceneTracks.Default__MovieSceneIntegerSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneIntegerSection* UMovieSceneIntegerSection::GetDefaultObj() { static class UMovieSceneIntegerSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneIntegerSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneLevelVisibilitySection // (None) class UClass* UMovieSceneLevelVisibilitySection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneLevelVisibilitySection"); return Clss; } // MovieSceneLevelVisibilitySection MovieSceneTracks.Default__MovieSceneLevelVisibilitySection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneLevelVisibilitySection* UMovieSceneLevelVisibilitySection::GetDefaultObj() { static class UMovieSceneLevelVisibilitySection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneLevelVisibilitySection::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneLevelVisibilitySection.SetVisibility // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ELevelVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneLevelVisibilitySection::SetVisibility(enum class ELevelVisibility InVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneLevelVisibilitySection", "SetVisibility"); Params::UMovieSceneLevelVisibilitySection_SetVisibility_Params Parms{}; Parms.InVisibility = InVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneLevelVisibilitySection.SetLevelNames // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TArray InLevelNames (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UMovieSceneLevelVisibilitySection::SetLevelNames(TArray& InLevelNames) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneLevelVisibilitySection", "SetLevelNames"); Params::UMovieSceneLevelVisibilitySection_SetLevelNames_Params Parms{}; Parms.InLevelNames = InLevelNames; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneTracks.MovieSceneLevelVisibilitySection.GetVisibility // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class ELevelVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ELevelVisibility UMovieSceneLevelVisibilitySection::GetVisibility() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneLevelVisibilitySection", "GetVisibility"); Params::UMovieSceneLevelVisibilitySection_GetVisibility_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneLevelVisibilitySection.GetLevelNames // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) TArray UMovieSceneLevelVisibilitySection::GetLevelNames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneLevelVisibilitySection", "GetLevelNames"); Params::UMovieSceneLevelVisibilitySection_GetLevelNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneTracks.MovieSceneObjectPropertySection // (None) class UClass* UMovieSceneObjectPropertySection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneObjectPropertySection"); return Clss; } // MovieSceneObjectPropertySection MovieSceneTracks.Default__MovieSceneObjectPropertySection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneObjectPropertySection* UMovieSceneObjectPropertySection::GetDefaultObj() { static class UMovieSceneObjectPropertySection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneObjectPropertySection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneParameterSectionExtender // (None) class UClass* IMovieSceneParameterSectionExtender::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneParameterSectionExtender"); return Clss; } // MovieSceneParameterSectionExtender MovieSceneTracks.Default__MovieSceneParameterSectionExtender // (Public, ClassDefaultObject, ArchetypeObject) class IMovieSceneParameterSectionExtender* IMovieSceneParameterSectionExtender::GetDefaultObj() { static class IMovieSceneParameterSectionExtender* Default = nullptr; if (!Default) Default = static_cast(IMovieSceneParameterSectionExtender::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneParticleSection // (None) class UClass* UMovieSceneParticleSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneParticleSection"); return Clss; } // MovieSceneParticleSection MovieSceneTracks.Default__MovieSceneParticleSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneParticleSection* UMovieSceneParticleSection::GetDefaultObj() { static class UMovieSceneParticleSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneParticleSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePrimitiveMaterialSection // (None) class UClass* UMovieScenePrimitiveMaterialSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePrimitiveMaterialSection"); return Clss; } // MovieScenePrimitiveMaterialSection MovieSceneTracks.Default__MovieScenePrimitiveMaterialSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScenePrimitiveMaterialSection* UMovieScenePrimitiveMaterialSection::GetDefaultObj() { static class UMovieScenePrimitiveMaterialSection* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePrimitiveMaterialSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneSkeletalAnimationSection // (None) class UClass* UMovieSceneSkeletalAnimationSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneSkeletalAnimationSection"); return Clss; } // MovieSceneSkeletalAnimationSection MovieSceneTracks.Default__MovieSceneSkeletalAnimationSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneSkeletalAnimationSection* UMovieSceneSkeletalAnimationSection::GetDefaultObj() { static class UMovieSceneSkeletalAnimationSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneSkeletalAnimationSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneSlomoSection // (None) class UClass* UMovieSceneSlomoSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneSlomoSection"); return Clss; } // MovieSceneSlomoSection MovieSceneTracks.Default__MovieSceneSlomoSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneSlomoSection* UMovieSceneSlomoSection::GetDefaultObj() { static class UMovieSceneSlomoSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneSlomoSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneStringSection // (None) class UClass* UMovieSceneStringSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneStringSection"); return Clss; } // MovieSceneStringSection MovieSceneTracks.Default__MovieSceneStringSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneStringSection* UMovieSceneStringSection::GetDefaultObj() { static class UMovieSceneStringSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneStringSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFloatVectorSection // (None) class UClass* UMovieSceneFloatVectorSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFloatVectorSection"); return Clss; } // MovieSceneFloatVectorSection MovieSceneTracks.Default__MovieSceneFloatVectorSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneFloatVectorSection* UMovieSceneFloatVectorSection::GetDefaultObj() { static class UMovieSceneFloatVectorSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFloatVectorSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneDoubleVectorSection // (None) class UClass* UMovieSceneDoubleVectorSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDoubleVectorSection"); return Clss; } // MovieSceneDoubleVectorSection MovieSceneTracks.Default__MovieSceneDoubleVectorSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneDoubleVectorSection* UMovieSceneDoubleVectorSection::GetDefaultObj() { static class UMovieSceneDoubleVectorSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDoubleVectorSection::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.BoolChannelEvaluatorSystem // (None) class UClass* UBoolChannelEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BoolChannelEvaluatorSystem"); return Clss; } // BoolChannelEvaluatorSystem MovieSceneTracks.Default__BoolChannelEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UBoolChannelEvaluatorSystem* UBoolChannelEvaluatorSystem::GetDefaultObj() { static class UBoolChannelEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UBoolChannelEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.ByteChannelEvaluatorSystem // (None) class UClass* UByteChannelEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ByteChannelEvaluatorSystem"); return Clss; } // ByteChannelEvaluatorSystem MovieSceneTracks.Default__ByteChannelEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UByteChannelEvaluatorSystem* UByteChannelEvaluatorSystem::GetDefaultObj() { static class UByteChannelEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UByteChannelEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.DoubleChannelEvaluatorSystem // (None) class UClass* UDoubleChannelEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("DoubleChannelEvaluatorSystem"); return Clss; } // DoubleChannelEvaluatorSystem MovieSceneTracks.Default__DoubleChannelEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UDoubleChannelEvaluatorSystem* UDoubleChannelEvaluatorSystem::GetDefaultObj() { static class UDoubleChannelEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UDoubleChannelEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.DoublePerlinNoiseChannelEvaluatorSystem // (None) class UClass* UDoublePerlinNoiseChannelEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("DoublePerlinNoiseChannelEvaluatorSystem"); return Clss; } // DoublePerlinNoiseChannelEvaluatorSystem MovieSceneTracks.Default__DoublePerlinNoiseChannelEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UDoublePerlinNoiseChannelEvaluatorSystem* UDoublePerlinNoiseChannelEvaluatorSystem::GetDefaultObj() { static class UDoublePerlinNoiseChannelEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UDoublePerlinNoiseChannelEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.FloatChannelEvaluatorSystem // (None) class UClass* UFloatChannelEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FloatChannelEvaluatorSystem"); return Clss; } // FloatChannelEvaluatorSystem MovieSceneTracks.Default__FloatChannelEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UFloatChannelEvaluatorSystem* UFloatChannelEvaluatorSystem::GetDefaultObj() { static class UFloatChannelEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UFloatChannelEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.FloatPerlinNoiseChannelEvaluatorSystem // (None) class UClass* UFloatPerlinNoiseChannelEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FloatPerlinNoiseChannelEvaluatorSystem"); return Clss; } // FloatPerlinNoiseChannelEvaluatorSystem MovieSceneTracks.Default__FloatPerlinNoiseChannelEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UFloatPerlinNoiseChannelEvaluatorSystem* UFloatPerlinNoiseChannelEvaluatorSystem::GetDefaultObj() { static class UFloatPerlinNoiseChannelEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UFloatPerlinNoiseChannelEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.IntegerChannelEvaluatorSystem // (None) class UClass* UIntegerChannelEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("IntegerChannelEvaluatorSystem"); return Clss; } // IntegerChannelEvaluatorSystem MovieSceneTracks.Default__IntegerChannelEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UIntegerChannelEvaluatorSystem* UIntegerChannelEvaluatorSystem::GetDefaultObj() { static class UIntegerChannelEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UIntegerChannelEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePropertySystem // (None) class UClass* UMovieScenePropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePropertySystem"); return Clss; } // MovieScenePropertySystem MovieSceneTracks.Default__MovieScenePropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePropertySystem* UMovieScenePropertySystem::GetDefaultObj() { static class UMovieScenePropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DTransformPropertySystem // (None) class UClass* UMovieScene3DTransformPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DTransformPropertySystem"); return Clss; } // MovieScene3DTransformPropertySystem MovieSceneTracks.Default__MovieScene3DTransformPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScene3DTransformPropertySystem* UMovieScene3DTransformPropertySystem::GetDefaultObj() { static class UMovieScene3DTransformPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DTransformPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneBaseValueEvaluatorSystem // (None) class UClass* UMovieSceneBaseValueEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneBaseValueEvaluatorSystem"); return Clss; } // MovieSceneBaseValueEvaluatorSystem MovieSceneTracks.Default__MovieSceneBaseValueEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneBaseValueEvaluatorSystem* UMovieSceneBaseValueEvaluatorSystem::GetDefaultObj() { static class UMovieSceneBaseValueEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneBaseValueEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneBoolPropertySystem // (None) class UClass* UMovieSceneBoolPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneBoolPropertySystem"); return Clss; } // MovieSceneBoolPropertySystem MovieSceneTracks.Default__MovieSceneBoolPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneBoolPropertySystem* UMovieSceneBoolPropertySystem::GetDefaultObj() { static class UMovieSceneBoolPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneBoolPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneBytePropertySystem // (None) class UClass* UMovieSceneBytePropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneBytePropertySystem"); return Clss; } // MovieSceneBytePropertySystem MovieSceneTracks.Default__MovieSceneBytePropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneBytePropertySystem* UMovieSceneBytePropertySystem::GetDefaultObj() { static class UMovieSceneBytePropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneBytePropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneColorPropertySystem // (None) class UClass* UMovieSceneColorPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneColorPropertySystem"); return Clss; } // MovieSceneColorPropertySystem MovieSceneTracks.Default__MovieSceneColorPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneColorPropertySystem* UMovieSceneColorPropertySystem::GetDefaultObj() { static class UMovieSceneColorPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneColorPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneComponentAttachmentInvalidatorSystem // (None) class UClass* UMovieSceneComponentAttachmentInvalidatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneComponentAttachmentInvalidatorSystem"); return Clss; } // MovieSceneComponentAttachmentInvalidatorSystem MovieSceneTracks.Default__MovieSceneComponentAttachmentInvalidatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneComponentAttachmentInvalidatorSystem* UMovieSceneComponentAttachmentInvalidatorSystem::GetDefaultObj() { static class UMovieSceneComponentAttachmentInvalidatorSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneComponentAttachmentInvalidatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneComponentAttachmentSystem // (None) class UClass* UMovieSceneComponentAttachmentSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneComponentAttachmentSystem"); return Clss; } // MovieSceneComponentAttachmentSystem MovieSceneTracks.Default__MovieSceneComponentAttachmentSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneComponentAttachmentSystem* UMovieSceneComponentAttachmentSystem::GetDefaultObj() { static class UMovieSceneComponentAttachmentSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneComponentAttachmentSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneComponentMaterialSystem // (None) class UClass* UMovieSceneComponentMaterialSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneComponentMaterialSystem"); return Clss; } // MovieSceneComponentMaterialSystem MovieSceneTracks.Default__MovieSceneComponentMaterialSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneComponentMaterialSystem* UMovieSceneComponentMaterialSystem::GetDefaultObj() { static class UMovieSceneComponentMaterialSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneComponentMaterialSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneComponentMobilitySystem // (None) class UClass* UMovieSceneComponentMobilitySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneComponentMobilitySystem"); return Clss; } // MovieSceneComponentMobilitySystem MovieSceneTracks.Default__MovieSceneComponentMobilitySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneComponentMobilitySystem* UMovieSceneComponentMobilitySystem::GetDefaultObj() { static class UMovieSceneComponentMobilitySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneComponentMobilitySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneComponentTransformSystem // (None) class UClass* UMovieSceneComponentTransformSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneComponentTransformSystem"); return Clss; } // MovieSceneComponentTransformSystem MovieSceneTracks.Default__MovieSceneComponentTransformSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneComponentTransformSystem* UMovieSceneComponentTransformSystem::GetDefaultObj() { static class UMovieSceneComponentTransformSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneComponentTransformSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneConstraintSystem // (None) class UClass* UMovieSceneConstraintSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneConstraintSystem"); return Clss; } // MovieSceneConstraintSystem MovieSceneTracks.Default__MovieSceneConstraintSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneConstraintSystem* UMovieSceneConstraintSystem::GetDefaultObj() { static class UMovieSceneConstraintSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneConstraintSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneDataLayerSystem // (None) class UClass* UMovieSceneDataLayerSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDataLayerSystem"); return Clss; } // MovieSceneDataLayerSystem MovieSceneTracks.Default__MovieSceneDataLayerSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneDataLayerSystem* UMovieSceneDataLayerSystem::GetDefaultObj() { static class UMovieSceneDataLayerSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDataLayerSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneDeferredComponentMovementSystem // (None) class UClass* UMovieSceneDeferredComponentMovementSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDeferredComponentMovementSystem"); return Clss; } // MovieSceneDeferredComponentMovementSystem MovieSceneTracks.Default__MovieSceneDeferredComponentMovementSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneDeferredComponentMovementSystem* UMovieSceneDeferredComponentMovementSystem::GetDefaultObj() { static class UMovieSceneDeferredComponentMovementSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDeferredComponentMovementSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneDoublePropertySystem // (None) class UClass* UMovieSceneDoublePropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDoublePropertySystem"); return Clss; } // MovieSceneDoublePropertySystem MovieSceneTracks.Default__MovieSceneDoublePropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneDoublePropertySystem* UMovieSceneDoublePropertySystem::GetDefaultObj() { static class UMovieSceneDoublePropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDoublePropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEnumPropertySystem // (None) class UClass* UMovieSceneEnumPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEnumPropertySystem"); return Clss; } // MovieSceneEnumPropertySystem MovieSceneTracks.Default__MovieSceneEnumPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneEnumPropertySystem* UMovieSceneEnumPropertySystem::GetDefaultObj() { static class UMovieSceneEnumPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEnumPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEulerTransformPropertySystem // (None) class UClass* UMovieSceneEulerTransformPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEulerTransformPropertySystem"); return Clss; } // MovieSceneEulerTransformPropertySystem MovieSceneTracks.Default__MovieSceneEulerTransformPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneEulerTransformPropertySystem* UMovieSceneEulerTransformPropertySystem::GetDefaultObj() { static class UMovieSceneEulerTransformPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEulerTransformPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEventSystem // (None) class UClass* UMovieSceneEventSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEventSystem"); return Clss; } // MovieSceneEventSystem MovieSceneTracks.Default__MovieSceneEventSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneEventSystem* UMovieSceneEventSystem::GetDefaultObj() { static class UMovieSceneEventSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEventSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePreSpawnEventSystem // (None) class UClass* UMovieScenePreSpawnEventSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePreSpawnEventSystem"); return Clss; } // MovieScenePreSpawnEventSystem MovieSceneTracks.Default__MovieScenePreSpawnEventSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePreSpawnEventSystem* UMovieScenePreSpawnEventSystem::GetDefaultObj() { static class UMovieScenePreSpawnEventSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePreSpawnEventSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePostSpawnEventSystem // (None) class UClass* UMovieScenePostSpawnEventSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePostSpawnEventSystem"); return Clss; } // MovieScenePostSpawnEventSystem MovieSceneTracks.Default__MovieScenePostSpawnEventSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePostSpawnEventSystem* UMovieScenePostSpawnEventSystem::GetDefaultObj() { static class UMovieScenePostSpawnEventSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePostSpawnEventSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePostEvalEventSystem // (None) class UClass* UMovieScenePostEvalEventSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePostEvalEventSystem"); return Clss; } // MovieScenePostEvalEventSystem MovieSceneTracks.Default__MovieScenePostEvalEventSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePostEvalEventSystem* UMovieScenePostEvalEventSystem::GetDefaultObj() { static class UMovieScenePostEvalEventSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePostEvalEventSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFloatPropertySystem // (None) class UClass* UMovieSceneFloatPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFloatPropertySystem"); return Clss; } // MovieSceneFloatPropertySystem MovieSceneTracks.Default__MovieSceneFloatPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneFloatPropertySystem* UMovieSceneFloatPropertySystem::GetDefaultObj() { static class UMovieSceneFloatPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFloatPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneHierarchicalBiasSystem // (None) class UClass* UMovieSceneHierarchicalBiasSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneHierarchicalBiasSystem"); return Clss; } // MovieSceneHierarchicalBiasSystem MovieSceneTracks.Default__MovieSceneHierarchicalBiasSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneHierarchicalBiasSystem* UMovieSceneHierarchicalBiasSystem::GetDefaultObj() { static class UMovieSceneHierarchicalBiasSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneHierarchicalBiasSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneInitialValueSystem // (None) class UClass* UMovieSceneInitialValueSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneInitialValueSystem"); return Clss; } // MovieSceneInitialValueSystem MovieSceneTracks.Default__MovieSceneInitialValueSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneInitialValueSystem* UMovieSceneInitialValueSystem::GetDefaultObj() { static class UMovieSceneInitialValueSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneInitialValueSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneIntegerPropertySystem // (None) class UClass* UMovieSceneIntegerPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneIntegerPropertySystem"); return Clss; } // MovieSceneIntegerPropertySystem MovieSceneTracks.Default__MovieSceneIntegerPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneIntegerPropertySystem* UMovieSceneIntegerPropertySystem::GetDefaultObj() { static class UMovieSceneIntegerPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneIntegerPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneLevelVisibilitySystem // (None) class UClass* UMovieSceneLevelVisibilitySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneLevelVisibilitySystem"); return Clss; } // MovieSceneLevelVisibilitySystem MovieSceneTracks.Default__MovieSceneLevelVisibilitySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneLevelVisibilitySystem* UMovieSceneLevelVisibilitySystem::GetDefaultObj() { static class UMovieSceneLevelVisibilitySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneLevelVisibilitySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneMaterialParameterCollectionSystem // (None) class UClass* UMovieSceneMaterialParameterCollectionSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneMaterialParameterCollectionSystem"); return Clss; } // MovieSceneMaterialParameterCollectionSystem MovieSceneTracks.Default__MovieSceneMaterialParameterCollectionSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneMaterialParameterCollectionSystem* UMovieSceneMaterialParameterCollectionSystem::GetDefaultObj() { static class UMovieSceneMaterialParameterCollectionSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneMaterialParameterCollectionSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneMaterialParameterSystem // (None) class UClass* UMovieSceneMaterialParameterSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneMaterialParameterSystem"); return Clss; } // MovieSceneMaterialParameterSystem MovieSceneTracks.Default__MovieSceneMaterialParameterSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneMaterialParameterSystem* UMovieSceneMaterialParameterSystem::GetDefaultObj() { static class UMovieSceneMaterialParameterSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneMaterialParameterSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneMotionVectorSimulationSystem // (None) class UClass* UMovieSceneMotionVectorSimulationSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneMotionVectorSimulationSystem"); return Clss; } // MovieSceneMotionVectorSimulationSystem MovieSceneTracks.Default__MovieSceneMotionVectorSimulationSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneMotionVectorSimulationSystem* UMovieSceneMotionVectorSimulationSystem::GetDefaultObj() { static class UMovieSceneMotionVectorSimulationSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneMotionVectorSimulationSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePiecewiseBoolBlenderSystem // (None) class UClass* UMovieScenePiecewiseBoolBlenderSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePiecewiseBoolBlenderSystem"); return Clss; } // MovieScenePiecewiseBoolBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseBoolBlenderSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePiecewiseBoolBlenderSystem* UMovieScenePiecewiseBoolBlenderSystem::GetDefaultObj() { static class UMovieScenePiecewiseBoolBlenderSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePiecewiseBoolBlenderSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePiecewiseByteBlenderSystem // (None) class UClass* UMovieScenePiecewiseByteBlenderSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePiecewiseByteBlenderSystem"); return Clss; } // MovieScenePiecewiseByteBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseByteBlenderSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePiecewiseByteBlenderSystem* UMovieScenePiecewiseByteBlenderSystem::GetDefaultObj() { static class UMovieScenePiecewiseByteBlenderSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePiecewiseByteBlenderSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePiecewiseDoubleBlenderSystem // (None) class UClass* UMovieScenePiecewiseDoubleBlenderSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePiecewiseDoubleBlenderSystem"); return Clss; } // MovieScenePiecewiseDoubleBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseDoubleBlenderSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePiecewiseDoubleBlenderSystem* UMovieScenePiecewiseDoubleBlenderSystem::GetDefaultObj() { static class UMovieScenePiecewiseDoubleBlenderSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePiecewiseDoubleBlenderSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePiecewiseEnumBlenderSystem // (None) class UClass* UMovieScenePiecewiseEnumBlenderSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePiecewiseEnumBlenderSystem"); return Clss; } // MovieScenePiecewiseEnumBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseEnumBlenderSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePiecewiseEnumBlenderSystem* UMovieScenePiecewiseEnumBlenderSystem::GetDefaultObj() { static class UMovieScenePiecewiseEnumBlenderSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePiecewiseEnumBlenderSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePiecewiseIntegerBlenderSystem // (None) class UClass* UMovieScenePiecewiseIntegerBlenderSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePiecewiseIntegerBlenderSystem"); return Clss; } // MovieScenePiecewiseIntegerBlenderSystem MovieSceneTracks.Default__MovieScenePiecewiseIntegerBlenderSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePiecewiseIntegerBlenderSystem* UMovieScenePiecewiseIntegerBlenderSystem::GetDefaultObj() { static class UMovieScenePiecewiseIntegerBlenderSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePiecewiseIntegerBlenderSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction // (None) class UClass* UMovieSceneAsyncAction_SequencePrediction::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneAsyncAction_SequencePrediction"); return Clss; } // MovieSceneAsyncAction_SequencePrediction MovieSceneTracks.Default__MovieSceneAsyncAction_SequencePrediction // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::GetDefaultObj() { static class UMovieSceneAsyncAction_SequencePrediction* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneAsyncAction_SequencePrediction::StaticClass()->DefaultObject); return Default; } // Function MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction.PredictWorldTransformAtTime // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UMovieSceneSequencePlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float TimeInSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMovieSceneAsyncAction_SequencePrediction*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::PredictWorldTransformAtTime(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, float TimeInSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneAsyncAction_SequencePrediction", "PredictWorldTransformAtTime"); Params::UMovieSceneAsyncAction_SequencePrediction_PredictWorldTransformAtTime_Params Parms{}; Parms.Player = Player; Parms.TargetComponent = TargetComponent; Parms.TimeInSeconds = TimeInSeconds; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction.PredictWorldTransformAtFrame // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UMovieSceneSequencePlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFrameTime FrameTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMovieSceneAsyncAction_SequencePrediction*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::PredictWorldTransformAtFrame(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, const struct FFrameTime& FrameTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneAsyncAction_SequencePrediction", "PredictWorldTransformAtFrame"); Params::UMovieSceneAsyncAction_SequencePrediction_PredictWorldTransformAtFrame_Params Parms{}; Parms.Player = Player; Parms.TargetComponent = TargetComponent; Parms.FrameTime = FrameTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction.PredictLocalTransformAtTime // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UMovieSceneSequencePlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float TimeInSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMovieSceneAsyncAction_SequencePrediction*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::PredictLocalTransformAtTime(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, float TimeInSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneAsyncAction_SequencePrediction", "PredictLocalTransformAtTime"); Params::UMovieSceneAsyncAction_SequencePrediction_PredictLocalTransformAtTime_Params Parms{}; Parms.Player = Player; Parms.TargetComponent = TargetComponent; Parms.TimeInSeconds = TimeInSeconds; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction.PredictLocalTransformAtFrame // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UMovieSceneSequencePlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFrameTime FrameTime (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMovieSceneAsyncAction_SequencePrediction*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMovieSceneAsyncAction_SequencePrediction* UMovieSceneAsyncAction_SequencePrediction::PredictLocalTransformAtFrame(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, const struct FFrameTime& FrameTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneAsyncAction_SequencePrediction", "PredictLocalTransformAtFrame"); Params::UMovieSceneAsyncAction_SequencePrediction_PredictLocalTransformAtFrame_Params Parms{}; Parms.Player = Player; Parms.TargetComponent = TargetComponent; Parms.FrameTime = FrameTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneTracks.MovieScenePredictionSystem // (None) class UClass* UMovieScenePredictionSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePredictionSystem"); return Clss; } // MovieScenePredictionSystem MovieSceneTracks.Default__MovieScenePredictionSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePredictionSystem* UMovieScenePredictionSystem::GetDefaultObj() { static class UMovieScenePredictionSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePredictionSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePropertyInstantiatorSystem // (None) class UClass* UMovieScenePropertyInstantiatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePropertyInstantiatorSystem"); return Clss; } // MovieScenePropertyInstantiatorSystem MovieSceneTracks.Default__MovieScenePropertyInstantiatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScenePropertyInstantiatorSystem* UMovieScenePropertyInstantiatorSystem::GetDefaultObj() { static class UMovieScenePropertyInstantiatorSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePropertyInstantiatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneQuaternionInterpolationRotationSystem // (None) class UClass* UMovieSceneQuaternionInterpolationRotationSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneQuaternionInterpolationRotationSystem"); return Clss; } // MovieSceneQuaternionInterpolationRotationSystem MovieSceneTracks.Default__MovieSceneQuaternionInterpolationRotationSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneQuaternionInterpolationRotationSystem* UMovieSceneQuaternionInterpolationRotationSystem::GetDefaultObj() { static class UMovieSceneQuaternionInterpolationRotationSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneQuaternionInterpolationRotationSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneTransformOriginSystem // (None) class UClass* UMovieSceneTransformOriginSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneTransformOriginSystem"); return Clss; } // MovieSceneTransformOriginSystem MovieSceneTracks.Default__MovieSceneTransformOriginSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneTransformOriginSystem* UMovieSceneTransformOriginSystem::GetDefaultObj() { static class UMovieSceneTransformOriginSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneTransformOriginSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFloatVectorPropertySystem // (None) class UClass* UMovieSceneFloatVectorPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFloatVectorPropertySystem"); return Clss; } // MovieSceneFloatVectorPropertySystem MovieSceneTracks.Default__MovieSceneFloatVectorPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneFloatVectorPropertySystem* UMovieSceneFloatVectorPropertySystem::GetDefaultObj() { static class UMovieSceneFloatVectorPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFloatVectorPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneDoubleVectorPropertySystem // (None) class UClass* UMovieSceneDoubleVectorPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDoubleVectorPropertySystem"); return Clss; } // MovieSceneDoubleVectorPropertySystem MovieSceneTracks.Default__MovieSceneDoubleVectorPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneDoubleVectorPropertySystem* UMovieSceneDoubleVectorPropertySystem::GetDefaultObj() { static class UMovieSceneDoubleVectorPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDoubleVectorPropertySystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.ObjectPathChannelEvaluatorSystem // (None) class UClass* UObjectPathChannelEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ObjectPathChannelEvaluatorSystem"); return Clss; } // ObjectPathChannelEvaluatorSystem MovieSceneTracks.Default__ObjectPathChannelEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UObjectPathChannelEvaluatorSystem* UObjectPathChannelEvaluatorSystem::GetDefaultObj() { static class UObjectPathChannelEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UObjectPathChannelEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneHierarchicalEasingInstantiatorSystem // (None) class UClass* UMovieSceneHierarchicalEasingInstantiatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneHierarchicalEasingInstantiatorSystem"); return Clss; } // MovieSceneHierarchicalEasingInstantiatorSystem MovieSceneTracks.Default__MovieSceneHierarchicalEasingInstantiatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneHierarchicalEasingInstantiatorSystem* UMovieSceneHierarchicalEasingInstantiatorSystem::GetDefaultObj() { static class UMovieSceneHierarchicalEasingInstantiatorSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneHierarchicalEasingInstantiatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.WeightAndEasingEvaluatorSystem // (None) class UClass* UWeightAndEasingEvaluatorSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WeightAndEasingEvaluatorSystem"); return Clss; } // WeightAndEasingEvaluatorSystem MovieSceneTracks.Default__WeightAndEasingEvaluatorSystem // (Public, ClassDefaultObject, ArchetypeObject) class UWeightAndEasingEvaluatorSystem* UWeightAndEasingEvaluatorSystem::GetDefaultObj() { static class UWeightAndEasingEvaluatorSystem* Default = nullptr; if (!Default) Default = static_cast(UWeightAndEasingEvaluatorSystem::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraCutTrackInstance // (None) class UClass* UMovieSceneCameraCutTrackInstance::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraCutTrackInstance"); return Clss; } // MovieSceneCameraCutTrackInstance MovieSceneTracks.Default__MovieSceneCameraCutTrackInstance // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraCutTrackInstance* UMovieSceneCameraCutTrackInstance::GetDefaultObj() { static class UMovieSceneCameraCutTrackInstance* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraCutTrackInstance::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCVarTrackInstance // (None) class UClass* UMovieSceneCVarTrackInstance::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCVarTrackInstance"); return Clss; } // MovieSceneCVarTrackInstance MovieSceneTracks.Default__MovieSceneCVarTrackInstance // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneCVarTrackInstance* UMovieSceneCVarTrackInstance::GetDefaultObj() { static class UMovieSceneCVarTrackInstance* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCVarTrackInstance::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DConstraintTrack // (None) class UClass* UMovieScene3DConstraintTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DConstraintTrack"); return Clss; } // MovieScene3DConstraintTrack MovieSceneTracks.Default__MovieScene3DConstraintTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene3DConstraintTrack* UMovieScene3DConstraintTrack::GetDefaultObj() { static class UMovieScene3DConstraintTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DConstraintTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DAttachTrack // (None) class UClass* UMovieScene3DAttachTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DAttachTrack"); return Clss; } // MovieScene3DAttachTrack MovieSceneTracks.Default__MovieScene3DAttachTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene3DAttachTrack* UMovieScene3DAttachTrack::GetDefaultObj() { static class UMovieScene3DAttachTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DAttachTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DPathTrack // (None) class UClass* UMovieScene3DPathTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DPathTrack"); return Clss; } // MovieScene3DPathTrack MovieSceneTracks.Default__MovieScene3DPathTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene3DPathTrack* UMovieScene3DPathTrack::GetDefaultObj() { static class UMovieScene3DPathTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DPathTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScene3DTransformTrack // (None) class UClass* UMovieScene3DTransformTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene3DTransformTrack"); return Clss; } // MovieScene3DTransformTrack MovieSceneTracks.Default__MovieScene3DTransformTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene3DTransformTrack* UMovieScene3DTransformTrack::GetDefaultObj() { static class UMovieScene3DTransformTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieScene3DTransformTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneActorReferenceTrack // (None) class UClass* UMovieSceneActorReferenceTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneActorReferenceTrack"); return Clss; } // MovieSceneActorReferenceTrack MovieSceneTracks.Default__MovieSceneActorReferenceTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneActorReferenceTrack* UMovieSceneActorReferenceTrack::GetDefaultObj() { static class UMovieSceneActorReferenceTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneActorReferenceTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneAudioTrack // (None) class UClass* UMovieSceneAudioTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneAudioTrack"); return Clss; } // MovieSceneAudioTrack MovieSceneTracks.Default__MovieSceneAudioTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneAudioTrack* UMovieSceneAudioTrack::GetDefaultObj() { static class UMovieSceneAudioTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneAudioTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneBoolTrack // (None) class UClass* UMovieSceneBoolTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneBoolTrack"); return Clss; } // MovieSceneBoolTrack MovieSceneTracks.Default__MovieSceneBoolTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneBoolTrack* UMovieSceneBoolTrack::GetDefaultObj() { static class UMovieSceneBoolTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneBoolTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneByteTrack // (None) class UClass* UMovieSceneByteTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneByteTrack"); return Clss; } // MovieSceneByteTrack MovieSceneTracks.Default__MovieSceneByteTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneByteTrack* UMovieSceneByteTrack::GetDefaultObj() { static class UMovieSceneByteTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneByteTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraCutTrack // (None) class UClass* UMovieSceneCameraCutTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraCutTrack"); return Clss; } // MovieSceneCameraCutTrack MovieSceneTracks.Default__MovieSceneCameraCutTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraCutTrack* UMovieSceneCameraCutTrack::GetDefaultObj() { static class UMovieSceneCameraCutTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraCutTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraShakeSourceShakeTrack // (None) class UClass* UMovieSceneCameraShakeSourceShakeTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraShakeSourceShakeTrack"); return Clss; } // MovieSceneCameraShakeSourceShakeTrack MovieSceneTracks.Default__MovieSceneCameraShakeSourceShakeTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraShakeSourceShakeTrack* UMovieSceneCameraShakeSourceShakeTrack::GetDefaultObj() { static class UMovieSceneCameraShakeSourceShakeTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraShakeSourceShakeTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraShakeSourceTriggerTrack // (None) class UClass* UMovieSceneCameraShakeSourceTriggerTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraShakeSourceTriggerTrack"); return Clss; } // MovieSceneCameraShakeSourceTriggerTrack MovieSceneTracks.Default__MovieSceneCameraShakeSourceTriggerTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraShakeSourceTriggerTrack* UMovieSceneCameraShakeSourceTriggerTrack::GetDefaultObj() { static class UMovieSceneCameraShakeSourceTriggerTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraShakeSourceTriggerTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCameraShakeTrack // (None) class UClass* UMovieSceneCameraShakeTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCameraShakeTrack"); return Clss; } // MovieSceneCameraShakeTrack MovieSceneTracks.Default__MovieSceneCameraShakeTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCameraShakeTrack* UMovieSceneCameraShakeTrack::GetDefaultObj() { static class UMovieSceneCameraShakeTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCameraShakeTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCinematicShotTrack // (None) class UClass* UMovieSceneCinematicShotTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCinematicShotTrack"); return Clss; } // MovieSceneCinematicShotTrack MovieSceneTracks.Default__MovieSceneCinematicShotTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCinematicShotTrack* UMovieSceneCinematicShotTrack::GetDefaultObj() { static class UMovieSceneCinematicShotTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCinematicShotTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneColorTrack // (None) class UClass* UMovieSceneColorTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneColorTrack"); return Clss; } // MovieSceneColorTrack MovieSceneTracks.Default__MovieSceneColorTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneColorTrack* UMovieSceneColorTrack::GetDefaultObj() { static class UMovieSceneColorTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneColorTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneCVarTrack // (None) class UClass* UMovieSceneCVarTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCVarTrack"); return Clss; } // MovieSceneCVarTrack MovieSceneTracks.Default__MovieSceneCVarTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneCVarTrack* UMovieSceneCVarTrack::GetDefaultObj() { static class UMovieSceneCVarTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCVarTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneDataLayerTrack // (None) class UClass* UMovieSceneDataLayerTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDataLayerTrack"); return Clss; } // MovieSceneDataLayerTrack MovieSceneTracks.Default__MovieSceneDataLayerTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneDataLayerTrack* UMovieSceneDataLayerTrack::GetDefaultObj() { static class UMovieSceneDataLayerTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDataLayerTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneDoubleTrack // (None) class UClass* UMovieSceneDoubleTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDoubleTrack"); return Clss; } // MovieSceneDoubleTrack MovieSceneTracks.Default__MovieSceneDoubleTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneDoubleTrack* UMovieSceneDoubleTrack::GetDefaultObj() { static class UMovieSceneDoubleTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDoubleTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEnumTrack // (None) class UClass* UMovieSceneEnumTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEnumTrack"); return Clss; } // MovieSceneEnumTrack MovieSceneTracks.Default__MovieSceneEnumTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneEnumTrack* UMovieSceneEnumTrack::GetDefaultObj() { static class UMovieSceneEnumTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEnumTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEulerTransformTrack // (None) class UClass* UMovieSceneEulerTransformTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEulerTransformTrack"); return Clss; } // MovieSceneEulerTransformTrack MovieSceneTracks.Default__MovieSceneEulerTransformTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneEulerTransformTrack* UMovieSceneEulerTransformTrack::GetDefaultObj() { static class UMovieSceneEulerTransformTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEulerTransformTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneEventTrack // (None) class UClass* UMovieSceneEventTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneEventTrack"); return Clss; } // MovieSceneEventTrack MovieSceneTracks.Default__MovieSceneEventTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneEventTrack* UMovieSceneEventTrack::GetDefaultObj() { static class UMovieSceneEventTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneEventTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFloatTrack // (None) class UClass* UMovieSceneFloatTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFloatTrack"); return Clss; } // MovieSceneFloatTrack MovieSceneTracks.Default__MovieSceneFloatTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneFloatTrack* UMovieSceneFloatTrack::GetDefaultObj() { static class UMovieSceneFloatTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFloatTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFadeTrack // (None) class UClass* UMovieSceneFadeTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFadeTrack"); return Clss; } // MovieSceneFadeTrack MovieSceneTracks.Default__MovieSceneFadeTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneFadeTrack* UMovieSceneFadeTrack::GetDefaultObj() { static class UMovieSceneFadeTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFadeTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneIntegerTrack // (None) class UClass* UMovieSceneIntegerTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneIntegerTrack"); return Clss; } // MovieSceneIntegerTrack MovieSceneTracks.Default__MovieSceneIntegerTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneIntegerTrack* UMovieSceneIntegerTrack::GetDefaultObj() { static class UMovieSceneIntegerTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneIntegerTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneLevelVisibilityTrack // (None) class UClass* UMovieSceneLevelVisibilityTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneLevelVisibilityTrack"); return Clss; } // MovieSceneLevelVisibilityTrack MovieSceneTracks.Default__MovieSceneLevelVisibilityTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneLevelVisibilityTrack* UMovieSceneLevelVisibilityTrack::GetDefaultObj() { static class UMovieSceneLevelVisibilityTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneLevelVisibilityTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneMaterialTrack // (None) class UClass* UMovieSceneMaterialTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneMaterialTrack"); return Clss; } // MovieSceneMaterialTrack MovieSceneTracks.Default__MovieSceneMaterialTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneMaterialTrack* UMovieSceneMaterialTrack::GetDefaultObj() { static class UMovieSceneMaterialTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneMaterialTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneMaterialParameterCollectionTrack // (None) class UClass* UMovieSceneMaterialParameterCollectionTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneMaterialParameterCollectionTrack"); return Clss; } // MovieSceneMaterialParameterCollectionTrack MovieSceneTracks.Default__MovieSceneMaterialParameterCollectionTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneMaterialParameterCollectionTrack* UMovieSceneMaterialParameterCollectionTrack::GetDefaultObj() { static class UMovieSceneMaterialParameterCollectionTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneMaterialParameterCollectionTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneComponentMaterialTrack // (None) class UClass* UMovieSceneComponentMaterialTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneComponentMaterialTrack"); return Clss; } // MovieSceneComponentMaterialTrack MovieSceneTracks.Default__MovieSceneComponentMaterialTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneComponentMaterialTrack* UMovieSceneComponentMaterialTrack::GetDefaultObj() { static class UMovieSceneComponentMaterialTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneComponentMaterialTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneObjectPropertyTrack // (None) class UClass* UMovieSceneObjectPropertyTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneObjectPropertyTrack"); return Clss; } // MovieSceneObjectPropertyTrack MovieSceneTracks.Default__MovieSceneObjectPropertyTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneObjectPropertyTrack* UMovieSceneObjectPropertyTrack::GetDefaultObj() { static class UMovieSceneObjectPropertyTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneObjectPropertyTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneParticleParameterTrack // (None) class UClass* UMovieSceneParticleParameterTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneParticleParameterTrack"); return Clss; } // MovieSceneParticleParameterTrack MovieSceneTracks.Default__MovieSceneParticleParameterTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneParticleParameterTrack* UMovieSceneParticleParameterTrack::GetDefaultObj() { static class UMovieSceneParticleParameterTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneParticleParameterTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneParticleTrack // (None) class UClass* UMovieSceneParticleTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneParticleTrack"); return Clss; } // MovieSceneParticleTrack MovieSceneTracks.Default__MovieSceneParticleTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneParticleTrack* UMovieSceneParticleTrack::GetDefaultObj() { static class UMovieSceneParticleTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneParticleTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieScenePrimitiveMaterialTrack // (None) class UClass* UMovieScenePrimitiveMaterialTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScenePrimitiveMaterialTrack"); return Clss; } // MovieScenePrimitiveMaterialTrack MovieSceneTracks.Default__MovieScenePrimitiveMaterialTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScenePrimitiveMaterialTrack* UMovieScenePrimitiveMaterialTrack::GetDefaultObj() { static class UMovieScenePrimitiveMaterialTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieScenePrimitiveMaterialTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneSkeletalAnimationTrack // (None) class UClass* UMovieSceneSkeletalAnimationTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneSkeletalAnimationTrack"); return Clss; } // MovieSceneSkeletalAnimationTrack MovieSceneTracks.Default__MovieSceneSkeletalAnimationTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneSkeletalAnimationTrack* UMovieSceneSkeletalAnimationTrack::GetDefaultObj() { static class UMovieSceneSkeletalAnimationTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneSkeletalAnimationTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneSlomoTrack // (None) class UClass* UMovieSceneSlomoTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneSlomoTrack"); return Clss; } // MovieSceneSlomoTrack MovieSceneTracks.Default__MovieSceneSlomoTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneSlomoTrack* UMovieSceneSlomoTrack::GetDefaultObj() { static class UMovieSceneSlomoTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneSlomoTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneStringTrack // (None) class UClass* UMovieSceneStringTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneStringTrack"); return Clss; } // MovieSceneStringTrack MovieSceneTracks.Default__MovieSceneStringTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneStringTrack* UMovieSceneStringTrack::GetDefaultObj() { static class UMovieSceneStringTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneStringTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneTransformTrack // (None) class UClass* UMovieSceneTransformTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneTransformTrack"); return Clss; } // MovieSceneTransformTrack MovieSceneTracks.Default__MovieSceneTransformTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneTransformTrack* UMovieSceneTransformTrack::GetDefaultObj() { static class UMovieSceneTransformTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneTransformTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneFloatVectorTrack // (None) class UClass* UMovieSceneFloatVectorTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneFloatVectorTrack"); return Clss; } // MovieSceneFloatVectorTrack MovieSceneTracks.Default__MovieSceneFloatVectorTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneFloatVectorTrack* UMovieSceneFloatVectorTrack::GetDefaultObj() { static class UMovieSceneFloatVectorTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneFloatVectorTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneDoubleVectorTrack // (None) class UClass* UMovieSceneDoubleVectorTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneDoubleVectorTrack"); return Clss; } // MovieSceneDoubleVectorTrack MovieSceneTracks.Default__MovieSceneDoubleVectorTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneDoubleVectorTrack* UMovieSceneDoubleVectorTrack::GetDefaultObj() { static class UMovieSceneDoubleVectorTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneDoubleVectorTrack::StaticClass()->DefaultObject); return Default; } // Class MovieSceneTracks.MovieSceneVisibilityTrack // (None) class UClass* UMovieSceneVisibilityTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneVisibilityTrack"); return Clss; } // MovieSceneVisibilityTrack MovieSceneTracks.Default__MovieSceneVisibilityTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneVisibilityTrack* UMovieSceneVisibilityTrack::GetDefaultObj() { static class UMovieSceneVisibilityTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneVisibilityTrack::StaticClass()->DefaultObject); return Default; } }