#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x0 (0x28 - 0x28) // Class OnlineSubsystemUtils.AchievementBlueprintLibrary class UAchievementBlueprintLibrary : public UBlueprintFunctionLibrary { public: static class UClass* StaticClass(); static class UAchievementBlueprintLibrary* GetDefaultObj(); void GetCachedAchievementProgress(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementId, bool* bFoundID, float* Progress); void GetCachedAchievementDescription(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementId, bool* bFoundID, class FText* Title, class FText* LockedDescription, class FText* UnlockedDescription, bool* bHidden); }; // 0x38 (0x68 - 0x30) // Class OnlineSubsystemUtils.AchievementQueryCallbackProxy class UAchievementQueryCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C34[0x18]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UAchievementQueryCallbackProxy* GetDefaultObj(); class UAchievementQueryCallbackProxy* CacheAchievements(class UObject* WorldContextObject, class APlayerController* PlayerController); class UAchievementQueryCallbackProxy* CacheAchievementDescriptions(class UObject* WorldContextObject, class APlayerController* PlayerController); }; // 0x50 (0x80 - 0x30) // Class OnlineSubsystemUtils.AchievementWriteCallbackProxy class UAchievementWriteCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C3C[0x30]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UAchievementWriteCallbackProxy* GetDefaultObj(); class UAchievementWriteCallbackProxy* WriteAchievementProgress(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementName, float Progress, int32 UserTag); }; // 0x48 (0x78 - 0x30) // Class OnlineSubsystemUtils.ConnectionCallbackProxy class UConnectionCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C40[0x28]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UConnectionCallbackProxy* GetDefaultObj(); class UConnectionCallbackProxy* ConnectToService(class UObject* WorldContextObject, class APlayerController* PlayerController); }; // 0x68 (0x98 - 0x30) // Class OnlineSubsystemUtils.CreateSessionCallbackProxy class UCreateSessionCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C43[0x48]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UCreateSessionCallbackProxy* GetDefaultObj(); class UCreateSessionCallbackProxy* CreateSession(class UObject* WorldContextObject, class APlayerController* PlayerController, int32 PublicConnections, bool bUseLAN); }; // 0x48 (0x78 - 0x30) // Class OnlineSubsystemUtils.DestroySessionCallbackProxy class UDestroySessionCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C46[0x28]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UDestroySessionCallbackProxy* GetDefaultObj(); class UDestroySessionCallbackProxy* DestroySession(class UObject* WorldContextObject, class APlayerController* PlayerController); }; // 0x50 (0x80 - 0x30) // Class OnlineSubsystemUtils.EndMatchCallbackProxy class UEndMatchCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C50[0x30]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UEndMatchCallbackProxy* GetDefaultObj(); class UEndMatchCallbackProxy* EndMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, TScriptInterface MatchActor, const class FString& MatchID, enum class EMPMatchOutcome LocalPlayerOutcome, enum class EMPMatchOutcome OtherPlayersOutcome); }; // 0x48 (0x78 - 0x30) // Class OnlineSubsystemUtils.EndTurnCallbackProxy class UEndTurnCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C59[0x28]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UEndTurnCallbackProxy* GetDefaultObj(); class UEndTurnCallbackProxy* EndTurn(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, TScriptInterface TurnBasedMatchInterface); }; // 0x60 (0x90 - 0x30) // Class OnlineSubsystemUtils.FindSessionsCallbackProxy class UFindSessionsCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C6A[0x40]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UFindSessionsCallbackProxy* GetDefaultObj(); class FString GetServerName(struct FBlueprintSessionResult& Result); int32 GetPingInMs(struct FBlueprintSessionResult& Result); int32 GetMaxPlayers(struct FBlueprintSessionResult& Result); int32 GetCurrentPlayers(struct FBlueprintSessionResult& Result); class UFindSessionsCallbackProxy* FindSessions(class UObject* WorldContextObject, class APlayerController* PlayerController, int32 MaxResults, bool bUseLAN); }; // 0x58 (0x88 - 0x30) // Class OnlineSubsystemUtils.FindTurnBasedMatchCallbackProxy class UFindTurnBasedMatchCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C78[0x38]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UFindTurnBasedMatchCallbackProxy* GetDefaultObj(); class UFindTurnBasedMatchCallbackProxy* FindTurnBasedMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, TScriptInterface MatchActor, int32 MinPlayers, int32 MaxPlayers, int32 PlayerGroup, bool ShowExistingMatches); }; // 0x80 (0xA8 - 0x28) // Class OnlineSubsystemUtils.InAppPurchaseCallbackProxy2 class UInAppPurchaseCallbackProxy2 : public UObject { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C8F[0x60]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UInAppPurchaseCallbackProxy2* GetDefaultObj(); class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchaseUnprocessedPurchases(class APlayerController* PlayerController); class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchaseQueryOwned(class APlayerController* PlayerController); class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchase(class APlayerController* PlayerController, struct FInAppPurchaseProductRequest2& ProductRequest); }; // 0x40 (0x68 - 0x28) // Class OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy2 class UInAppPurchaseQueryCallbackProxy2 : public UObject { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C94[0x20]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UInAppPurchaseQueryCallbackProxy2* GetDefaultObj(); class UInAppPurchaseQueryCallbackProxy2* CreateProxyObjectForInAppPurchaseQuery(class APlayerController* PlayerController, TArray& ProductIdentifiers); }; // 0x88 (0xB0 - 0x28) // Class OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy2 class UInAppPurchaseRestoreCallbackProxy2 : public UObject { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_C98[0x68]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UInAppPurchaseRestoreCallbackProxy2* GetDefaultObj(); class UInAppPurchaseRestoreCallbackProxy2* CreateProxyObjectForInAppPurchaseRestore(TArray& ConsumableProductFlags, class APlayerController* PlayerController); }; // 0x90 (0x3398 - 0x3308) // Class OnlineSubsystemUtils.IpConnection class UIpConnection : public UNetConnection { public: uint8 Pad_C9D[0x74]; // Fixing Size After Last Property [ Dumper-7 ] float SocketErrorDisconnectDelay; // 0x337C(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_C9F[0x18]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UIpConnection* GetDefaultObj(); }; // 0xB0 (0x840 - 0x790) // Class OnlineSubsystemUtils.IpNetDriver class UIpNetDriver : public UNetDriver { public: uint8 LogPortUnreach : 1; // Mask: 0x1, PropSize: 0x10x790(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 AllowPlayerPortUnreach : 1; // Mask: 0x2, PropSize: 0x10x790(0x1)(Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_68 : 6; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_CA4[0x3]; // Fixing Size After Last Property [ Dumper-7 ] uint32 MaxPortCountToTry; // 0x794(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CA5[0x4]; // Fixing Size After Last Property [ Dumper-7 ] uint32 ServerDesiredSocketReceiveBufferBytes; // 0x79C(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint32 ServerDesiredSocketSendBufferBytes; // 0x7A0(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint32 ClientDesiredSocketReceiveBufferBytes; // 0x7A4(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint32 ClientDesiredSocketSendBufferBytes; // 0x7A8(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_CA6[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double MaxSecondsInReceive; // 0x7B0(0x8)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) int32 NbPacketsBetweenReceiveTimeTest; // 0x7B8(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float ResolutionConnectionTimeout; // 0x7BC(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_CA8[0x80]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UIpNetDriver* GetDefaultObj(); }; // 0x168 (0x198 - 0x30) // Class OnlineSubsystemUtils.JoinSessionCallbackProxy class UJoinSessionCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_CAF[0x148]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UJoinSessionCallbackProxy* GetDefaultObj(); class UJoinSessionCallbackProxy* JoinSession(class UObject* WorldContextObject, class APlayerController* PlayerController, struct FBlueprintSessionResult& SearchResult); }; // 0x0 (0x28 - 0x28) // Class OnlineSubsystemUtils.LeaderboardBlueprintLibrary class ULeaderboardBlueprintLibrary : public UBlueprintFunctionLibrary { public: static class UClass* StaticClass(); static class ULeaderboardBlueprintLibrary* GetDefaultObj(); bool WriteLeaderboardInteger(class APlayerController* PlayerController, class FName StatName, int32 StatValue); }; // 0x40 (0x68 - 0x28) // Class OnlineSubsystemUtils.LeaderboardFlushCallbackProxy class ULeaderboardFlushCallbackProxy : public UObject { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_CB6[0x20]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ULeaderboardFlushCallbackProxy* GetDefaultObj(); class ULeaderboardFlushCallbackProxy* CreateProxyObjectForFlush(class APlayerController* PlayerController, class FName SessionName); }; // 0x70 (0x98 - 0x28) // Class OnlineSubsystemUtils.LeaderboardQueryCallbackProxy class ULeaderboardQueryCallbackProxy : public UObject { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x28(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x38(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_CBD[0x50]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ULeaderboardQueryCallbackProxy* GetDefaultObj(); class ULeaderboardQueryCallbackProxy* CreateProxyObjectForIntQuery(class APlayerController* PlayerController, class FName StatName); }; // 0x38 (0x68 - 0x30) // Class OnlineSubsystemUtils.LogoutCallbackProxy class ULogoutCallbackProxy : public UBlueprintAsyncActionBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_CC6[0x18]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ULogoutCallbackProxy* GetDefaultObj(); class ULogoutCallbackProxy* Logout(class UObject* WorldContextObject, class APlayerController* PlayerController); }; // 0x30 (0x2C0 - 0x290) // Class OnlineSubsystemUtils.OnlineBeacon class AOnlineBeacon : public AActor { public: uint8 Pad_CCA[0x8]; // Fixing Size After Last Property [ Dumper-7 ] float BeaconConnectionInitialTimeout; // 0x298(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float BeaconConnectionTimeout; // 0x29C(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UNetDriver* NetDriver; // 0x2A0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_CCB[0x18]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class AOnlineBeacon* GetDefaultObj(); }; // 0x60 (0x320 - 0x2C0) // Class OnlineSubsystemUtils.OnlineBeaconClient class AOnlineBeaconClient : public AOnlineBeacon { public: class AOnlineBeaconHostObject* BeaconOwner; // 0x2C0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UNetConnection* BeaconConnection; // 0x2C8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) enum class EBeaconConnectionState ConnectionState; // 0x2D0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_CD1[0x4F]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class AOnlineBeaconClient* GetDefaultObj(); void ClientOnConnected(); }; // 0x110 (0x3D0 - 0x2C0) // Class OnlineSubsystemUtils.OnlineBeaconHost class AOnlineBeaconHost : public AOnlineBeacon { public: int32 ListenPort; // 0x2C0(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAuthRequired; // 0x2C4(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_CD6[0x3]; // Fixing Size After Last Property [ Dumper-7 ] uint32 MaxAuthTokenSize; // 0x2C8(0x4)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_CD7[0x54]; // Fixing Size After Last Property [ Dumper-7 ] TArray ClientActors; // 0x320(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) uint8 Pad_CD8[0xA0]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class AOnlineBeaconHost* GetDefaultObj(); }; // 0x28 (0x2B8 - 0x290) // Class OnlineSubsystemUtils.OnlineBeaconHostObject class AOnlineBeaconHostObject : public AActor { public: class FString BeaconTypeName; // 0x290(0x10)(ZeroConstructor, Transient, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) TSubclassOf ClientBeaconActorClass; // 0x2A0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) TArray ClientActors; // 0x2A8(0x10)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) static class UClass* StaticClass(); static class AOnlineBeaconHostObject* GetDefaultObj(); }; // 0x160 (0x188 - 0x28) // Class OnlineSubsystemUtils.OnlineEngineInterfaceImpl class UOnlineEngineInterfaceImpl : public UOnlineEngineInterface { public: TMap MappedUniqueNetIdTypes; // 0x28(0x50)(Config, NativeAccessSpecifierPrivate) TArray CompatibleUniqueNetIdTypes; // 0x78(0x10)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) class FName VoiceSubsystemNameOverride; // 0x88(0x8)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_CDF[0xF8]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UOnlineEngineInterfaceImpl* GetDefaultObj(); }; // 0x18 (0x50 - 0x38) // Class OnlineSubsystemUtils.OnlinePIESettings class UOnlinePIESettings : public UDeveloperSettings { public: bool bOnlinePIEEnabled; // 0x38(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CE5[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray Logins; // 0x40(0x10)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class UOnlinePIESettings* GetDefaultObj(); }; // 0x0 (0x28 - 0x28) // Class OnlineSubsystemUtils.OnlineServicesEngineInterfaceImpl class UOnlineServicesEngineInterfaceImpl : public UOnlineEngineInterface { public: static class UClass* StaticClass(); static class UOnlineServicesEngineInterfaceImpl* GetDefaultObj(); }; // 0x1B8 (0x1E0 - 0x28) // Class OnlineSubsystemUtils.OnlineSessionClient class UOnlineSessionClient : public UOnlineSession { public: uint8 Pad_CEC[0x1B0]; // Fixing Size After Last Property [ Dumper-7 ] bool bIsFromInvite; // 0x1D8(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bHandlingDisconnect; // 0x1D9(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_CED[0x6]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UOnlineSessionClient* GetDefaultObj(); }; // 0xC8 (0x3E8 - 0x320) // Class OnlineSubsystemUtils.PartyBeaconClient class APartyBeaconClient : public AOnlineBeaconClient { public: uint8 Pad_D04[0x30]; // Fixing Size After Last Property [ Dumper-7 ] class FString DestSessionId; // 0x350(0x10)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FPartyReservation PendingReservation; // 0x360(0x58)(Protected, NativeAccessSpecifierProtected) enum class EClientRequestType RequestType; // 0x3B8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bPendingReservationSent; // 0x3B9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bCancelReservation; // 0x3BA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D08[0x2D]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class APartyBeaconClient* GetDefaultObj(); void ServerUpdateReservationRequest(const class FString& SessionId, struct FPartyReservation& ReservationUpdate); void ServerReservationRequest(const class FString& SessionId, struct FPartyReservation& Reservation); void ServerRemoveMemberFromReservationRequest(const class FString& SessionId, struct FPartyReservation& ReservationUpdate); void ServerCancelReservationRequest(struct FUniqueNetIdRepl& PartyLeader); void ServerAddOrUpdateReservationRequest(const class FString& SessionId, struct FPartyReservation& Reservation); void ClientSendReservationUpdates(int32 NumRemainingReservations); void ClientSendReservationFull(); void ClientReservationResponse(enum class EPartyReservationResult ReservationResponse); void ClientCancelReservationResponse(enum class EPartyReservationResult ReservationResponse); }; // 0x78 (0x330 - 0x2B8) // Class OnlineSubsystemUtils.PartyBeaconHost class APartyBeaconHost : public AOnlineBeaconHostObject { public: class UPartyBeaconState* State; // 0x2B8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D09[0x60]; // Fixing Size After Last Property [ Dumper-7 ] bool bLogoutOnSessionTimeout; // 0x320(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D0A[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float SessionTimeoutSecs; // 0x324(0x4)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float TravelSessionTimeoutSecs; // 0x328(0x4)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D0B[0x4]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class APartyBeaconHost* GetDefaultObj(); }; // 0x78 (0xA0 - 0x28) // Class OnlineSubsystemUtils.PartyBeaconState class UPartyBeaconState : public UObject { public: class FName SessionName; // 0x28(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 NumConsumedReservations; // 0x30(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 MaxReservations; // 0x34(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 NumTeams; // 0x38(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 NumPlayersPerTeam; // 0x3C(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class FName TeamAssignmentMethod; // 0x40(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 ReservedHostTeamNum; // 0x48(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 ForceTeamNum; // 0x4C(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bRestrictCrossConsole; // 0x50(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D11[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray PlatformCrossplayRestrictions; // 0x58(0x10)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) TArray PlatformTypeMapping; // 0x68(0x10)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) bool bEnableRemovalRequests; // 0x78(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D13[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray Reservations; // 0x80(0x10)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) uint8 Pad_D15[0x10]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UPartyBeaconState* GetDefaultObj(); }; // 0x48 (0x78 - 0x30) // Class OnlineSubsystemUtils.QuitMatchCallbackProxy class UQuitMatchCallbackProxy : public UOnlineBlueprintCallProxyBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_D2B[0x28]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UQuitMatchCallbackProxy* GetDefaultObj(); class UQuitMatchCallbackProxy* QuitMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, enum class EMPMatchOutcome Outcome, int32 TurnTimeoutInSeconds); }; // 0x30 (0x60 - 0x30) // Class OnlineSubsystemUtils.ShowLoginUICallbackProxy class UShowLoginUICallbackProxy : public UBlueprintAsyncActionBase { public: FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_D40[0x10]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UShowLoginUICallbackProxy* GetDefaultObj(); class UShowLoginUICallbackProxy* ShowExternalLoginUI(class UObject* WorldContextObject, class APlayerController* InPlayerController); }; // 0xF8 (0x418 - 0x320) // Class OnlineSubsystemUtils.SpectatorBeaconClient class ASpectatorBeaconClient : public AOnlineBeaconClient { public: uint8 Pad_D54[0x30]; // Fixing Size After Last Property [ Dumper-7 ] class FString DestSessionId; // 0x350(0x10)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FSpectatorReservation PendingReservation; // 0x360(0x88)(Protected, NativeAccessSpecifierProtected) enum class ESpectatorClientRequestType RequestType; // 0x3E8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bPendingReservationSent; // 0x3E9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bCancelReservation; // 0x3EA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D56[0x2D]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ASpectatorBeaconClient* GetDefaultObj(); void ServerReservationRequest(const class FString& SessionId, struct FSpectatorReservation& Reservation); void ServerCancelReservationRequest(struct FUniqueNetIdRepl& Spectator); void ClientSendReservationUpdates(int32 NumRemainingReservations); void ClientSendReservationFull(); void ClientReservationResponse(enum class ESpectatorReservationResult ReservationResponse); void ClientCancelReservationResponse(enum class ESpectatorReservationResult ReservationResponse); }; // 0x78 (0x330 - 0x2B8) // Class OnlineSubsystemUtils.SpectatorBeaconHost class ASpectatorBeaconHost : public AOnlineBeaconHostObject { public: class USpectatorBeaconState* State; // 0x2B8(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D5D[0x60]; // Fixing Size After Last Property [ Dumper-7 ] bool bLogoutOnSessionTimeout; // 0x320(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D5E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float SessionTimeoutSecs; // 0x324(0x4)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float TravelSessionTimeoutSecs; // 0x328(0x4)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D60[0x4]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ASpectatorBeaconHost* GetDefaultObj(); }; // 0x38 (0x60 - 0x28) // Class OnlineSubsystemUtils.SpectatorBeaconState class USpectatorBeaconState : public UObject { public: class FName SessionName; // 0x28(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 NumConsumedReservations; // 0x30(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 MaxReservations; // 0x34(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bRestrictCrossConsole; // 0x38(0x1)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_D68[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray Reservations; // 0x40(0x10)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) uint8 Pad_D69[0x10]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class USpectatorBeaconState* GetDefaultObj(); }; // 0x0 (0x320 - 0x320) // Class OnlineSubsystemUtils.TestBeaconClient class ATestBeaconClient : public AOnlineBeaconClient { public: static class UClass* StaticClass(); static class ATestBeaconClient* GetDefaultObj(); void ServerPong(); void ClientPing(); }; // 0x0 (0x2B8 - 0x2B8) // Class OnlineSubsystemUtils.TestBeaconHost class ATestBeaconHost : public AOnlineBeaconHostObject { public: static class UClass* StaticClass(); static class ATestBeaconHost* GetDefaultObj(); }; // 0x0 (0x28 - 0x28) // Class OnlineSubsystemUtils.TurnBasedBlueprintLibrary class UTurnBasedBlueprintLibrary : public UBlueprintFunctionLibrary { public: static class UClass* StaticClass(); static class UTurnBasedBlueprintLibrary* GetDefaultObj(); void RegisterTurnBasedMatchInterfaceObject(class UObject* WorldContextObject, class APlayerController* PlayerController, class UObject* Object); void GetPlayerDisplayName(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, int32 PlayerIndex, class FString* PlayerDisplayName); void GetMyPlayerIndex(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, int32* PlayerIndex); void GetIsMyTurn(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, bool* bIsMyTurn); }; // 0x60 (0x7F0 - 0x790) // Class OnlineSubsystemUtils.VoipListenerSynthComponent class UVoipListenerSynthComponent : public USynthComponent { public: uint8 Pad_DA6[0x60]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UVoipListenerSynthComponent* GetDefaultObj(); bool IsIdling(); }; }