#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_AIAction_FunnelFollow.BP_AIAction_FunnelFollow_C // (None) class UClass* UBP_AIAction_FunnelFollow_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_AIAction_FunnelFollow_C"); return Clss; } // BP_AIAction_FunnelFollow_C BP_AIAction_FunnelFollow.Default__BP_AIAction_FunnelFollow_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_AIAction_FunnelFollow_C* UBP_AIAction_FunnelFollow_C::GetDefaultObj() { static class UBP_AIAction_FunnelFollow_C* Default = nullptr; if (!Default) Default = static_cast(UBP_AIAction_FunnelFollow_C::StaticClass()->DefaultObject); return Default; } // Function BP_AIAction_FunnelFollow.BP_AIAction_FunnelFollow_C.Update Location Distance // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Index (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Percent_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Percent_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Array_Get_Item_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalFunnelCharacter* K2Node_DynamicCast_AsPal_Funnel_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalFunnelCharacterManager* CallFunc_GetFunnelCharacterManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetIndexOfFunnelsWithinSameTrainer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_VariableSet_TargetLocationDistanceRight_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_VariableSet_TargetLocationDistanceForward_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_FunnelFollow_C::Update_Location_Distance(int32 Index, int32 CallFunc_Array_Length_ReturnValue, int32 CallFunc_Percent_IntInt_ReturnValue, double CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue_1, class AController* CallFunc_GetController_ReturnValue, int32 CallFunc_Percent_IntInt_ReturnValue_1, class APawn* CallFunc_K2_GetPawn_ReturnValue, double CallFunc_Array_Get_Item_1, class APalFunnelCharacter* K2Node_DynamicCast_AsPal_Funnel_Character, bool K2Node_DynamicCast_bSuccess, class UPalFunnelCharacterManager* CallFunc_GetFunnelCharacterManager_ReturnValue, int32 CallFunc_GetIndexOfFunnelsWithinSameTrainer_ReturnValue, float K2Node_VariableSet_TargetLocationDistanceRight_ImplicitCast, float K2Node_VariableSet_TargetLocationDistanceForward_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_FunnelFollow_C", "Update Location Distance"); Params::UBP_AIAction_FunnelFollow_C_Update_Location_Distance_Params Parms{}; Parms.Index = Index; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Percent_IntInt_ReturnValue = CallFunc_Percent_IntInt_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_Percent_IntInt_ReturnValue_1 = CallFunc_Percent_IntInt_ReturnValue_1; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1; Parms.K2Node_DynamicCast_AsPal_Funnel_Character = K2Node_DynamicCast_AsPal_Funnel_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetFunnelCharacterManager_ReturnValue = CallFunc_GetFunnelCharacterManager_ReturnValue; Parms.CallFunc_GetIndexOfFunnelsWithinSameTrainer_ReturnValue = CallFunc_GetIndexOfFunnelsWithinSameTrainer_ReturnValue; Parms.K2Node_VariableSet_TargetLocationDistanceRight_ImplicitCast = K2Node_VariableSet_TargetLocationDistanceRight_ImplicitCast; Parms.K2Node_VariableSet_TargetLocationDistanceForward_ImplicitCast = K2Node_VariableSet_TargetLocationDistanceForward_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIAction_FunnelFollow.BP_AIAction_FunnelFollow_C.GetFollowSpeedFromController // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // double FollowSpeed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_FunnelCharacterAIController_C*K2Node_DynamicCast_AsBP_Funnel_Character_AIController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_FunnelFollow_C::GetFollowSpeedFromController(double* FollowSpeed, class AController* CallFunc_GetController_ReturnValue, class ABP_FunnelCharacterAIController_C* K2Node_DynamicCast_AsBP_Funnel_Character_AIController, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_FunnelFollow_C", "GetFollowSpeedFromController"); Params::UBP_AIAction_FunnelFollow_C_GetFollowSpeedFromController_Params Parms{}; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Funnel_Character_AIController = K2Node_DynamicCast_AsBP_Funnel_Character_AIController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); if (FollowSpeed != nullptr) *FollowSpeed = Parms.FollowSpeed; } // Function BP_AIAction_FunnelFollow.BP_AIAction_FunnelFollow_C.GetFollowInterpolatedPosFromController // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // struct FVector FollowInterpolatedPos (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_FunnelCharacterAIController_C*K2Node_DynamicCast_AsBP_Funnel_Character_AIController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_FunnelFollow_C::GetFollowInterpolatedPosFromController(struct FVector* FollowInterpolatedPos, class AController* CallFunc_GetController_ReturnValue, class ABP_FunnelCharacterAIController_C* K2Node_DynamicCast_AsBP_Funnel_Character_AIController, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_FunnelFollow_C", "GetFollowInterpolatedPosFromController"); Params::UBP_AIAction_FunnelFollow_C_GetFollowInterpolatedPosFromController_Params Parms{}; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Funnel_Character_AIController = K2Node_DynamicCast_AsBP_Funnel_Character_AIController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); if (FollowInterpolatedPos != nullptr) *FollowInterpolatedPos = std::move(Parms.FollowInterpolatedPos); } // Function BP_AIAction_FunnelFollow.BP_AIAction_FunnelFollow_C.TryGetTrainer // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class APalCharacter* Trainer (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalFunnelCharacter* K2Node_DynamicCast_AsPal_Funnel_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetTrainer_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_FunnelFollow_C::TryGetTrainer(class APalCharacter** Trainer, class AController* CallFunc_GetController_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class APalFunnelCharacter* K2Node_DynamicCast_AsPal_Funnel_Character, bool K2Node_DynamicCast_bSuccess, class APalCharacter* CallFunc_GetTrainer_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_FunnelFollow_C", "TryGetTrainer"); Params::UBP_AIAction_FunnelFollow_C_TryGetTrainer_Params Parms{}; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.K2Node_DynamicCast_AsPal_Funnel_Character = K2Node_DynamicCast_AsPal_Funnel_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetTrainer_ReturnValue = CallFunc_GetTrainer_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Trainer != nullptr) *Trainer = Parms.Trainer; } // Function BP_AIAction_FunnelFollow.BP_AIAction_FunnelFollow_C.ActionTick // (Event, Public, BlueprintEvent) // Parameters: // class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_FunnelFollow_C::ActionTick(class APawn* ControlledPawn, float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_FunnelFollow_C", "ActionTick"); Params::UBP_AIAction_FunnelFollow_C_ActionTick_Params Parms{}; Parms.ControlledPawn = ControlledPawn; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIAction_FunnelFollow.BP_AIAction_FunnelFollow_C.ExecuteUbergraph_BP_AIAction_FunnelFollow // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_FunnelFollow_C::ExecuteUbergraph_BP_AIAction_FunnelFollow(int32 EntryPoint, class APawn* K2Node_Event_ControlledPawn, float K2Node_Event_DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_FunnelFollow_C", "ExecuteUbergraph_BP_AIAction_FunnelFollow"); Params::UBP_AIAction_FunnelFollow_C_ExecuteUbergraph_BP_AIAction_FunnelFollow_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } }