#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_AIAction_Visitor_WaitInBaseCamp.BP_AIAction_Visitor_WaitInBaseCamp_C // (None) class UClass* UBP_AIAction_Visitor_WaitInBaseCamp_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_AIAction_Visitor_WaitInBaseCamp_C"); return Clss; } // BP_AIAction_Visitor_WaitInBaseCamp_C BP_AIAction_Visitor_WaitInBaseCamp.Default__BP_AIAction_Visitor_WaitInBaseCamp_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_AIAction_Visitor_WaitInBaseCamp_C* UBP_AIAction_Visitor_WaitInBaseCamp_C::GetDefaultObj() { static class UBP_AIAction_Visitor_WaitInBaseCamp_C* Default = nullptr; if (!Default) Default = static_cast(UBP_AIAction_Visitor_WaitInBaseCamp_C::StaticClass()->DefaultObject); return Default; } // Function BP_AIAction_Visitor_WaitInBaseCamp.BP_AIAction_Visitor_WaitInBaseCamp_C.ActionStart // (Event, Public, BlueprintEvent) // Parameters: // class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_Visitor_WaitInBaseCamp_C::ActionStart(class APawn* ControlledPawn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_Visitor_WaitInBaseCamp_C", "ActionStart"); Params::UBP_AIAction_Visitor_WaitInBaseCamp_C_ActionStart_Params Parms{}; Parms.ControlledPawn = ControlledPawn; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIAction_Visitor_WaitInBaseCamp.BP_AIAction_Visitor_WaitInBaseCamp_C.ActionTick // (Event, Public, BlueprintEvent) // Parameters: // class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_Visitor_WaitInBaseCamp_C::ActionTick(class APawn* ControlledPawn, float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_Visitor_WaitInBaseCamp_C", "ActionTick"); Params::UBP_AIAction_Visitor_WaitInBaseCamp_C_ActionTick_Params Parms{}; Parms.ControlledPawn = ControlledPawn; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIAction_Visitor_WaitInBaseCamp.BP_AIAction_Visitor_WaitInBaseCamp_C.ExecuteUbergraph_BP_AIAction_Visitor_WaitInBaseCamp // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* K2Node_Event_ControlledPawn_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_Visitor_WaitInBaseCamp_C::ExecuteUbergraph_BP_AIAction_Visitor_WaitInBaseCamp(int32 EntryPoint, class APawn* K2Node_Event_ControlledPawn, float K2Node_Event_DeltaSeconds, class APawn* K2Node_Event_ControlledPawn_1, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_Visitor_WaitInBaseCamp_C", "ExecuteUbergraph_BP_AIAction_Visitor_WaitInBaseCamp"); Params::UBP_AIAction_Visitor_WaitInBaseCamp_C_ExecuteUbergraph_BP_AIAction_Visitor_WaitInBaseCamp_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; Parms.K2Node_Event_ControlledPawn_1 = K2Node_Event_ControlledPawn_1; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIAction_Visitor_WaitInBaseCamp.BP_AIAction_Visitor_WaitInBaseCamp_C.OnWaitTimeFinished__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_AIAction_Visitor_WaitInBaseCamp_C::OnWaitTimeFinished__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_Visitor_WaitInBaseCamp_C", "OnWaitTimeFinished__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } }