#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x50 (0x50 - 0x0) // Function BP_AnimNotifyState_DisableFootIK.BP_AnimNotifyState_DisableFootIK_C.Received_NotifyEnd struct UBP_AnimNotifyState_DisableFootIK_C_Received_NotifyEnd_Params { public: class USkeletalMeshComponent* MeshComp; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimSequenceBase* Animation; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FAnimNotifyEventReference EventReference; // 0x10(0x28)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) bool ReturnValue; // 0x38(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1191[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_FindOwnerActor_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalFootIKComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x48(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x58 (0x58 - 0x0) // Function BP_AnimNotifyState_DisableFootIK.BP_AnimNotifyState_DisableFootIK_C.Received_NotifyBegin struct UBP_AnimNotifyState_DisableFootIK_C_Received_NotifyBegin_Params { public: class USkeletalMeshComponent* MeshComp; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimSequenceBase* Animation; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) float TotalDuration; // 0x10(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_119D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FAnimNotifyEventReference EventReference; // 0x18(0x28)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) bool ReturnValue; // 0x40(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_119E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_FindOwnerActor_ReturnValue; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalFootIKComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x50(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x10 (0x10 - 0x0) // Function BP_AnimNotifyState_DisableFootIK.BP_AnimNotifyState_DisableFootIK_C.GetNotifyName struct UBP_AnimNotifyState_DisableFootIK_C_GetNotifyName_Params { public: class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash) }; } }