#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class Paper2D.PaperCharacter // (Actor, Pawn) class UClass* APaperCharacter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperCharacter"); return Clss; } // PaperCharacter Paper2D.Default__PaperCharacter // (Public, ClassDefaultObject, ArchetypeObject) class APaperCharacter* APaperCharacter::GetDefaultObj() { static class APaperCharacter* Default = nullptr; if (!Default) Default = static_cast(APaperCharacter::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperFlipbook // (None) class UClass* UPaperFlipbook::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperFlipbook"); return Clss; } // PaperFlipbook Paper2D.Default__PaperFlipbook // (Public, ClassDefaultObject, ArchetypeObject) class UPaperFlipbook* UPaperFlipbook::GetDefaultObj() { static class UPaperFlipbook* Default = nullptr; if (!Default) Default = static_cast(UPaperFlipbook::StaticClass()->DefaultObject); return Default; } // Function Paper2D.PaperFlipbook.IsValidKeyFrameIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperFlipbook::IsValidKeyFrameIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbook", "IsValidKeyFrameIndex"); Params::UPaperFlipbook_IsValidKeyFrameIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbook.GetTotalDuration // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UPaperFlipbook::GetTotalDuration() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbook", "GetTotalDuration"); Params::UPaperFlipbook_GetTotalDuration_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbook.GetSpriteAtTime // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bClampToEnds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UPaperSprite* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPaperSprite* UPaperFlipbook::GetSpriteAtTime(float Time, bool bClampToEnds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbook", "GetSpriteAtTime"); Params::UPaperFlipbook_GetSpriteAtTime_Params Parms{}; Parms.Time = Time; Parms.bClampToEnds = bClampToEnds; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbook.GetSpriteAtFrame // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 FrameIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UPaperSprite* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPaperSprite* UPaperFlipbook::GetSpriteAtFrame(int32 FrameIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbook", "GetSpriteAtFrame"); Params::UPaperFlipbook_GetSpriteAtFrame_Params Parms{}; Parms.FrameIndex = FrameIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbook.GetNumKeyFrames // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPaperFlipbook::GetNumKeyFrames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbook", "GetNumKeyFrames"); Params::UPaperFlipbook_GetNumKeyFrames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbook.GetNumFrames // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPaperFlipbook::GetNumFrames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbook", "GetNumFrames"); Params::UPaperFlipbook_GetNumFrames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbook.GetKeyFrameIndexAtTime // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bClampToEnds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPaperFlipbook::GetKeyFrameIndexAtTime(float Time, bool bClampToEnds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbook", "GetKeyFrameIndexAtTime"); Params::UPaperFlipbook_GetKeyFrameIndexAtTime_Params Parms{}; Parms.Time = Time; Parms.bClampToEnds = bClampToEnds; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Paper2D.PaperFlipbookActor // (Actor) class UClass* APaperFlipbookActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperFlipbookActor"); return Clss; } // PaperFlipbookActor Paper2D.Default__PaperFlipbookActor // (Public, ClassDefaultObject, ArchetypeObject) class APaperFlipbookActor* APaperFlipbookActor::GetDefaultObj() { static class APaperFlipbookActor* Default = nullptr; if (!Default) Default = static_cast(APaperFlipbookActor::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperFlipbookComponent // (SceneComponent, PrimitiveComponent) class UClass* UPaperFlipbookComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperFlipbookComponent"); return Clss; } // PaperFlipbookComponent Paper2D.Default__PaperFlipbookComponent // (Public, ClassDefaultObject, ArchetypeObject) class UPaperFlipbookComponent* UPaperFlipbookComponent::GetDefaultObj() { static class UPaperFlipbookComponent* Default = nullptr; if (!Default) Default = static_cast(UPaperFlipbookComponent::StaticClass()->DefaultObject); return Default; } // Function Paper2D.PaperFlipbookComponent.Stop // (Final, Native, Public, BlueprintCallable) // Parameters: void UPaperFlipbookComponent::Stop() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "Stop"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.SetSpriteColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperFlipbookComponent::SetSpriteColor(const struct FLinearColor& NewColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "SetSpriteColor"); Params::UPaperFlipbookComponent_SetSpriteColor_Params Parms{}; Parms.NewColor = NewColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.SetPlayRate // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperFlipbookComponent::SetPlayRate(float NewRate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "SetPlayRate"); Params::UPaperFlipbookComponent_SetPlayRate_Params Parms{}; Parms.NewRate = NewRate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.SetPlaybackPositionInFrames // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 NewFramePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFireEvents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperFlipbookComponent::SetPlaybackPositionInFrames(int32 NewFramePosition, bool bFireEvents) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "SetPlaybackPositionInFrames"); Params::UPaperFlipbookComponent_SetPlaybackPositionInFrames_Params Parms{}; Parms.NewFramePosition = NewFramePosition; Parms.bFireEvents = bFireEvents; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.SetPlaybackPosition // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFireEvents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperFlipbookComponent::SetPlaybackPosition(float NewPosition, bool bFireEvents) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "SetPlaybackPosition"); Params::UPaperFlipbookComponent_SetPlaybackPosition_Params Parms{}; Parms.NewPosition = NewPosition; Parms.bFireEvents = bFireEvents; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.SetNewTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperFlipbookComponent::SetNewTime(float NewTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "SetNewTime"); Params::UPaperFlipbookComponent_SetNewTime_Params Parms{}; Parms.NewTime = NewTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.SetLooping // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bNewLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperFlipbookComponent::SetLooping(bool bNewLooping) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "SetLooping"); Params::UPaperFlipbookComponent_SetLooping_Params Parms{}; Parms.bNewLooping = bNewLooping; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.SetFlipbook // (Native, Public, BlueprintCallable) // Parameters: // class UPaperFlipbook* NewFlipbook (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperFlipbookComponent::SetFlipbook(class UPaperFlipbook* NewFlipbook) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "SetFlipbook"); Params::UPaperFlipbookComponent_SetFlipbook_Params Parms{}; Parms.NewFlipbook = NewFlipbook; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.ReverseFromEnd // (Final, Native, Public, BlueprintCallable) // Parameters: void UPaperFlipbookComponent::ReverseFromEnd() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "ReverseFromEnd"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.Reverse // (Final, Native, Public, BlueprintCallable) // Parameters: void UPaperFlipbookComponent::Reverse() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "Reverse"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.PlayFromStart // (Final, Native, Public, BlueprintCallable) // Parameters: void UPaperFlipbookComponent::PlayFromStart() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "PlayFromStart"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.Play // (Final, Native, Public, BlueprintCallable) // Parameters: void UPaperFlipbookComponent::Play() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "Play"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.OnRep_SourceFlipbook // (Final, Native, Protected) // Parameters: // class UPaperFlipbook* OldFlipbook (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperFlipbookComponent::OnRep_SourceFlipbook(class UPaperFlipbook* OldFlipbook) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "OnRep_SourceFlipbook"); Params::UPaperFlipbookComponent_OnRep_SourceFlipbook_Params Parms{}; Parms.OldFlipbook = OldFlipbook; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperFlipbookComponent.IsReversing // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperFlipbookComponent::IsReversing() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "IsReversing"); Params::UPaperFlipbookComponent_IsReversing_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.IsPlaying // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperFlipbookComponent::IsPlaying() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "IsPlaying"); Params::UPaperFlipbookComponent_IsPlaying_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.IsLooping // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperFlipbookComponent::IsLooping() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "IsLooping"); Params::UPaperFlipbookComponent_IsLooping_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.GetSpriteColor // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor UPaperFlipbookComponent::GetSpriteColor() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "GetSpriteColor"); Params::UPaperFlipbookComponent_GetSpriteColor_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.GetPlayRate // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UPaperFlipbookComponent::GetPlayRate() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "GetPlayRate"); Params::UPaperFlipbookComponent_GetPlayRate_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.GetPlaybackPositionInFrames // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPaperFlipbookComponent::GetPlaybackPositionInFrames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "GetPlaybackPositionInFrames"); Params::UPaperFlipbookComponent_GetPlaybackPositionInFrames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.GetPlaybackPosition // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UPaperFlipbookComponent::GetPlaybackPosition() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "GetPlaybackPosition"); Params::UPaperFlipbookComponent_GetPlaybackPosition_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.GetFlipbookLengthInFrames // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPaperFlipbookComponent::GetFlipbookLengthInFrames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "GetFlipbookLengthInFrames"); Params::UPaperFlipbookComponent_GetFlipbookLengthInFrames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.GetFlipbookLength // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UPaperFlipbookComponent::GetFlipbookLength() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "GetFlipbookLength"); Params::UPaperFlipbookComponent_GetFlipbookLength_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.GetFlipbookFramerate // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UPaperFlipbookComponent::GetFlipbookFramerate() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "GetFlipbookFramerate"); Params::UPaperFlipbookComponent_GetFlipbookFramerate_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperFlipbookComponent.GetFlipbook // (Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UPaperFlipbook* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPaperFlipbook* UPaperFlipbookComponent::GetFlipbook() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperFlipbookComponent", "GetFlipbook"); Params::UPaperFlipbookComponent_GetFlipbook_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Paper2D.PaperGroupedSpriteActor // (Actor) class UClass* APaperGroupedSpriteActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperGroupedSpriteActor"); return Clss; } // PaperGroupedSpriteActor Paper2D.Default__PaperGroupedSpriteActor // (Public, ClassDefaultObject, ArchetypeObject) class APaperGroupedSpriteActor* APaperGroupedSpriteActor::GetDefaultObj() { static class APaperGroupedSpriteActor* Default = nullptr; if (!Default) Default = static_cast(APaperGroupedSpriteActor::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperGroupedSpriteComponent // (SceneComponent, PrimitiveComponent) class UClass* UPaperGroupedSpriteComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperGroupedSpriteComponent"); return Clss; } // PaperGroupedSpriteComponent Paper2D.Default__PaperGroupedSpriteComponent // (Public, ClassDefaultObject, ArchetypeObject) class UPaperGroupedSpriteComponent* UPaperGroupedSpriteComponent::GetDefaultObj() { static class UPaperGroupedSpriteComponent* Default = nullptr; if (!Default) Default = static_cast(UPaperGroupedSpriteComponent::StaticClass()->DefaultObject); return Default; } // Function Paper2D.PaperGroupedSpriteComponent.UpdateInstanceTransform // (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform NewInstanceTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperGroupedSpriteComponent::UpdateInstanceTransform(int32 InstanceIndex, struct FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperGroupedSpriteComponent", "UpdateInstanceTransform"); Params::UPaperGroupedSpriteComponent_UpdateInstanceTransform_Params Parms{}; Parms.InstanceIndex = InstanceIndex; Parms.NewInstanceTransform = NewInstanceTransform; Parms.bWorldSpace = bWorldSpace; Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; Parms.bTeleport = bTeleport; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperGroupedSpriteComponent.UpdateInstanceColor // (Native, Public, HasDefaults, BlueprintCallable) // Parameters: // int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor NewInstanceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperGroupedSpriteComponent::UpdateInstanceColor(int32 InstanceIndex, const struct FLinearColor& NewInstanceColor, bool bMarkRenderStateDirty) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperGroupedSpriteComponent", "UpdateInstanceColor"); Params::UPaperGroupedSpriteComponent_UpdateInstanceColor_Params Parms{}; Parms.InstanceIndex = InstanceIndex; Parms.NewInstanceColor = NewInstanceColor; Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperGroupedSpriteComponent.SortInstancesAlongAxis // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector WorldSpaceSortAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperGroupedSpriteComponent::SortInstancesAlongAxis(const struct FVector& WorldSpaceSortAxis) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperGroupedSpriteComponent", "SortInstancesAlongAxis"); Params::UPaperGroupedSpriteComponent_SortInstancesAlongAxis_Params Parms{}; Parms.WorldSpaceSortAxis = WorldSpaceSortAxis; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperGroupedSpriteComponent.RemoveInstance // (Native, Public, BlueprintCallable) // Parameters: // int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperGroupedSpriteComponent::RemoveInstance(int32 InstanceIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperGroupedSpriteComponent", "RemoveInstance"); Params::UPaperGroupedSpriteComponent_RemoveInstance_Params Parms{}; Parms.InstanceIndex = InstanceIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperGroupedSpriteComponent.GetInstanceTransform // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform OutInstanceTransform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperGroupedSpriteComponent::GetInstanceTransform(int32 InstanceIndex, struct FTransform* OutInstanceTransform, bool bWorldSpace) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperGroupedSpriteComponent", "GetInstanceTransform"); Params::UPaperGroupedSpriteComponent_GetInstanceTransform_Params Parms{}; Parms.InstanceIndex = InstanceIndex; Parms.bWorldSpace = bWorldSpace; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutInstanceTransform != nullptr) *OutInstanceTransform = std::move(Parms.OutInstanceTransform); return Parms.ReturnValue; } // Function Paper2D.PaperGroupedSpriteComponent.GetInstanceCount // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPaperGroupedSpriteComponent::GetInstanceCount() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperGroupedSpriteComponent", "GetInstanceCount"); Params::UPaperGroupedSpriteComponent_GetInstanceCount_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperGroupedSpriteComponent.ClearInstances // (Native, Public, BlueprintCallable) // Parameters: void UPaperGroupedSpriteComponent::ClearInstances() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperGroupedSpriteComponent", "ClearInstances"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperGroupedSpriteComponent.AddInstance // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FTransform Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UPaperSprite* Sprite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPaperGroupedSpriteComponent::AddInstance(struct FTransform& Transform, class UPaperSprite* Sprite, bool bWorldSpace, const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperGroupedSpriteComponent", "AddInstance"); Params::UPaperGroupedSpriteComponent_AddInstance_Params Parms{}; Parms.Transform = Transform; Parms.Sprite = Sprite; Parms.bWorldSpace = bWorldSpace; Parms.Color = Color; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Paper2D.PaperRuntimeSettings // (None) class UClass* UPaperRuntimeSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperRuntimeSettings"); return Clss; } // PaperRuntimeSettings Paper2D.Default__PaperRuntimeSettings // (Public, ClassDefaultObject, ArchetypeObject) class UPaperRuntimeSettings* UPaperRuntimeSettings::GetDefaultObj() { static class UPaperRuntimeSettings* Default = nullptr; if (!Default) Default = static_cast(UPaperRuntimeSettings::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperSprite // (None) class UClass* UPaperSprite::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperSprite"); return Clss; } // PaperSprite Paper2D.Default__PaperSprite // (Public, ClassDefaultObject, ArchetypeObject) class UPaperSprite* UPaperSprite::GetDefaultObj() { static class UPaperSprite* Default = nullptr; if (!Default) Default = static_cast(UPaperSprite::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperSpriteActor // (Actor) class UClass* APaperSpriteActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperSpriteActor"); return Clss; } // PaperSpriteActor Paper2D.Default__PaperSpriteActor // (Public, ClassDefaultObject, ArchetypeObject) class APaperSpriteActor* APaperSpriteActor::GetDefaultObj() { static class APaperSpriteActor* Default = nullptr; if (!Default) Default = static_cast(APaperSpriteActor::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperSpriteAtlas // (None) class UClass* UPaperSpriteAtlas::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperSpriteAtlas"); return Clss; } // PaperSpriteAtlas Paper2D.Default__PaperSpriteAtlas // (Public, ClassDefaultObject, ArchetypeObject) class UPaperSpriteAtlas* UPaperSpriteAtlas::GetDefaultObj() { static class UPaperSpriteAtlas* Default = nullptr; if (!Default) Default = static_cast(UPaperSpriteAtlas::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperSpriteBlueprintLibrary // (None) class UClass* UPaperSpriteBlueprintLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperSpriteBlueprintLibrary"); return Clss; } // PaperSpriteBlueprintLibrary Paper2D.Default__PaperSpriteBlueprintLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UPaperSpriteBlueprintLibrary* UPaperSpriteBlueprintLibrary::GetDefaultObj() { static class UPaperSpriteBlueprintLibrary* Default = nullptr; if (!Default) Default = static_cast(UPaperSpriteBlueprintLibrary::StaticClass()->DefaultObject); return Default; } // Function Paper2D.PaperSpriteBlueprintLibrary.MakeBrushFromSprite // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UPaperSprite* Sprite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UPaperSpriteBlueprintLibrary::MakeBrushFromSprite(class UPaperSprite* Sprite, int32 Width, int32 Height) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperSpriteBlueprintLibrary", "MakeBrushFromSprite"); Params::UPaperSpriteBlueprintLibrary_MakeBrushFromSprite_Params Parms{}; Parms.Sprite = Sprite; Parms.Width = Width; Parms.Height = Height; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Paper2D.PaperSpriteComponent // (SceneComponent, PrimitiveComponent) class UClass* UPaperSpriteComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperSpriteComponent"); return Clss; } // PaperSpriteComponent Paper2D.Default__PaperSpriteComponent // (Public, ClassDefaultObject, ArchetypeObject) class UPaperSpriteComponent* UPaperSpriteComponent::GetDefaultObj() { static class UPaperSpriteComponent* Default = nullptr; if (!Default) Default = static_cast(UPaperSpriteComponent::StaticClass()->DefaultObject); return Default; } // Function Paper2D.PaperSpriteComponent.SetSpriteColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperSpriteComponent::SetSpriteColor(const struct FLinearColor& NewColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperSpriteComponent", "SetSpriteColor"); Params::UPaperSpriteComponent_SetSpriteColor_Params Parms{}; Parms.NewColor = NewColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperSpriteComponent.SetSprite // (Native, Public, BlueprintCallable) // Parameters: // class UPaperSprite* NewSprite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperSpriteComponent::SetSprite(class UPaperSprite* NewSprite) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperSpriteComponent", "SetSprite"); Params::UPaperSpriteComponent_SetSprite_Params Parms{}; Parms.NewSprite = NewSprite; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperSpriteComponent.GetSprite // (Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UPaperSprite* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPaperSprite* UPaperSpriteComponent::GetSprite() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperSpriteComponent", "GetSprite"); Params::UPaperSpriteComponent_GetSprite_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Paper2D.PaperTileLayer // (None) class UClass* UPaperTileLayer::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTileLayer"); return Clss; } // PaperTileLayer Paper2D.Default__PaperTileLayer // (Public, ClassDefaultObject, ArchetypeObject) class UPaperTileLayer* UPaperTileLayer::GetDefaultObj() { static class UPaperTileLayer* Default = nullptr; if (!Default) Default = static_cast(UPaperTileLayer::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperTileMap // (None) class UClass* UPaperTileMap::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTileMap"); return Clss; } // PaperTileMap Paper2D.Default__PaperTileMap // (Public, ClassDefaultObject, ArchetypeObject) class UPaperTileMap* UPaperTileMap::GetDefaultObj() { static class UPaperTileMap* Default = nullptr; if (!Default) Default = static_cast(UPaperTileMap::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperTileMapActor // (Actor) class UClass* APaperTileMapActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTileMapActor"); return Clss; } // PaperTileMapActor Paper2D.Default__PaperTileMapActor // (Public, ClassDefaultObject, ArchetypeObject) class APaperTileMapActor* APaperTileMapActor::GetDefaultObj() { static class APaperTileMapActor* Default = nullptr; if (!Default) Default = static_cast(APaperTileMapActor::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperTileMapComponent // (SceneComponent, PrimitiveComponent) class UClass* UPaperTileMapComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTileMapComponent"); return Clss; } // PaperTileMapComponent Paper2D.Default__PaperTileMapComponent // (Public, ClassDefaultObject, ArchetypeObject) class UPaperTileMapComponent* UPaperTileMapComponent::GetDefaultObj() { static class UPaperTileMapComponent* Default = nullptr; if (!Default) Default = static_cast(UPaperTileMapComponent::StaticClass()->DefaultObject); return Default; } // Function Paper2D.PaperTileMapComponent.SetTileMapColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTileMapComponent::SetTileMapColor(const struct FLinearColor& NewColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "SetTileMapColor"); Params::UPaperTileMapComponent_SetTileMapColor_Params Parms{}; Parms.NewColor = NewColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.SetTileMap // (Native, Public, BlueprintCallable) // Parameters: // class UPaperTileMap* NewTileMap (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperTileMapComponent::SetTileMap(class UPaperTileMap* NewTileMap) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "SetTileMap"); Params::UPaperTileMapComponent_SetTileMap_Params Parms{}; Parms.NewTileMap = NewTileMap; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperTileMapComponent.SetTile // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FPaperTileInfo NewValue (Parm, NoDestructor, NativeAccessSpecifierPublic) void UPaperTileMapComponent::SetTile(int32 X, int32 Y, int32 Layer, const struct FPaperTileInfo& NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "SetTile"); Params::UPaperTileMapComponent_SetTile_Params Parms{}; Parms.X = X; Parms.Y = Y; Parms.Layer = Layer; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.SetLayerColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTileMapComponent::SetLayerColor(const struct FLinearColor& NewColor, int32 Layer) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "SetLayerColor"); Params::UPaperTileMapComponent_SetLayerColor_Params Parms{}; Parms.NewColor = NewColor; Parms.Layer = Layer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.SetLayerCollision // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bHasCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bOverrideThickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float CustomThickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bOverrideOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float CustomOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRebuildCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTileMapComponent::SetLayerCollision(int32 Layer, bool bHasCollision, bool bOverrideThickness, float CustomThickness, bool bOverrideOffset, float CustomOffset, bool bRebuildCollision) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "SetLayerCollision"); Params::UPaperTileMapComponent_SetLayerCollision_Params Parms{}; Parms.Layer = Layer; Parms.bHasCollision = bHasCollision; Parms.bOverrideThickness = bOverrideThickness; Parms.CustomThickness = CustomThickness; Parms.bOverrideOffset = bOverrideOffset; Parms.CustomOffset = CustomOffset; Parms.bRebuildCollision = bRebuildCollision; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.SetDefaultCollisionThickness // (Final, Native, Public, BlueprintCallable) // Parameters: // float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRebuildCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTileMapComponent::SetDefaultCollisionThickness(float Thickness, bool bRebuildCollision) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "SetDefaultCollisionThickness"); Params::UPaperTileMapComponent_SetDefaultCollisionThickness_Params Parms{}; Parms.Thickness = Thickness; Parms.bRebuildCollision = bRebuildCollision; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.ResizeMap // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 NewWidthInTiles (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 NewHeightInTiles (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTileMapComponent::ResizeMap(int32 NewWidthInTiles, int32 NewHeightInTiles) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "ResizeMap"); Params::UPaperTileMapComponent_ResizeMap_Params Parms{}; Parms.NewWidthInTiles = NewWidthInTiles; Parms.NewHeightInTiles = NewHeightInTiles; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.RebuildCollision // (Final, Native, Public, BlueprintCallable) // Parameters: void UPaperTileMapComponent::RebuildCollision() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "RebuildCollision"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.OwnsTileMap // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPaperTileMapComponent::OwnsTileMap() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "OwnsTileMap"); Params::UPaperTileMapComponent_OwnsTileMap_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperTileMapComponent.MakeTileMapEditable // (Final, Native, Public, BlueprintCallable) // Parameters: void UPaperTileMapComponent::MakeTileMapEditable() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "MakeTileMapEditable"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.GetTilePolygon // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 TileX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 TileY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray Points (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) // int32 LayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTileMapComponent::GetTilePolygon(int32 TileX, int32 TileY, TArray* Points, int32 LayerIndex, bool bWorldSpace) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "GetTilePolygon"); Params::UPaperTileMapComponent_GetTilePolygon_Params Parms{}; Parms.TileX = TileX; Parms.TileY = TileY; Parms.LayerIndex = LayerIndex; Parms.bWorldSpace = bWorldSpace; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Points != nullptr) *Points = std::move(Parms.Points); } // Function Paper2D.PaperTileMapComponent.GetTileMapColor // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor UPaperTileMapComponent::GetTileMapColor() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "GetTileMapColor"); Params::UPaperTileMapComponent_GetTileMapColor_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperTileMapComponent.GetTileCornerPosition // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 TileX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 TileY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 LayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector UPaperTileMapComponent::GetTileCornerPosition(int32 TileX, int32 TileY, int32 LayerIndex, bool bWorldSpace) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "GetTileCornerPosition"); Params::UPaperTileMapComponent_GetTileCornerPosition_Params Parms{}; Parms.TileX = TileX; Parms.TileY = TileY; Parms.LayerIndex = LayerIndex; Parms.bWorldSpace = bWorldSpace; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperTileMapComponent.GetTileCenterPosition // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 TileX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 TileY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 LayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector UPaperTileMapComponent::GetTileCenterPosition(int32 TileX, int32 TileY, int32 LayerIndex, bool bWorldSpace) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "GetTileCenterPosition"); Params::UPaperTileMapComponent_GetTileCenterPosition_Params Parms{}; Parms.TileX = TileX; Parms.TileY = TileY; Parms.LayerIndex = LayerIndex; Parms.bWorldSpace = bWorldSpace; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperTileMapComponent.GetTile // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FPaperTileInfo ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPaperTileInfo UPaperTileMapComponent::GetTile(int32 X, int32 Y, int32 Layer) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "GetTile"); Params::UPaperTileMapComponent_GetTile_Params Parms{}; Parms.X = X; Parms.Y = Y; Parms.Layer = Layer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperTileMapComponent.GetMapSize // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // int32 MapWidth (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 MapHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 NumLayers (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTileMapComponent::GetMapSize(int32* MapWidth, int32* MapHeight, int32* NumLayers) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "GetMapSize"); Params::UPaperTileMapComponent_GetMapSize_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (MapWidth != nullptr) *MapWidth = Parms.MapWidth; if (MapHeight != nullptr) *MapHeight = Parms.MapHeight; if (NumLayers != nullptr) *NumLayers = Parms.NumLayers; } // Function Paper2D.PaperTileMapComponent.GetLayerColor // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Layer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor UPaperTileMapComponent::GetLayerColor(int32 Layer) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "GetLayerColor"); Params::UPaperTileMapComponent_GetLayerColor_Params Parms{}; Parms.Layer = Layer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.PaperTileMapComponent.CreateNewTileMap // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 MapWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 MapHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 TileWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 TileHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PixelsPerUnrealUnit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bCreateLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTileMapComponent::CreateNewTileMap(int32 MapWidth, int32 MapHeight, int32 TileWidth, int32 TileHeight, float PixelsPerUnrealUnit, bool bCreateLayer) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "CreateNewTileMap"); Params::UPaperTileMapComponent_CreateNewTileMap_Params Parms{}; Parms.MapWidth = MapWidth; Parms.MapHeight = MapHeight; Parms.TileWidth = TileWidth; Parms.TileHeight = TileHeight; Parms.PixelsPerUnrealUnit = PixelsPerUnrealUnit; Parms.bCreateLayer = bCreateLayer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Paper2D.PaperTileMapComponent.AddNewLayer // (Final, Native, Public, BlueprintCallable) // Parameters: // class UPaperTileLayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPaperTileLayer* UPaperTileMapComponent::AddNewLayer() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTileMapComponent", "AddNewLayer"); Params::UPaperTileMapComponent_AddNewLayer_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Paper2D.PaperTileSet // (None) class UClass* UPaperTileSet::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTileSet"); return Clss; } // PaperTileSet Paper2D.Default__PaperTileSet // (Public, ClassDefaultObject, ArchetypeObject) class UPaperTileSet* UPaperTileSet::GetDefaultObj() { static class UPaperTileSet* Default = nullptr; if (!Default) Default = static_cast(UPaperTileSet::StaticClass()->DefaultObject); return Default; } // Class Paper2D.MaterialExpressionSpriteTextureSampler // (None) class UClass* UMaterialExpressionSpriteTextureSampler::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MaterialExpressionSpriteTextureSampler"); return Clss; } // MaterialExpressionSpriteTextureSampler Paper2D.Default__MaterialExpressionSpriteTextureSampler // (Public, ClassDefaultObject, ArchetypeObject) class UMaterialExpressionSpriteTextureSampler* UMaterialExpressionSpriteTextureSampler::GetDefaultObj() { static class UMaterialExpressionSpriteTextureSampler* Default = nullptr; if (!Default) Default = static_cast(UMaterialExpressionSpriteTextureSampler::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperTerrainActor // (Actor) class UClass* APaperTerrainActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTerrainActor"); return Clss; } // PaperTerrainActor Paper2D.Default__PaperTerrainActor // (Public, ClassDefaultObject, ArchetypeObject) class APaperTerrainActor* APaperTerrainActor::GetDefaultObj() { static class APaperTerrainActor* Default = nullptr; if (!Default) Default = static_cast(APaperTerrainActor::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperTerrainComponent // (SceneComponent, PrimitiveComponent) class UClass* UPaperTerrainComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTerrainComponent"); return Clss; } // PaperTerrainComponent Paper2D.Default__PaperTerrainComponent // (Public, ClassDefaultObject, ArchetypeObject) class UPaperTerrainComponent* UPaperTerrainComponent::GetDefaultObj() { static class UPaperTerrainComponent* Default = nullptr; if (!Default) Default = static_cast(UPaperTerrainComponent::StaticClass()->DefaultObject); return Default; } // Function Paper2D.PaperTerrainComponent.SetTerrainColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPaperTerrainComponent::SetTerrainColor(const struct FLinearColor& NewColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PaperTerrainComponent", "SetTerrainColor"); Params::UPaperTerrainComponent_SetTerrainColor_Params Parms{}; Parms.NewColor = NewColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Paper2D.PaperTerrainMaterial // (None) class UClass* UPaperTerrainMaterial::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTerrainMaterial"); return Clss; } // PaperTerrainMaterial Paper2D.Default__PaperTerrainMaterial // (Public, ClassDefaultObject, ArchetypeObject) class UPaperTerrainMaterial* UPaperTerrainMaterial::GetDefaultObj() { static class UPaperTerrainMaterial* Default = nullptr; if (!Default) Default = static_cast(UPaperTerrainMaterial::StaticClass()->DefaultObject); return Default; } // Class Paper2D.PaperTerrainSplineComponent // (SceneComponent, PrimitiveComponent) class UClass* UPaperTerrainSplineComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PaperTerrainSplineComponent"); return Clss; } // PaperTerrainSplineComponent Paper2D.Default__PaperTerrainSplineComponent // (Public, ClassDefaultObject, ArchetypeObject) class UPaperTerrainSplineComponent* UPaperTerrainSplineComponent::GetDefaultObj() { static class UPaperTerrainSplineComponent* Default = nullptr; if (!Default) Default = static_cast(UPaperTerrainSplineComponent::StaticClass()->DefaultObject); return Default; } // Class Paper2D.TileMapBlueprintLibrary // (None) class UClass* UTileMapBlueprintLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("TileMapBlueprintLibrary"); return Clss; } // TileMapBlueprintLibrary Paper2D.Default__TileMapBlueprintLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UTileMapBlueprintLibrary* UTileMapBlueprintLibrary::GetDefaultObj() { static class UTileMapBlueprintLibrary* Default = nullptr; if (!Default) Default = static_cast(UTileMapBlueprintLibrary::StaticClass()->DefaultObject); return Default; } // Function Paper2D.TileMapBlueprintLibrary.MakeTile // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // int32 TileIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UPaperTileSet* TileSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlipH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlipV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlipD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FPaperTileInfo ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPaperTileInfo UTileMapBlueprintLibrary::MakeTile(int32 TileIndex, class UPaperTileSet* TileSet, bool bFlipH, bool bFlipV, bool bFlipD) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TileMapBlueprintLibrary", "MakeTile"); Params::UTileMapBlueprintLibrary_MakeTile_Params Parms{}; Parms.TileIndex = TileIndex; Parms.TileSet = TileSet; Parms.bFlipH = bFlipH; Parms.bFlipV = bFlipV; Parms.bFlipD = bFlipD; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.TileMapBlueprintLibrary.GetTileUserData // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // struct FPaperTileInfo Tile (Parm, NoDestructor, NativeAccessSpecifierPublic) // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UTileMapBlueprintLibrary::GetTileUserData(const struct FPaperTileInfo& Tile) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TileMapBlueprintLibrary", "GetTileUserData"); Params::UTileMapBlueprintLibrary_GetTileUserData_Params Parms{}; Parms.Tile = Tile; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.TileMapBlueprintLibrary.GetTileTransform // (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FPaperTileInfo Tile (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform UTileMapBlueprintLibrary::GetTileTransform(const struct FPaperTileInfo& Tile) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TileMapBlueprintLibrary", "GetTileTransform"); Params::UTileMapBlueprintLibrary_GetTileTransform_Params Parms{}; Parms.Tile = Tile; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Paper2D.TileMapBlueprintLibrary.BreakTile // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FPaperTileInfo Tile (Parm, NoDestructor, NativeAccessSpecifierPublic) // int32 TileIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UPaperTileSet* TileSet (Parm, OutParm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlipH (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlipV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlipD (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTileMapBlueprintLibrary::BreakTile(const struct FPaperTileInfo& Tile, int32* TileIndex, class UPaperTileSet** TileSet, bool* bFlipH, bool* bFlipV, bool* bFlipD) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TileMapBlueprintLibrary", "BreakTile"); Params::UTileMapBlueprintLibrary_BreakTile_Params Parms{}; Parms.Tile = Tile; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (TileIndex != nullptr) *TileIndex = Parms.TileIndex; if (TileSet != nullptr) *TileSet = Parms.TileSet; if (bFlipH != nullptr) *bFlipH = Parms.bFlipH; if (bFlipV != nullptr) *bFlipV = Parms.bFlipV; if (bFlipD != nullptr) *bFlipD = Parms.bFlipD; } }