#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_TItle.WBP_TItle_C // (None) class UClass* UWBP_TItle_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_TItle_C"); return Clss; } // WBP_TItle_C WBP_TItle.Default__WBP_TItle_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_TItle_C* UWBP_TItle_C::GetDefaultObj() { static class UWBP_TItle_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_TItle_C::StaticClass()->DefaultObject); return Default; } // Function WBP_TItle.WBP_TItle_C.WBP_TItle_AutoGenFunc // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TItle_C::WBP_TItle_AutoGenFunc(bool bResult) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "WBP_TItle_AutoGenFunc"); Params::UWBP_TItle_C_WBP_TItle_AutoGenFunc_Params Parms{}; Parms.bResult = bResult; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TItle.WBP_TItle_C.OnClosedQuitGameDialog // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_TItle_C::OnClosedQuitGameDialog(bool bResult, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "OnClosedQuitGameDialog"); Params::UWBP_TItle_C_OnClosedQuitGameDialog_Params Parms{}; Parms.bResult = bResult; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TItle.WBP_TItle_C.OpenQuitGameDialog // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FDataTableRowHandle NewLocalVar (Edit, BlueprintVisible, NoDestructor) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) void UWBP_TItle_C::OpenQuitGameDialog(const struct FDataTableRowHandle& NewLocalVar, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FText CallFunc_GetLocalizedTextFromHandle_Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "OpenQuitGameDialog"); Params::UWBP_TItle_C_OpenQuitGameDialog_Params Parms{}; Parms.NewLocalVar = NewLocalVar; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TItle.WBP_TItle_C.OnClickedMenu_Internal // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_Title_MenuButton_C* ButtonWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class E_PalUITitleMenuButtonTypeCallFunc_GetMenuType_BindedMenuType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalHUDDispatchParame_JoinGameInputCode*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue_1 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue_2 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue_3 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue_4 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue_5 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TItle_C::OnClickedMenu_Internal(class UWBP_Title_MenuButton_C* ButtonWidget, const struct FGuid& CallFunc_Push_ReturnValue, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, enum class E_PalUITitleMenuButtonType CallFunc_GetMenuType_BindedMenuType, class UPalHUDDispatchParame_JoinGameInputCode* CallFunc_SpawnObject_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, const struct FGuid& CallFunc_Push_ReturnValue_1, const struct FGuid& CallFunc_Push_ReturnValue_2, const struct FGuid& CallFunc_Push_ReturnValue_3, const struct FGuid& CallFunc_Push_ReturnValue_4, const struct FGuid& CallFunc_Push_ReturnValue_5) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "OnClickedMenu_Internal"); Params::UWBP_TItle_C_OnClickedMenu_Internal_Params Parms{}; Parms.ButtonWidget = ButtonWidget; Parms.CallFunc_Push_ReturnValue = CallFunc_Push_ReturnValue; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; Parms.CallFunc_GetMenuType_BindedMenuType = CallFunc_GetMenuType_BindedMenuType; Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_Push_ReturnValue_1 = CallFunc_Push_ReturnValue_1; Parms.CallFunc_Push_ReturnValue_2 = CallFunc_Push_ReturnValue_2; Parms.CallFunc_Push_ReturnValue_3 = CallFunc_Push_ReturnValue_3; Parms.CallFunc_Push_ReturnValue_4 = CallFunc_Push_ReturnValue_4; Parms.CallFunc_Push_ReturnValue_5 = CallFunc_Push_ReturnValue_5; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TItle.WBP_TItle_C.BP_GetDesiredFocusTarget // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, Const) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_GetTopButton_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UWidget* UWBP_TItle_C::BP_GetDesiredFocusTarget(bool CallFunc_IsValid_ReturnValue, class UWidget* CallFunc_GetTopButton_TargetWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "BP_GetDesiredFocusTarget"); Params::UWBP_TItle_C_BP_GetDesiredFocusTarget_Params Parms{}; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetTopButton_TargetWidget = CallFunc_GetTopButton_TargetWidget; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_TItle.WBP_TItle_C.Completed_0EC96F8E452B5A23D69FAFB13A8CD5AD // (BlueprintCallable, BlueprintEvent) // Parameters: // class UPocketpairUserInfo* UserInfo (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool bSuccess (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString ErrorStr (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) void UWBP_TItle_C::Completed_0EC96F8E452B5A23D69FAFB13A8CD5AD(class UPocketpairUserInfo* UserInfo, bool bSuccess, const class FString& ErrorStr) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "Completed_0EC96F8E452B5A23D69FAFB13A8CD5AD"); Params::UWBP_TItle_C_Completed_0EC96F8E452B5A23D69FAFB13A8CD5AD_Params Parms{}; Parms.UserInfo = UserInfo; Parms.bSuccess = bSuccess; Parms.ErrorStr = ErrorStr; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TItle.WBP_TItle_C.BndEvt__WBP_TItle_WBP_TitleMenu_K2Node_ComponentBoundEvent_6_OnClickedMenu__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_Title_MenuButton_C* ButtonWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_TItle_C::BndEvt__WBP_TItle_WBP_TitleMenu_K2Node_ComponentBoundEvent_6_OnClickedMenu__DelegateSignature(class UWBP_Title_MenuButton_C* ButtonWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "BndEvt__WBP_TItle_WBP_TitleMenu_K2Node_ComponentBoundEvent_6_OnClickedMenu__DelegateSignature"); Params::UWBP_TItle_C_BndEvt__WBP_TItle_WBP_TitleMenu_K2Node_ComponentBoundEvent_6_OnClickedMenu__DelegateSignature_Params Parms{}; Parms.ButtonWidget = ButtonWidget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TItle.WBP_TItle_C.OnSetup // (Event, Protected, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_TItle_C::OnSetup() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "OnSetup"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TItle.WBP_TItle_C.SwitchUser // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_TItle_C::SwitchUser() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "SwitchUser"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TItle.WBP_TItle_C.ExecuteUbergraph_WBP_TItle // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsCanOpenExternalWebSite_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPocketpairUserInfo* K2Node_CustomEvent_UserInfo (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString K2Node_CustomEvent_ErrorStr (ZeroConstructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FString Temp_string_Variable (ZeroConstructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_StringToText_ReturnValue (None) // class UPocketpairUserInfo* Temp_object_Variable (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPocketpairUserSubsystem* CallFunc_GetGameInstanceSubsystem_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_MenuButton_C* K2Node_ComponentBoundEvent_ButtonWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class USwitchUserUIDefaultOnlineSubsystemAsyncFunction*CallFunc_SwitchUserUIAsyncFunction_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UGameInstance* CallFunc_GetGameInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalGameInstance* K2Node_DynamicCast_AsPal_Game_Instance (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_StringToText_ReturnValue_1 (None) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalGameInstance* CallFunc_GetPalGameInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TItle_C::ExecuteUbergraph_WBP_TItle(int32 EntryPoint, bool CallFunc_IsCanOpenExternalWebSite_ReturnValue, class UPocketpairUserInfo* K2Node_CustomEvent_UserInfo, bool K2Node_CustomEvent_bSuccess, const class FString& K2Node_CustomEvent_ErrorStr, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const class FString& Temp_string_Variable, bool Temp_bool_Variable, class FText CallFunc_Conv_StringToText_ReturnValue, class UPocketpairUserInfo* Temp_object_Variable, class UPocketpairUserSubsystem* CallFunc_GetGameInstanceSubsystem_ReturnValue, class UWBP_Title_MenuButton_C* K2Node_ComponentBoundEvent_ButtonWidget, class USwitchUserUIDefaultOnlineSubsystemAsyncFunction* CallFunc_SwitchUserUIAsyncFunction_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, class UPalGameInstance* K2Node_DynamicCast_AsPal_Game_Instance, bool K2Node_DynamicCast_bSuccess, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FText CallFunc_Conv_StringToText_ReturnValue_1, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UPalGameInstance* CallFunc_GetPalGameInstance_ReturnValue, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, const struct FGuid& CallFunc_Push_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TItle_C", "ExecuteUbergraph_WBP_TItle"); Params::UWBP_TItle_C_ExecuteUbergraph_WBP_TItle_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_IsCanOpenExternalWebSite_ReturnValue = CallFunc_IsCanOpenExternalWebSite_ReturnValue; Parms.K2Node_CustomEvent_UserInfo = K2Node_CustomEvent_UserInfo; Parms.K2Node_CustomEvent_bSuccess = K2Node_CustomEvent_bSuccess; Parms.K2Node_CustomEvent_ErrorStr = K2Node_CustomEvent_ErrorStr; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.Temp_string_Variable = Temp_string_Variable; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue; Parms.Temp_object_Variable = Temp_object_Variable; Parms.CallFunc_GetGameInstanceSubsystem_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue; Parms.K2Node_ComponentBoundEvent_ButtonWidget = K2Node_ComponentBoundEvent_ButtonWidget; Parms.CallFunc_SwitchUserUIAsyncFunction_ReturnValue = CallFunc_SwitchUserUIAsyncFunction_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetGameInstance_ReturnValue = CallFunc_GetGameInstance_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Game_Instance = K2Node_DynamicCast_AsPal_Game_Instance; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_Conv_StringToText_ReturnValue_1 = CallFunc_Conv_StringToText_ReturnValue_1; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.CallFunc_GetPalDebugSetting_ReturnValue = CallFunc_GetPalDebugSetting_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetPalGameInstance_ReturnValue = CallFunc_GetPalGameInstance_ReturnValue; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; Parms.CallFunc_Push_ReturnValue = CallFunc_Push_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }