#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // Function WBP_PalInGameMenuItemIcon.WBP_PalInGameMenuItemIcon_C.LoadedTextureEvent struct UWBP_PalInGameMenuItemIcon_C_LoadedTextureEvent_Params { public: class UTexture2D* LoadedTexture; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x40 (0x40 - 0x0) // Function WBP_PalInGameMenuItemIcon.WBP_PalInGameMenuItemIcon_C.ExecuteUbergraph_WBP_PalInGameMenuItemIcon struct UWBP_PalInGameMenuItemIcon_C_ExecuteUbergraph_WBP_PalInGameMenuItemIcon_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x14(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x24(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DC5[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UTexture2D* K2Node_CustomEvent_loadedTexture; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; } }