#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C // (None) class UClass* UWBP_CharaCre_PresetButton_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_CharaCre_PresetButton_C"); return Clss; } // WBP_CharaCre_PresetButton_C WBP_CharaCre_PresetButton.Default__WBP_CharaCre_PresetButton_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_CharaCre_PresetButton_C* UWBP_CharaCre_PresetButton_C::GetDefaultObj() { static class UWBP_CharaCre_PresetButton_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_CharaCre_PresetButton_C::StaticClass()->DefaultObject); return Default; } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.GetBindedPresetName // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName PresetName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_PresetButton_C::GetBindedPresetName(class FName* PresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "GetBindedPresetName"); Params::UWBP_CharaCre_PresetButton_C_GetBindedPresetName_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (PresetName != nullptr) *PresetName = Parms.PresetName; } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.Setup // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FName BindPresetName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 ButtonIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalCharacterCreationPresetDataRowCallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int64 CallFunc_Conv_IntToInt64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // class FText CallFunc_Format_ReturnValue (None) void UWBP_CharaCre_PresetButton_C::Setup(class FName BindPresetName, int32 ButtonIndex, int32 CallFunc_Add_IntInt_ReturnValue, const struct FPalCharacterCreationPresetDataRow& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, int64 CallFunc_Conv_IntToInt64_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TArray& K2Node_MakeArray_Array, class FText CallFunc_GetLocalizedTextFromHandle_Text, class FText CallFunc_Format_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "Setup"); Params::UWBP_CharaCre_PresetButton_C_Setup_Params Parms{}; Parms.BindPresetName = BindPresetName; Parms.ButtonIndex = ButtonIndex; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.CallFunc_Conv_IntToInt64_ReturnValue = CallFunc_Conv_IntToInt64_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.AnmEvent_Hover // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_PresetButton_C::AnmEvent_Hover() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "AnmEvent_Hover"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.AnmEvent_Unhover // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_PresetButton_C::AnmEvent_Unhover() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "AnmEvent_Unhover"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_PresetButton_C::BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_CharaCre_PresetButton_C_BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_PresetButton_C::BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_CharaCre_PresetButton_C_BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_PresetButton_C::BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_CharaCre_PresetButton_C_BndEvt__WBP_CharaCre_BodyTypeButton_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.ExecuteUbergraph_WBP_CharaCre_PresetButton // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_PresetButton_C::ExecuteUbergraph_WBP_CharaCre_PresetButton(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "ExecuteUbergraph_WBP_CharaCre_PresetButton"); Params::UWBP_CharaCre_PresetButton_C_ExecuteUbergraph_WBP_CharaCre_PresetButton_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1; Parms.CallFunc_PlayAnimation_ReturnValue_2 = CallFunc_PlayAnimation_ReturnValue_2; Parms.K2Node_ComponentBoundEvent_Button_2 = K2Node_ComponentBoundEvent_Button_2; Parms.K2Node_ComponentBoundEvent_Button_1 = K2Node_ComponentBoundEvent_Button_1; Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre_PresetButton.WBP_CharaCre_PresetButton_C.OnClicked__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_CharaCre_PresetButton_C*Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_PresetButton_C::OnClicked__DelegateSignature(class UWBP_CharaCre_PresetButton_C* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_PresetButton_C", "OnClicked__DelegateSignature"); Params::UWBP_CharaCre_PresetButton_C_OnClicked__DelegateSignature_Params Parms{}; Parms.Widget = Widget; UObject::ProcessEvent(Func, &Parms); } }