#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // Function BPI_ControllerDebugInterface.BPI_ControllerDebugInterface_C.DebugBattleStart struct IBPI_ControllerDebugInterface_C_DebugBattleStart_Params { public: class AActor* Player; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; } }