#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C // (None) class UClass* UBP_ActionDiscoveryLookat_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionDiscoveryLookat_C"); return Clss; } // BP_ActionDiscoveryLookat_C BP_ActionDiscoveryLookat.Default__BP_ActionDiscoveryLookat_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionDiscoveryLookat_C* UBP_ActionDiscoveryLookat_C::GetDefaultObj() { static class UBP_ActionDiscoveryLookat_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionDiscoveryLookat_C::StaticClass()->DefaultObject); return Default; } // Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.TurnToTargetOneFrame // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_ActionDiscoveryLookat_C::TurnToTargetOneFrame() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "TurnToTargetOneFrame"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.OnFinishedFX // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UNiagaraComponent* PSystem (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UBP_ActionDiscoveryLookat_C::OnFinishedFX(class UNiagaraComponent* PSystem) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "OnFinishedFX"); Params::UBP_ActionDiscoveryLookat_C_OnFinishedFX_Params Parms{}; Parms.PSystem = PSystem; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionDiscoveryLookat_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.TickAction // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionDiscoveryLookat_C::TickAction(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "TickAction"); Params::UBP_ActionDiscoveryLookat_C_TickAction_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.OnEndAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionDiscoveryLookat_C::OnEndAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "OnEndAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionDiscoveryLookat.BP_ActionDiscoveryLookat_C.ExecuteUbergraph_BP_ActionDiscoveryLookat // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetActionTarget_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetPalCharacterMovementComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsDedicatedServer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetPalCharacterMovementComponent_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsDedicatedServer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionDiscoveryLookat_C::ExecuteUbergraph_BP_ActionDiscoveryLookat(int32 EntryPoint, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class AController* CallFunc_GetController_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, bool CallFunc_IsDedicatedServer_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, bool CallFunc_IsDedicatedServer_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionDiscoveryLookat_C", "ExecuteUbergraph_BP_ActionDiscoveryLookat"); Params::UBP_ActionDiscoveryLookat_C_ExecuteUbergraph_BP_ActionDiscoveryLookat_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue; Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_GetPalCharacterMovementComponent_ReturnValue = CallFunc_GetPalCharacterMovementComponent_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4; Parms.CallFunc_IsDedicatedServer_ReturnValue = CallFunc_IsDedicatedServer_ReturnValue; Parms.CallFunc_GetPalCharacterMovementComponent_ReturnValue_1 = CallFunc_GetPalCharacterMovementComponent_ReturnValue_1; Parms.CallFunc_GetActionCharacter_ReturnValue_5 = CallFunc_GetActionCharacter_ReturnValue_5; Parms.CallFunc_GetActionCharacter_ReturnValue_6 = CallFunc_GetActionCharacter_ReturnValue_6; Parms.CallFunc_IsDedicatedServer_ReturnValue_1 = CallFunc_IsDedicatedServer_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } }