#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionMining.BP_ActionMining_C // (None) class UClass* UBP_ActionMining_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionMining_C"); return Clss; } // BP_ActionMining_C BP_ActionMining.Default__BP_ActionMining_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionMining_C* UBP_ActionMining_C::GetDefaultObj() { static class UBP_ActionMining_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionMining_C::StaticClass()->DefaultObject); return Default; } // Function BP_ActionMining.BP_ActionMining_C.OnEndAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionMining_C::OnEndAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionMining_C", "OnEndAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionMining.BP_ActionMining_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionMining_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionMining_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionMining.BP_ActionMining_C.OnBeginAnimNotify // (BlueprintCallable, BlueprintEvent) // Parameters: // class UAnimMontage* Montage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionMining_C::OnBeginAnimNotify(class UAnimMontage* Montage, class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionMining_C", "OnBeginAnimNotify"); Params::UBP_ActionMining_C_OnBeginAnimNotify_Params Parms{}; Parms.Montage = Montage; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionMining.BP_ActionMining_C.ExecuteUbergraph_BP_ActionMining // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_DecreaseFullStomachRate_Work_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class ABP_MiningPickel_C* CallFunc_FinishSpawningActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UAnimMontage* K2Node_CustomEvent_Montage (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_ActionNotify_MiningImpactTiming_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_ActionNotify_MiningEndTiming_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_NameName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APlayerController* K2Node_DynamicCast_AsPlayer_Controller (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_MakeTransform_ReturnValue_1 (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_GetAllSocketNames_ReturnValue (ReferenceParm) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_10 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_NameName_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_11 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_12 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsPalMonster_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_13 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_MiningPickel_C* CallFunc_FinishSpawningActor_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_ActionMining_C::ExecuteUbergraph_BP_ActionMining(int32 EntryPoint, int32 Temp_int_Loop_Counter_Variable, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class FName CallFunc_DecreaseFullStomachRate_Work_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class ABP_MiningPickel_C* CallFunc_FinishSpawningActor_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_1, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1, class UAnimMontage* K2Node_CustomEvent_Montage, class FName K2Node_CustomEvent_NotifyName, class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue, class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance, bool K2Node_DynamicCast_bSuccess, class FName CallFunc_ActionNotify_MiningImpactTiming_ReturnValue, bool CallFunc_EqualEqual_NameName_ReturnValue, class FName CallFunc_ActionNotify_MiningEndTiming_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, bool CallFunc_EqualEqual_NameName_ReturnValue_1, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_2, bool CallFunc_BooleanOR_ReturnValue, class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1, class UPalAnimInstance* K2Node_DynamicCast_AsPal_Anim_Instance_1, bool K2Node_DynamicCast_bSuccess_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, class AController* CallFunc_GetController_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8, class APlayerController* K2Node_DynamicCast_AsPlayer_Controller, bool K2Node_DynamicCast_bSuccess_2, class AController* CallFunc_GetController_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9, class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1, bool K2Node_DynamicCast_bSuccess_3, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_3, const struct FTransform& CallFunc_MakeTransform_ReturnValue_1, TArray& CallFunc_GetAllSocketNames_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_10, class FName CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, bool CallFunc_EqualEqual_NameName_ReturnValue_2, bool CallFunc_NotEqual_NameName_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_11, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_12, bool CallFunc_IsPalMonster_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_13, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, class ABP_MiningPickel_C* CallFunc_FinishSpawningActor_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionMining_C", "ExecuteUbergraph_BP_ActionMining"); Params::UBP_ActionMining_C_ExecuteUbergraph_BP_ActionMining_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_DecreaseFullStomachRate_Work_ReturnValue = CallFunc_DecreaseFullStomachRate_Work_ReturnValue; Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_FinishSpawningActor_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetActionCharacter_ReturnValue_5 = CallFunc_GetActionCharacter_ReturnValue_5; Parms.CallFunc_GetMainMesh_ReturnValue_1 = CallFunc_GetMainMesh_ReturnValue_1; Parms.K2Node_CustomEvent_Montage = K2Node_CustomEvent_Montage; Parms.K2Node_CustomEvent_NotifyName = K2Node_CustomEvent_NotifyName; Parms.CallFunc_GetAnimInstance_ReturnValue = CallFunc_GetAnimInstance_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Anim_Instance = K2Node_DynamicCast_AsPal_Anim_Instance; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_ActionNotify_MiningImpactTiming_ReturnValue = CallFunc_ActionNotify_MiningImpactTiming_ReturnValue; Parms.CallFunc_EqualEqual_NameName_ReturnValue = CallFunc_EqualEqual_NameName_ReturnValue; Parms.CallFunc_ActionNotify_MiningEndTiming_ReturnValue = CallFunc_ActionNotify_MiningEndTiming_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_6 = CallFunc_GetActionCharacter_ReturnValue_6; Parms.CallFunc_EqualEqual_NameName_ReturnValue_1 = CallFunc_EqualEqual_NameName_ReturnValue_1; Parms.CallFunc_GetMainMesh_ReturnValue_2 = CallFunc_GetMainMesh_ReturnValue_2; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.CallFunc_GetAnimInstance_ReturnValue_1 = CallFunc_GetAnimInstance_ReturnValue_1; Parms.K2Node_DynamicCast_AsPal_Anim_Instance_1 = K2Node_DynamicCast_AsPal_Anim_Instance_1; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_GetActionCharacter_ReturnValue_7 = CallFunc_GetActionCharacter_ReturnValue_7; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_8 = CallFunc_GetActionCharacter_ReturnValue_8; Parms.K2Node_DynamicCast_AsPlayer_Controller = K2Node_DynamicCast_AsPlayer_Controller; Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2; Parms.CallFunc_GetController_ReturnValue_1 = CallFunc_GetController_ReturnValue_1; Parms.CallFunc_GetActionCharacter_ReturnValue_9 = CallFunc_GetActionCharacter_ReturnValue_9; Parms.K2Node_DynamicCast_AsPlayer_Controller_1 = K2Node_DynamicCast_AsPlayer_Controller_1; Parms.K2Node_DynamicCast_bSuccess_3 = K2Node_DynamicCast_bSuccess_3; Parms.CallFunc_GetMainMesh_ReturnValue_3 = CallFunc_GetMainMesh_ReturnValue_3; Parms.CallFunc_MakeTransform_ReturnValue_1 = CallFunc_MakeTransform_ReturnValue_1; Parms.CallFunc_GetAllSocketNames_ReturnValue = CallFunc_GetAllSocketNames_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_10 = CallFunc_GetActionCharacter_ReturnValue_10; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_EqualEqual_NameName_ReturnValue_2 = CallFunc_EqualEqual_NameName_ReturnValue_2; Parms.CallFunc_NotEqual_NameName_ReturnValue = CallFunc_NotEqual_NameName_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_11 = CallFunc_GetActionCharacter_ReturnValue_11; Parms.CallFunc_GetActionCharacter_ReturnValue_12 = CallFunc_GetActionCharacter_ReturnValue_12; Parms.CallFunc_IsPalMonster_ReturnValue = CallFunc_IsPalMonster_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_13 = CallFunc_GetActionCharacter_ReturnValue_13; Parms.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 = CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1; Parms.CallFunc_FinishSpawningActor_ReturnValue_1 = CallFunc_FinishSpawningActor_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } }