#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnNotifyEnd_18F6DF3D47B5756AF6D31082F414DE7D struct UBP_Action_NPC_MeleeAttackWithGun_C_OnNotifyEnd_18F6DF3D47B5756AF6D31082F414DE7D_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnNotifyBegin_18F6DF3D47B5756AF6D31082F414DE7D struct UBP_Action_NPC_MeleeAttackWithGun_C_OnNotifyBegin_18F6DF3D47B5756AF6D31082F414DE7D_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnInterrupted_18F6DF3D47B5756AF6D31082F414DE7D struct UBP_Action_NPC_MeleeAttackWithGun_C_OnInterrupted_18F6DF3D47B5756AF6D31082F414DE7D_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnBlendOut_18F6DF3D47B5756AF6D31082F414DE7D struct UBP_Action_NPC_MeleeAttackWithGun_C_OnBlendOut_18F6DF3D47B5756AF6D31082F414DE7D_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.OnCompleted_18F6DF3D47B5756AF6D31082F414DE7D struct UBP_Action_NPC_MeleeAttackWithGun_C_OnCompleted_18F6DF3D47B5756AF6D31082F414DE7D_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xA1 (0xA1 - 0x0) // Function BP_Action_NPC_MeleeAttackWithGun.BP_Action_NPC_MeleeAttackWithGun_C.ExecuteUbergraph_BP_Action_NPC_MeleeAttackWithGun struct UBP_Action_NPC_MeleeAttackWithGun_C_ExecuteUbergraph_BP_Action_NPC_MeleeAttackWithGun_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_4; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0xC(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_3; // 0x1C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x24(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_2; // 0x34(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x3C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_1; // 0x4C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x54(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName; // 0x64(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4; // 0x6C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName Temp_name_Variable; // 0x7C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2F8B[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }