#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x5A (0xFA - 0xA0) // BlueprintGeneratedClass BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C class UBP_PlayerSoundEmitterComponent_C : public UPalSoundEmitterComponent { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0xA0(0x8)(ZeroConstructor, Transient, DuplicateTransient) struct FVector MoveVelocity; // 0xA8(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsSprint; // 0xC0(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_1F96[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector SelfLocation; // 0xC8(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double MaxWalkSpeed; // 0xE0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double MaxSprintSpeed; // 0xE8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FTimerHandle TimerHandle; // 0xF0(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) bool IsCrouching; // 0xF8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsSliding; // 0xF9(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_PlayerSoundEmitterComponent_C* GetDefaultObj(); void BPEmitSound(class FName RowName, double Rate, class AActor* CallFunc_GetOwner_ReturnValue, float CallFunc_EmitSound_VolumeRate_ImplicitCast); void ReceiveBeginPlay(); void ReceiveTick(float DeltaSeconds); void _________0(); void ReceiveEndPlay(enum class EEndPlayReason EndPlayReason); void _________1(class UPalCharacterMovementComponent* Component, struct FHitResult& Hit); void ExecuteUbergraph_BP_PlayerSoundEmitterComponent(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, float K2Node_Event_DeltaSeconds, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, double CallFunc_VSizeSquared_ReturnValue, bool CallFunc_IsSliding_ReturnValue, bool CallFunc_IsCrouching_ReturnValue, bool CallFunc_IsSprint_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, enum class EEndPlayReason K2Node_Event_EndPlayReason, class UPalCharacterMovementComponent* K2Node_CustomEvent_component, const struct FHitResult& K2Node_CustomEvent_Hit, class AActor* CallFunc_GetOwner_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_2, const struct FVector& CallFunc_GetVelocity_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, bool CallFunc_Less_DoubleDouble_ReturnValue, double K2Node_VariableSet_MaxWalkSpeed_ImplicitCast); }; }