#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_VisualEffect_CameraMosaic.BP_VisualEffect_CameraMosaic_C // (None) class UClass* UBP_VisualEffect_CameraMosaic_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_VisualEffect_CameraMosaic_C"); return Clss; } // BP_VisualEffect_CameraMosaic_C BP_VisualEffect_CameraMosaic.Default__BP_VisualEffect_CameraMosaic_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_VisualEffect_CameraMosaic_C* UBP_VisualEffect_CameraMosaic_C::GetDefaultObj() { static class UBP_VisualEffect_CameraMosaic_C* Default = nullptr; if (!Default) Default = static_cast(UBP_VisualEffect_CameraMosaic_C::StaticClass()->DefaultObject); return Default; } // Function BP_VisualEffect_CameraMosaic.BP_VisualEffect_CameraMosaic_C.Update Mosaic // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // double Weight_Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetPlayerController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USkeletalMesh* CallFunc_GetSkeletalMeshAsset_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FBoxSphereBounds CallFunc_GetBounds_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakBoxSphereBounds_Origin (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakBoxSphereBounds_BoxExtent (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakBoxSphereBounds_SphereRadius (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector4 CallFunc_CalcScreenBounds_Rect (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector4_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector4_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector4_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector4_W (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor K2Node_MakeStruct_LinearColor_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_R_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_G_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_CameraMosaic_C::Update_Mosaic(double Weight_Value, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, class APlayerController* CallFunc_GetPlayerController_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FLinearColor& K2Node_MakeStruct_LinearColor, class APlayerController* CallFunc_GetPlayerController_ReturnValue_1, class APalCharacter* CallFunc_GetCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class USkeletalMesh* CallFunc_GetSkeletalMeshAsset_ReturnValue, const struct FBoxSphereBounds& CallFunc_GetBounds_ReturnValue, const struct FVector& CallFunc_BreakBoxSphereBounds_Origin, const struct FVector& CallFunc_BreakBoxSphereBounds_BoxExtent, float CallFunc_BreakBoxSphereBounds_SphereRadius, const struct FVector4& CallFunc_CalcScreenBounds_Rect, double CallFunc_BreakVector4_X, double CallFunc_BreakVector4_Y, double CallFunc_BreakVector4_Z, double CallFunc_BreakVector4_W, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, const struct FLinearColor& K2Node_MakeStruct_LinearColor_1, float K2Node_MakeStruct_R_ImplicitCast, float K2Node_MakeStruct_G_ImplicitCast, float K2Node_MakeStruct_B_ImplicitCast, float K2Node_MakeStruct_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_CameraMosaic_C", "Update Mosaic"); Params::UBP_VisualEffect_CameraMosaic_C_Update_Mosaic_Params Parms{}; Parms.Weight_Value = Weight_Value; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_GetPlayerController_ReturnValue = CallFunc_GetPlayerController_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor; Parms.CallFunc_GetPlayerController_ReturnValue_1 = CallFunc_GetPlayerController_ReturnValue_1; Parms.CallFunc_GetCharacter_ReturnValue = CallFunc_GetCharacter_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetSkeletalMeshAsset_ReturnValue = CallFunc_GetSkeletalMeshAsset_ReturnValue; Parms.CallFunc_GetBounds_ReturnValue = CallFunc_GetBounds_ReturnValue; Parms.CallFunc_BreakBoxSphereBounds_Origin = CallFunc_BreakBoxSphereBounds_Origin; Parms.CallFunc_BreakBoxSphereBounds_BoxExtent = CallFunc_BreakBoxSphereBounds_BoxExtent; Parms.CallFunc_BreakBoxSphereBounds_SphereRadius = CallFunc_BreakBoxSphereBounds_SphereRadius; Parms.CallFunc_CalcScreenBounds_Rect = CallFunc_CalcScreenBounds_Rect; Parms.CallFunc_BreakVector4_X = CallFunc_BreakVector4_X; Parms.CallFunc_BreakVector4_Y = CallFunc_BreakVector4_Y; Parms.CallFunc_BreakVector4_Z = CallFunc_BreakVector4_Z; Parms.CallFunc_BreakVector4_W = CallFunc_BreakVector4_W; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1; Parms.K2Node_MakeStruct_LinearColor_1 = K2Node_MakeStruct_LinearColor_1; Parms.K2Node_MakeStruct_R_ImplicitCast = K2Node_MakeStruct_R_ImplicitCast; Parms.K2Node_MakeStruct_G_ImplicitCast = K2Node_MakeStruct_G_ImplicitCast; Parms.K2Node_MakeStruct_B_ImplicitCast = K2Node_MakeStruct_B_ImplicitCast; Parms.K2Node_MakeStruct_A_ImplicitCast = K2Node_MakeStruct_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_CameraMosaic.BP_VisualEffect_CameraMosaic_C.CalcScreenBounds // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector Origin (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector Box_Extents (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APlayerController* Player (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector4 Rect (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_GetViewportSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_ProjectWorldToScreen_ScreenPosition (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_ProjectWorldToScreen_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Divide_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APlayerCameraManager* CallFunc_GetPlayerCameraManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetCameraLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFOVAngle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Vector_Distance_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_DegTan_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector4 CallFunc_MakeVector4_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_CameraMosaic_C::CalcScreenBounds(const struct FVector& Origin, const struct FVector& Box_Extents, class APlayerController* Player, struct FVector4* Rect, const struct FVector2D& CallFunc_GetViewportSize_ReturnValue, const struct FVector2D& CallFunc_ProjectWorldToScreen_ScreenPosition, bool CallFunc_ProjectWorldToScreen_ReturnValue, double CallFunc_BreakVector2D_X, double CallFunc_BreakVector2D_Y, const struct FVector2D& CallFunc_Divide_Vector2DVector2D_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_BreakVector2D_X_1, double CallFunc_BreakVector2D_Y_1, double CallFunc_VSize_ReturnValue, class APlayerCameraManager* CallFunc_GetPlayerCameraManager_ReturnValue, const struct FVector& CallFunc_GetCameraLocation_ReturnValue, float CallFunc_GetFOVAngle_ReturnValue, double CallFunc_Vector_Distance_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_DegTan_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Divide_DoubleDouble_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, const struct FVector4& CallFunc_MakeVector4_ReturnValue, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_CameraMosaic_C", "CalcScreenBounds"); Params::UBP_VisualEffect_CameraMosaic_C_CalcScreenBounds_Params Parms{}; Parms.Origin = Origin; Parms.Box_Extents = Box_Extents; Parms.Player = Player; Parms.CallFunc_GetViewportSize_ReturnValue = CallFunc_GetViewportSize_ReturnValue; Parms.CallFunc_ProjectWorldToScreen_ScreenPosition = CallFunc_ProjectWorldToScreen_ScreenPosition; Parms.CallFunc_ProjectWorldToScreen_ReturnValue = CallFunc_ProjectWorldToScreen_ReturnValue; Parms.CallFunc_BreakVector2D_X = CallFunc_BreakVector2D_X; Parms.CallFunc_BreakVector2D_Y = CallFunc_BreakVector2D_Y; Parms.CallFunc_Divide_Vector2DVector2D_ReturnValue = CallFunc_Divide_Vector2DVector2D_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_BreakVector2D_X_1 = CallFunc_BreakVector2D_X_1; Parms.CallFunc_BreakVector2D_Y_1 = CallFunc_BreakVector2D_Y_1; Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue; Parms.CallFunc_GetPlayerCameraManager_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue; Parms.CallFunc_GetCameraLocation_ReturnValue = CallFunc_GetCameraLocation_ReturnValue; Parms.CallFunc_GetFOVAngle_ReturnValue = CallFunc_GetFOVAngle_ReturnValue; Parms.CallFunc_Vector_Distance_ReturnValue = CallFunc_Vector_Distance_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1; Parms.CallFunc_DegTan_ReturnValue = CallFunc_DegTan_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_3 = CallFunc_Multiply_DoubleDouble_ReturnValue_3; Parms.CallFunc_MakeVector4_ReturnValue = CallFunc_MakeVector4_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (Rect != nullptr) *Rect = std::move(Parms.Rect); } // Function BP_VisualEffect_CameraMosaic.BP_VisualEffect_CameraMosaic_C.UpdateEffectValue // (Protected, BlueprintCallable, BlueprintEvent) // Parameters: // double WeightValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_CameraMosaic_C::UpdateEffectValue(double WeightValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_CameraMosaic_C", "UpdateEffectValue"); Params::UBP_VisualEffect_CameraMosaic_C_UpdateEffectValue_Params Parms{}; Parms.WeightValue = WeightValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_CameraMosaic.BP_VisualEffect_CameraMosaic_C.OnBeginVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_CameraMosaic_C::OnBeginVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_CameraMosaic_C", "OnBeginVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_CameraMosaic.BP_VisualEffect_CameraMosaic_C.OnEndVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_CameraMosaic_C::OnEndVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_CameraMosaic_C", "OnEndVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_CameraMosaic.BP_VisualEffect_CameraMosaic_C.TickVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_CameraMosaic_C::TickVisualEffect(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_CameraMosaic_C", "TickVisualEffect"); Params::UBP_VisualEffect_CameraMosaic_C_TickVisualEffect_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_CameraMosaic.BP_VisualEffect_CameraMosaic_C.ExecuteUbergraph_BP_VisualEffect_CameraMosaic // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_MakeColor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalVisualEffectDataBase* CallFunc_GetVisualEffectDatabase_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetMosaicKeyName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_CameraMosaic_C::ExecuteUbergraph_BP_VisualEffect_CameraMosaic(int32 EntryPoint, const struct FLinearColor& CallFunc_MakeColor_ReturnValue, float K2Node_Event_DeltaTime, class UPalVisualEffectDataBase* CallFunc_GetVisualEffectDatabase_ReturnValue, class FName CallFunc_GetMosaicKeyName_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_CameraMosaic_C", "ExecuteUbergraph_BP_VisualEffect_CameraMosaic"); Params::UBP_VisualEffect_CameraMosaic_C_ExecuteUbergraph_BP_VisualEffect_CameraMosaic_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_MakeColor_ReturnValue = CallFunc_MakeColor_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetVisualEffectDatabase_ReturnValue = CallFunc_GetVisualEffectDatabase_ReturnValue; Parms.CallFunc_GetMosaicKeyName_ReturnValue = CallFunc_GetMosaicKeyName_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }