#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EResonanceRenderMode : uint8 { StereoPanning = 0, BinauralLowQuality = 1, BinauralMediumQuality = 2, BinauralHighQuality = 3, RoomEffectsOnly = 4, EResonanceRenderMode_MAX = 5, }; enum class ERaQualityMode : uint8 { STEREO_PANNING = 0, BINAURAL_LOW = 1, BINAURAL_MEDIUM = 2, BINAURAL_HIGH = 3, ERaQualityMode_MAX = 4, }; enum class ERaSpatializationMethod : uint8 { STEREO_PANNING = 0, HRTF = 1, ERaSpatializationMethod_MAX = 2, }; enum class ERaDistanceRolloffModel : uint8 { LOGARITHMIC = 0, LINEAR = 1, NONE = 2, ERaDistanceRolloffModel_MAX = 3, }; enum class ERaMaterialName : uint8 { TRANSPARENT_ = 0, ACOUSTIC_CEILING_TILES = 1, BRICK_BARE = 2, BRICK_PAINTED = 3, CONCRETE_BLOCK_COARSE = 4, CONCRETE_BLOCK_PAINTED = 5, CURTAIN_HEAVY = 6, FIBER_GLASS_INSULATION = 7, GLASS_THIN = 8, GLASS_THICK = 9, GRASS = 10, LINOLEUM_ON_CONCRETE = 11, MARBLE = 12, METAL = 13, PARQUET_ONCONCRETE = 14, PLASTER_ROUGH = 15, PLASTER_SMOOTH = 16, PLYWOOD_PANEL = 17, POLISHED_CONCRETE_OR_TILE = 18, SHEETROCK = 19, WATER_OR_ICE_SURFACE = 20, WOOD_CEILING = 21, WOOD_PANEL = 22, UNIFORM = 23, ERaMaterialName_MAX = 24, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x70 (0x70 - 0x0) // ScriptStruct ResonanceAudio.ResonanceAudioReverbPluginSettings struct FResonanceAudioReverbPluginSettings { public: bool bEnableRoomEffects; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bGetTransformFromAudioVolume; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1ACB[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector RoomPosition; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat RoomRotation; // 0x20(0x20)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RoomDimensions; // 0x40(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERaMaterialName LeftWallMaterial; // 0x58(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERaMaterialName RightWallMaterial; // 0x59(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERaMaterialName FloorMaterial; // 0x5A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERaMaterialName CeilingMaterial; // 0x5B(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERaMaterialName FrontWallMaterial; // 0x5C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERaMaterialName BackWallMaterial; // 0x5D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1ACF[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float ReflectionScalar; // 0x60(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReverbGain; // 0x64(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReverbTimeModifier; // 0x68(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReverbBrightness; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; }