#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x10 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateReviveTimer_Internal struct UWBP_PalCharacterSlotBase_C_OnUpdateReviveTimer_Internal_Params { public: float NowReviveTimer; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B84[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double K2Node_CallDelegate_NowTimer_ImplicitCast; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x80 (0x80 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnSyncIndividualParameter struct UWBP_PalCharacterSlotBase_C_OnSyncIndividualParameter_Params { public: struct FPalInstanceID InstanceId; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValidInstanceID_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B87[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B88[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsRarePal_ReturnValue; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B89[0x2]; // Fixing Size After Last Property [ Dumper-7 ] class FName CallFunc_GetCharacterID_ReturnValue; // 0x5C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsBoss_ReturnValue; // 0x64(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B8A[0x3]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x68(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x2A (0x2A - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.UnbindActorEvent struct UWBP_PalCharacterSlotBase_C_UnbindActorEvent_Params { public: class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x5C (0x5C - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.BindActorEvent struct UWBP_PalCharacterSlotBase_C_BindActorEvent_Params { public: class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B8F[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B90[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UBP_ActionEat_C* K2Node_DynamicCast_AsBP_Action_Eat; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B92[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UBP_ActionSleep_C* K2Node_DynamicCast_AsBP_Action_Sleep; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x49(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B94[0x2]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x4C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x11 (0x11 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnTargetCharacterActionNotify struct UWBP_PalCharacterSlotBase_C_OnTargetCharacterActionNotify_Params { public: class UPalActionBase* Action; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName NotifyName; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchName_CmpSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnTargetBattleModeChanged struct UWBP_PalCharacterSlotBase_C_OnTargetBattleModeChanged_Params { public: bool bIsBattleMode; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x5C (0x5C - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.UnbindParameterEvent struct UWBP_PalCharacterSlotBase_C_UnbindParameterEvent_Params { public: class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B98[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B9A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B9B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x3C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x4C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x78 (0x78 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.BindParameterEvent struct UWBP_PalCharacterSlotBase_C_BindParameterEvent_Params { public: class UPalIndividualCharacterHandle* Handle; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetBattleMode_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3B9F[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FFixedPoint64 CallFunc_GetMaxHP_withBuff_ReturnValue; // 0x30(0x8)(NoDestructor) int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FFixedPoint64 CallFunc_GetHP_ReturnValue; // 0x40(0x8)(NoDestructor) bool CallFunc_IsValid_ReturnValue_1; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BA0[0x7]; // Fixing Size After Last Property [ Dumper-7 ] int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x58(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x68(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x23 (0x23 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.CheckTargetCondition struct UWBP_PalCharacterSlotBase_C_CheckTargetCondition_Params { public: class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BA5[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetCharacterParameterComponent_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsAssignedToAnyWork_ReturnValue; // 0x22(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x20 (0x20 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateHp struct UWBP_PalCharacterSlotBase_C_OnUpdateHp_Params { public: struct FFixedPoint64 NowHP; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) struct FFixedPoint64 NowMaxHP; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x19 (0x19 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.UnbindEvents struct UWBP_PalCharacterSlotBase_C_UnbindEvents_Params { public: FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x19 (0x19 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.BindEvents struct UWBP_PalCharacterSlotBase_C_BindEvents_Params { public: FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x87 (0x87 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateSlot_Internal struct UWBP_PalCharacterSlotBase_C_OnUpdateSlot_Internal_Params { public: class UPalIndividualCharacterSlot* Slot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIndividualCharacterHandle* LastHandle; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x39(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BB0[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x40(0x30)(HasGetValueTypeHash) class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValidInstanceID_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x79(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsRarePal_ReturnValue; // 0x7A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BB3[0x1]; // Fixing Size After Last Property [ Dumper-7 ] class FName CallFunc_GetCharacterID_ReturnValue; // 0x7C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsBoss_ReturnValue; // 0x84(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsEmpty_ReturnValue; // 0x85(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0x86(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.RegisterCharacterIconWidget struct UWBP_PalCharacterSlotBase_C_RegisterCharacterIconWidget_Params { public: class UWBP_PalCharacterIconBase_C* IconWidget; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x8F (0x8F - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.Setup struct UWBP_PalCharacterSlotBase_C_Setup_Params { public: class UPalIndividualCharacterSlot* NewTargetSlot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BBA[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x18(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BBB[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BBC[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue; // 0x48(0x30)(HasGetValueTypeHash) class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValidInstanceID_ReturnValue; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_4; // 0x81(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsRarePal_ReturnValue; // 0x82(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BBD[0x1]; // Fixing Size After Last Property [ Dumper-7 ] class FName CallFunc_GetCharacterID_ReturnValue; // 0x84(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsBoss_ReturnValue; // 0x8C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_5; // 0x8D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsEmpty_ReturnValue; // 0x8E(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x28 (0x28 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.ExecuteUbergraph_WBP_PalCharacterSlotBase struct UWBP_PalCharacterSlotBase_C_ExecuteUbergraph_WBP_PalCharacterSlotBase_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_3BBF[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0x18(0x8)(NoDestructor, HasGetValueTypeHash) class UWBP_PalCharacterIconBase_C* CallFunc_RegisterCharacterIconWidget_iconWidget; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateReviveTimer__DelegateSignature struct UWBP_PalCharacterSlotBase_C_OnUpdateReviveTimer__DelegateSignature_Params { public: double NowTimer; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x2 (0x2 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnSetRarity__DelegateSignature struct UWBP_PalCharacterSlotBase_C_OnSetRarity__DelegateSignature_Params { public: bool IsBoss; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsRare; // 0x1(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnNotifyBattleModeChanged__DelegateSignature struct UWBP_PalCharacterSlotBase_C_OnNotifyBattleModeChanged__DelegateSignature_Params { public: bool IsBattleMode; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnNotifyWorkDetail__DelegateSignature struct UWBP_PalCharacterSlotBase_C_OnNotifyWorkDetail__DelegateSignature_Params { public: bool IsWorking; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x10 (0x10 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnTargetCharacterUpdateHP__DelegateSignature struct UWBP_PalCharacterSlotBase_C_OnTargetCharacterUpdateHP__DelegateSignature_Params { public: int64 NowHP; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int64 NowMaxHP; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function WBP_PalCharacterSlotBase.WBP_PalCharacterSlotBase_C.OnUpdateSlot__DelegateSignature struct UWBP_PalCharacterSlotBase_C_OnUpdateSlot__DelegateSignature_Params { public: class UPalIndividualCharacterSlot* TargetSlot; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; } }