#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x170 - 0x168) // BlueprintGeneratedClass BP_ActionIdleInSpa.BP_ActionIdleInSpa_C class UBP_ActionIdleInSpa_C : public UBP_ActionSimpleMonoMontage_C { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x168(0x8)(ZeroConstructor, Transient, DuplicateTransient) static class UClass* StaticClass(); static class UBP_ActionIdleInSpa_C* GetDefaultObj(); void OnBeginAction(); void OnEndAction(); void ExecuteUbergraph_BP_ActionIdleInSpa(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UNiagaraComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsBossPal_Database_ReturnValue); }; }