#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x58 (0xC0 - 0x68) // BlueprintGeneratedClass BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C class UBP_VisualEffect_SelfDestructEmissive_C : public UPalVisualEffectBase { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x68(0x8)(ZeroConstructor, Transient, DuplicateTransient) struct FMaterialParameterInfo Material_Parameter_Info; // 0x70(0x10)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) bool IsBlinking; // 0x80(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3AE6[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double ElapsedTime; // 0x88(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double DefaultEmissiveDuration; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double DefaultNoEmissiveDuration; // 0x98(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double MinEmissiveDuration; // 0xA0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double DecayRateOfEmissiveTime; // 0xA8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsEndAction; // 0xB0(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3AE7[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UNiagaraComponent* NiagaraEffect; // 0xB8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_VisualEffect_SelfDestructEmissive_C* GetDefaultObj(); void Initialize_Float_Parameters(float CallFunc_GetFloatParameter_ReturnValue, float CallFunc_GetFloatParameter_ReturnValue_1, float CallFunc_GetFloatParameter_ReturnValue_2, float CallFunc_GetFloatParameter_ReturnValue_3, float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast, float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_1, double K2Node_VariableSet_DecayRateOfEmissiveTime_ImplicitCast, double K2Node_VariableSet_MinEmissiveDuration_ImplicitCast, float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_2, float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_3, double K2Node_VariableSet_DefaultNoEmissiveDuration_ImplicitCast, double K2Node_VariableSet_DefaultEmissiveDuration_ImplicitCast); void FlashWithAcceleration(double DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue_1, double CallFunc_SelectFloat_ReturnValue, double CallFunc_SelectFloat_ReturnValue_1, double CallFunc_Add_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1, FDelegateProperty_ Temp_delegate_Variable, TArray& Temp_struct_Variable, int32 CallFunc_PostEvent_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1); void SetOverlayMaterial(class UMaterialInterface* NewOverlayMaterial, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue); void SetEmissive(float Value, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray& CallFunc_GetMainMeshMaterials_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue); void OnBeginVisualEffect(); void TickVisualEffect(float DeltaTime); void OnEndVisualEffect(); void ExecuteUbergraph_BP_VisualEffect_SelfDestructEmissive(int32 EntryPoint, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_FlashWithAcceleration_DeltaTime_ImplicitCast); }; }