#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class ECommonInputType : uint8 { MouseAndKeyboard = 0, Gamepad = 1, Touch = 2, Count = 3, ECommonInputType_MAX = 4, }; enum class ECommonInputMode : uint8 { Menu = 0, Game = 1, All = 2, MAX = 3, }; enum class ECommonInputEventFlowBehavior : int32 { BlockIfActive = 0, BlockIfHandled = 1, NeverBlock = 2, ECommonInputEventFlowBehavior_MAX = 3, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0xF0 (0xF0 - 0x0) // ScriptStruct CommonInput.CommonInputKeyBrushConfiguration struct FCommonInputKeyBrushConfiguration { public: struct FKey Key; // 0x0(0x18)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_B4C[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FSlateBrush KeyBrush; // 0x20(0xD0)(Edit, NativeAccessSpecifierPublic) }; // 0xE0 (0xE0 - 0x0) // ScriptStruct CommonInput.CommonInputKeySetBrushConfiguration struct FCommonInputKeySetBrushConfiguration { public: TArray Keys; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) struct FSlateBrush KeyBrush; // 0x10(0xD0)(Edit, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct CommonInput.InputDeviceIdentifierPair struct FInputDeviceIdentifierPair { public: class FName InputDeviceName; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString HardwareDeviceIdentifier; // 0x8(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct CommonInput.CommonInputPlatformBaseData struct FCommonInputPlatformBaseData { public: uint8 Pad_B54[0x8]; // Fixing Size After Last Property [ Dumper-7 ] enum class ECommonInputType DefaultInputType; // 0x8(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bSupportsMouseAndKeyboard; // 0x9(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bSupportsGamepad; // 0xA(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_B58[0x1]; // Fixing Size After Last Property [ Dumper-7 ] class FName DefaultGamepadName; // 0xC(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bCanChangeGamepadType; // 0x14(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bSupportsTouch; // 0x15(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_B59[0x2]; // Fixing Size After Last Property [ Dumper-7 ] TArray> ControllerData; // 0x18(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, UObjectWrapper, NativeAccessSpecifierProtected) TArray> ControllerDataClasses; // 0x28(0x10)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) }; }