#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // AnimBlueprintGeneratedClass ALI_PalmiSubFunction.ALI_PalmiSubFunction_C // (None) class UClass* IALI_PalmiSubFunction_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ALI_PalmiSubFunction_C"); return Clss; } // ALI_PalmiSubFunction_C ALI_PalmiSubFunction.Default__ALI_PalmiSubFunction_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class IALI_PalmiSubFunction_C* IALI_PalmiSubFunction_C::GetDefaultObj() { static class IALI_PalmiSubFunction_C* Default = nullptr; if (!Default) Default = static_cast(IALI_PalmiSubFunction_C::StaticClass()->DefaultObject); return Default; } // Function ALI_PalmiSubFunction.ALI_PalmiSubFunction_C.LeftHandAttach // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPoseLink InPose (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) // struct FPoseLink LeftHandAttach (Parm, OutParm, NoDestructor) void IALI_PalmiSubFunction_C::LeftHandAttach(const struct FPoseLink& InPose, struct FPoseLink* LeftHandAttach) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ALI_PalmiSubFunction_C", "LeftHandAttach"); Params::IALI_PalmiSubFunction_C_LeftHandAttach_Params Parms{}; Parms.InPose = InPose; UObject::ProcessEvent(Func, &Parms); if (LeftHandAttach != nullptr) *LeftHandAttach = std::move(Parms.LeftHandAttach); } }