#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EActorSequenceObjectReferenceType : uint8 { ContextActor = 0, ExternalActor = 1, Component = 2, EActorSequenceObjectReferenceType_MAX = 3, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x28 (0x28 - 0x0) // ScriptStruct ActorSequence.ActorSequenceObjectReference struct FActorSequenceObjectReference { public: enum class EActorSequenceObjectReferenceType Type; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_1811[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FGuid ActorId; // 0x4(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_1813[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString PathToComponent; // 0x18(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) }; // 0x10 (0x10 - 0x0) // ScriptStruct ActorSequence.ActorSequenceObjectReferences struct FActorSequenceObjectReferences { public: TArray Array; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct ActorSequence.ActorSequenceObjectReferenceMap struct FActorSequenceObjectReferenceMap { public: TArray BindingIds; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate) TArray References; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate) }; }